U-Con Gaming Convention

Download UCon Events CSV 9/30/2017

Game_num Game GM players level day Start_Time end_time descr target
6102 Costume Fairy Adventures: Costume Fairy Adventures in… The Big Pie Caper! Christina Fayz (ConTessa) 6 No XP/Simple Friday 1 PM 5 PM Costume Fairy Adventures is a casual, improvisational tabletop game based around mischief, magic, sass, shenanigans, fashion, and fun. A few d6s and a smile are all you need to help the local village host their annual pie eating contest. Come for the costumes, stay for the candy. General Audience
6106 Cthulhu Wars With Expansions David Reynolds 6 No XP/Simple Friday 1 PM 4 PM This event is for players who have played the base game at least once. We will play using one of the Cthulhu Wars expansion maps with neutral Great Old Ones and other figures thrown in. All beautifully painted. Adults Only
6177 Lamentations of the Flame Princess: Blood in the Chocolate Dan Domme 6 No XP/Average Friday 1 PM 5 PM “Wouldst Thou Like To Die Deliciously?” The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is chocolate. The act of eating this modest confection brings so much pleasure, it has become more prized than tea, spices, even liquor… and it all comes from one place: LUCIA DE CASTILLO’s factory in northern Friesland. Some will pay handsomely for the secret to her success, but Lucia’s factory isn’t what it seems to be. The horrors and cruelties that exist within its walls defy imagination itself. Nobody ever goes in… and nobody ever comes out! Kiel Chenier’s 2017 ENnie Award nominee for best adventure! Contains adult content. Mature Content (18+)
6235 Lamentations of the Flame Princess: The Labyrinth of Elongated Shadows John Till 6 No XP/Simple Friday 1 PM 5 PM 17th Century Stargate! Servants of the Spanish Crown step through an obsidian mirror, entering a strange plane adjacent to fabled Tékumel – one filled with unearthly monsters and threats. General Audience
6239 Delving Deeper: A random Dungeon Crawl Forest Ray 6 No XP/Simple Friday 1 PM 5 PM This is a old school dungeon crawl monsters and treasure abound your character can get rich, find glory or be eaten first. Dungeon tiles, monsters, treasure will be drawn at random. Not even the G.M knows what what will happen next. Family Friendly
6276 Dungeon Crawl Classics: Cave of Glurg Kevin Wojciechowski 10 No XP/Average Friday 1 PM 5 PM This DCC funnel adventure will pit you and your even more pitiful commoners against cunning runt like vermin found in the first cavern opening along oft cursed Valley of Uro. The Uro Valley was once home to a mix of happy folk, but long ago creatures lead by the Glade Mystic invaded and lay havoc and ruin unto it. Survivors fled and resettled elsewhere, but as time went on they edged closer to the valley, forgetting or ignoring those old codgers who spoke of the curse. Something has awakened the curse, for recently the closest villages have been burned and gutted, their survivors swelling your village and a few others nearby. A sizable group of warriors sent by the Lord of the Vale were seen heading in the direction of the monstrous host just 10 days earlier. The latest refugees fled from a large bestial man-creature wearing the skin of the Lords champion about its waist. It’s at this point you realize it is time to fight or die, you’ve gathered what fighting implements you can and the bravest of you set forth toward the cursed valley. General Audience
6339 Railroad Revolution TSA Games 4 No XP/Average Friday 1 PM 3 PM In Railroad Revolution, you at the helm of a railroad company competing to develop a network across America, from east coast to west. You’ll build railroads, establish stations, expand telegraph lines and pursue other company objectives to increase the value of your company. Published by What’s Your Game? and designed by the team of Canetta and Niccolini (ZhanGuo), this is a game with relatively simple rules but interesting and challenging decisions. Multiple strategies can lead you to victory! General Audience
6354 Port Royal TSA Games 5 No XP/Average Friday 1 PM 2 PM A fast-paced press-your-luck card drafting game by Alexander Pfister (Great Western Trail). You’ll gather coins, recruit helpers, and repel pirates to gain victory points. If you are clever, you may even qualify to lead a high scoring expedition! This is a race to the finish, and you must be bold to win the day, but remember, every card that you pass can be picked up by your opponents! General Audience
6500 Dungeon Crawl Classics: A Night In Ur-Hadad A Day At The Races Adam Muszkiewicz 8 No XP/Average Friday 1 PM 5 PM The Bloody Successors mean to attack the annual Grand Circus of the Lucrewarren and only your band of misfits know of the plot! Can you prevent a bloodbath of the city’s nobility or will you ride your chariot straight into the waiting jaws of hell? General Audience
6542 Savage Worlds: Teen Crush Tracy Sizemore (ConTessa) 5 No XP/Average Friday 1 PM 5 PM You are a group of teenage proteges to world famous superhero Captain Crush™. He’s insufferably superior, and comically flashy. Nevertheless, he has turned you into a well-oiled superhero team. But on your last day, of mentor-ship, Captain Crush™ is looking mysteriously ill. Right before your eyes, he is subdued and captured by a wacky band of misfit super-villains (and k-pop girl-group) fronted by the notoriously bratty Bubble Pop Princess. Can you save your mentor and prove your worth as world-class super-heroes? The fate of millions, not to mention your lucrative sponsorship, hang in the balance! This is an original adventure using the Savage Worlds rules system with the Super Powers Companion. Pregenerated characters will be provided. This game is suitable for players age 13+. General Audience
6559 Eclipse Phase 2nd Edition: Adrift Adam Franti 5 No XP/Average Friday 1 PM 5 PM A high-tech ship is found in orbit of a nondescript asteroid in the main belt. No signs of life are detected, and the ship’s presence is mysterious: who would leave such an expensive and useful ship behind? Players will take the role of a scum swarm salvage crew attempting to plumb the ship’s mysteries, if they can survive what still lurks on board… This is a beta test of the upcoming 2nd Edition of Eclipse Phase. All materials, including characters, are provided. General Audience
6606 Stars Without Number: Star Trek – Crystal World Andrew Moss 6 No XP/Simple Friday 1 PM 5 PM On an exploration mission, the USS Champion discovers a strange planet made out of crystal. You are the away team dispatched to investigate. However, nothing is ever easy, and danger lurks… Pregens provided. Set during the TNG/DS9 era, before the Dominion War fully breaks out. General Audience
6862 Adventurer’s League: Trading Post Adventurer’s League 6 Some XP/Average Friday 1 PM 2 PM Fai Chen’s Fantastical Faire has made its way to UCon, and rumors abound of the wonders he has for trade in his mysterious cart! Bring your items to trade or purchase one of the many exotic creatures or items that he has collected. General Audience
6910 Dungeon Crawl Classics : Xcrawl: Please Xcrawl Don’t Hurt ‘Em Brendan LaSalle 7 No XP/Average Friday 1 PM 5 PM It’s time for the game that’s protesting black puddings until Cosby testifies . . . Xcrawl! Yes, your favorite Live-On-Pay-Per-View death sport is back and badder than ever. Newly joined forces with the elegantly lethal Dungeon Crawl Classics rules system, Xcrawl is better than ever! DJ Rosie the Riveting’s revolting retinue of rapscallions has come to Detroit! In what’s being billed as the first ever skyscraper crawl, Crawl Teams must face perils on a level never-before seen in the Empire! Do you have what it takes to survive this winner-take-all event? General Audience
6088 East Texas University: Unconventional Laura Hamel 6 No XP/Simple Friday 10 AM 2 PM Welcome, freshman! Pay no mind to the rumors about vampires on campus. On the other hand: why did a guy dressed in black just enter the student center wielding a sword? An adventure set at the fictitious East Texas University, a setting for Savage Worlds. General Audience
6105 Cthulhu Wars for Beginners David Reynolds 6 No XP/Average Friday 10 AM 1 PM Race to 30 doom points in this highly asymmetrical area control game of competing Great Old Ones. This popular continuously moving game will be run with beautifully painted figures. Adults Only
6191 Dungeons & Dragons 3.5: The Demon’s Giant Michael Whiteman (Amorphous Blob) 6 Some XP/Average Friday 10 AM 2 PM The northern settlements of the Duchy have come under attack by demonic forces. Your band of adventurers have been recruited to put an end to these raids. General Audience
6201 7 Wonders Blair Reamy 7 No XP/Simple Friday 10 AM 11 AM You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times. General Audience
6266 Ars Magica: The Immoveable Feast Peter DeCraene 6 No XP/Average Friday 10 AM 2 PM The magi of the newly reformed covenant of Aercus Celamentum on the island of Anglesey between Wales and Hibernia receive an unexpected guest with a request for help and an intriguing gift, with hints about the previous incarnation of the covenant and its mysterious inhabitants. Since the covenant’s senior magi are unavailable, the younger magi will need to travel around the island to complete the task set for them. General Audience
6288 Splendor: Come learn Splendor Becky Reamy 4 No XP/Simple Friday 10 AM 12 PM Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you’re wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. Family Friendly
6337 Raiders of the North Sea TSA Games 4 No XP/Average Friday 10 AM 12 PM A 2017 Kennerspiel des Jahres nominee, Raiders of the North Sea is a worker placement game with a twist. You will play as a Viking warrior seeking to impress the Chieftain by raiding unsuspecting settlements. You’ll need to assemble a crew and supplies for your raids, sack locations to gather plunder, and make offerings to the Chieftain to gain points towards glorious victory! General Audience
6361 Pandemic w/Expansions Trisha Kloha (Amorphous Blob) 4 No XP/Simple Friday 10 AM 12 PM You and your companions are highly skilled members of a disease-fighting team waging a battle against four deadly diseases. Your team will travel across the globe, stemming the tide of infection and developing the resources you’ll need to discover the cures. You must work together; using your individual strengths to destroy the diseases before they overtake the world. The clock is ticking as outbreaks and epidemics accelerate the spread of the plague. Will you find the cures in time? The fate of humanity is in your hands! General Audience
6477 Tesla vs Edison: War of Currents Dale Barnes 6 No XP/Average Friday 10 AM 12 PM BECOME THE GREATEST ELECTRICITY INVENTOR! Control a famous inventor and other 19th century luminaries. Claim electric projects across the United States. Invent, commercialize, and patent key technologies. Wage a PR battle against your opponents. Buy and sell shares to manipulate a dynamic stock market. INTENDED FOR… …gamers who love any of science, business, or history. Who want to make crunchy decisions but in a system that is easy-to-learn and accessible to casual and serious gamers alike. Tesla vs. Edison lovingly presents the War of Currents theme. In running your electric company you are both a starry-eyed inventor and a ruthless businessman. You feel pride in bringing electricity to the masses and developing miraculous new technologies, even as you file patents, engage in a propaganda war, and roll up your sleeves in the stock market. Balancing both sides of an inventor’s enterprise is required to achieve your victory. General Audience
6524 Yokohama Joshua Koenemann 4 No XP/Average Friday 10 AM 1 PM From the designer of Trains comes a game about managing the now thriving town of Yokohama., In this game, there are many ways to score points, and many different ways to win. General Audience
6538 Lamentations of the Flame Princess: Death Frost Doom Bardaree Bryant (ConTessa) 6 No XP/Simple Friday 10 AM 3 PM Up on a mountain sits a house by a cemetery, haunted by the memories of atrocities past. People remember that horrible things happened up on that mountain, but not exactly what those things were. Still, they stay well away, and live long and prosperous lives for their wisdom. But rumors of abandoned treasure and magic always bring those wishing to recover it. Brave, skilled men need not fear that which terrifies the common folk. The cult on the mountain is long gone, yet the music of weirdling death carries on the wind. The mountain is cold. So very cold. And the greedy and the foolish will march bravely up the mountain for gold and glory. Who Will Survive, and What Will Be Left of Their Souls? Note: This Module contains mature themes – namely gore, implied torture,( all the things you’d assume an insane evil & ancient cult would get up to). Any sexual imagery will be cut. There will be a short discussion before hand to insure everyone is comfortable w/ the events that will follow. Mature Content (18+)
6552 Dungeon Crawl Classics: The One Who Watches from Below Bailey Nichols (ConTessa) 8 No XP/Average Friday 10 AM 2 PM Will you brave the Temple of Shigazilnizthrub and emerge with fat purses and tales of legend or will your sanity be stretched beyond its limits with your body becoming fodder for the voracious acid worms? All are welcome to test their mettle in this level 1 DCC Adventure! General Audience
6571 Crime Fighter: Crime Fighter- Bank Heist Jeremy Shields 4 No XP/Simple Friday 10 AM 1 PM Crime Fighter is an action-packed role-playing system with all of the excitement and drama of the TV cop shows. Whether it’s an armed robbery in progress or a crime boss that must be brought to justice, you’ll be there ‘Code 3’ New York, 1922. It was a normal Sunday, at-least that’s what if felt like. However; when the 211 was called; it quickly changed tempo. But you were expecting it- this was your case after-all. General Audience
6604 Sentinels of the Multiverse Anne Moore 4 No XP/Average Friday 10 AM 12 PM Play a member of a team of superheroes, each with their own particular powers, and work with the other characters to take down a supervillain. General Audience
6845 Isle of Skye Gary Loyola (Oakland County Gamers) 5 No XP/Simple Friday 10 AM 11 AM In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible. But in each game, only four of the sixteen scoring tiles will be scored. Thanks to the scoring tiles, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested. General Audience
6855 Cortex Plus: The Bones of the Earth Robert Ahrens 5 No XP/Simple Friday 10 AM 1 PM Now all the land of Sartar is pacified beneath the bronze-shod boot of the Empire. The missionaries of the Red Moon carry Her sacred message of peace and inclusion throughout the land from the spires of Boldhome in the East to the beast-man town of Duck Point in the west. In that ancient city an uneasy tension persists between pensioned Legionaries hoping to reap the economic rewards of conquest, outcast barbarians who have fled their tribal lands and beast men from the far west who claim the territory as their own. And there, amongst the muck and mud of the banks of the Stream, a stick-picking peasant just found the bones of a most senior Imperial citizen. Now the magistrate of Duck Point has turned to you, asking for aid in untangling this murder and helping keep the fragile peace. Who are you to command such respect from a magistrate of the Empire? And what will you do as you begin to dig for the Bones of the Earth? This game will be played using a version of the Cortex Plus system. It was crafted using the Cortex Plus Hacker’s Guide and inspired by HeroQuest: Glorantha., No prior knowledge of Cortex Plus or the world of Glorantha is needed to play, but if you want to know more you can learn more about the Cortex Plus rules at http://magic-vacuum.com/ and more about the ancient world of Glorantha at http://www.glorantha.,com/glorantha/ General Audience
6897 Road Kill Rally Mark Kloha (Amorphous Blob) 6 No XP/Simple Friday 10 AM 12 PM As a driver in the Road-Kill Rally, you are racing against opponents eager to destroy you with guns, rockets, and flame throwers. But the big points come from scoring pedestrians: running them over or blasting them out of the road. After all, you have three billion viewers to satisfy. Adults Only
6916 Cortex Prime: Eidolon Alpha Cam Banks 6 No XP/Average Friday 10 AM 1 PM Playtest this setting where those who can channel the mighty powers of the legendary Eidolons struggle to keep their city-states safe from malignant evils of the mind, body, and soul. Embody the wrath of the Gorgon, the tenacity of the Hydra, or the adaptability of the Chimera in this preview of a Cortex Prime world. General Audience
6951 Open gaming Will Niebling 16 No XP/Simple Friday 10 AM 12 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6147 Blood Rage Kevin Schnell 5 No XP/Average Friday 10 PM 12 AM In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship, Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan’s stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom. General Audience
6208 Alhambra Base Game Bob Mariotti 5 No XP/Simple Friday 10 PM 12 AM Tiles are used to create the most beautiful Alhambra (worth the most victory points). Careful placement of tiles is necessary to make your Alhambra a success. Points are given for the most of each type of tile and for the longest wall at 3 different scoring opportunities. General Audience
6366 Munchkin: Holiday Surprise Trisha Kloha (Amorphous Blob) 6 No XP/Simple Friday 10 PM 12 AM Munchkin Holiday, Surprise includes all the cards from Waiting for Santa, Santa’s Revenge, Reindeer Games and Naughty & Nice because of course the holidays are all about bashing monsters and taking their stuff.. Adults Only
6381 Cosmic Encounter (Eon) Norm Meluch 6 No XP/Average Friday 10 PM 12 AM CE players each represent an alien race that is seeking to spread themselves from their home system of planets onto five foreign worlds. To accomplish the goal, each race makes challenges against other players’ worlds, and often enlist the aid of other interested players to attack or defend. The challenge is that each alien race has a special power giving them a unique way to bend or outright break some rule in the game. Using strategy, alliance building, brute force, and some luck, each alien race works to achieve the elusive five foreign bases. Shared victories are possible. This event will use the 1978 version of the game published by Eon. General Audience
6384 City of Spies: Estoril 1942 Jason Miller 4 No XP/Average Friday 10 PM 12 AM Estoril is small town near Lisbon, Portugal. Having a casino, beach and wonderful weather, the region was a center of diplomacy — and spying — during World War II. In City Of Spies: Estoril 1942, players are competing against each other to form the most powerful and influential secret organization of spies. Based on historical facts, the game takes place on famous locations in Estoril. Six locations are randomly selected to be used for the first round, such as casinos, hotels, beaches, etc. Control of these will be fought over in each of the four rounds of the game. Special Agents are then placed on each location as the reward for who have the most influence on that location. Players begin the game with the same hand of Agents (tiles) and will take turns placing these tiles in the open spaces of the various locations on the board. At the end of each round players check each location to see which player gains the reward for that location. At the end of the fourth round, players will total up the points of their Agents plus any special game objective they might have completed. Whoever has the most points wins. General Audience
6441 Orléans Nikki Carr 4 No XP/Average Friday 10 PM 12 AM During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France. In the city of Orléans and the area of the Loire, you can take trade trips to other cities to acquire coveted goods and build trading posts. You need followers and their abilities to expand your dominance by putting them to work as traders, builders, and scientists. Knights expand your scope of action and secure your mercantile expeditions. Craftsmen build trading stations and tools to facilitate work. Scholars make progress in science, and last but not least it cannot hurt to get active in monasteries since with monks on your side you are much less likely to fall prey to fate. General Audience
6533 A Study in Emerald Samantha Orosz 5 No XP/Average Friday 10 PM 12 AM . In this stylistic mash-up of Sherlock Holmes and H.p Lovecraft, the worst has already happened and the world is now ruled by the Old Ones. However, a secret war is being fought to free mankind from their servitude. The game A Study in Emerald fleshes out this core idea by including historical figures from the late nineteenth century, most being persons involved in the anarchist movement of the time. General Audience
6620 Ave Caesar Denny Lau 6 No XP/Simple Friday 10 PM 11 PM Set in a Roman Coliseum, players use cards to move their chariots around a quasi-variable track. The track itself has bottlenecks and lane-changing restrictions, which make the race interesting for the racers (very similar to Detroit-Cleveland Grand Prix or Daytona 500). Players are required to race three laps, and they must stop to ‘Hail Caesar’ before they can finish (a pit stop). The game is light, but if you waste too many moves taking the longer, outside-routes on corners, you may not have enough movement to finish the race. Family Friendly
6766 Mechs vs. Minions Bryan Snell 4 No XP/Simple Friday 10 PM 12 AM Set in the world of Runeterra, players take on the roles of four intrepid Yordles– Corki, Tristana, Heimerdinger, and Ziggs– who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test. General Audience
6812 Betrayal at House on the Hill: Widows Walk Tim Ealy 6 No XP/Simple Friday 10 PM 1 AM Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. General Audience
6841 Super Motherload Gary Loyola (Oakland County Gamers) 4 No XP/Simple Friday 10 PM 12 AM The Solarus Corporation discovered an infinite source of rare and precious minerals deep in the red crust. Resources that will end the energy crisis on Earth and fuel the deep space expeditions planned as population swells beyond capacity. You have been chosen to lead an elite crew of Pod pilots who will delve below the surface of Mars in Solarus Corporation’s first major drilling expedition. As a part of this maiden voyage, the corporation has agreed to let you reinvest any wealth you uncover back into training your Pod pilots, increasing their skills and efficiencies. Will you be remembered as the greatest Solarus Corporation employee in the galaxy? Super Motherload is a tile-laying deck-building game, which means that you have your own deck of cards from which you draw each turn. The cards in your deck start out very basic, but over the course of the game you add new and more powerful cards to it. You use these cards to bomb and drill minerals and other bonuses from the game board. You then use the minerals you’ve collected as money to purchase better cards for your deck. Some cards give you an immediate bonus when you purchase them, and some give you other bonuses when you use them to drill. Each card you purchase from your library is worth victory points (VPs). You can also gain VPs from achievement cards that become available throughout the game. Whoever has the most VPs at the end of the game wins. General Audience
6868 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Friday 10 PM 11 PM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6906 BattleGoats Mark Kloha (Amorphous Blob) 6 No XP/Simple Friday 10 PM 12 AM One day, in the land of Goatopia, a group of unknown heroes emerged. They wore fancy armor and wielded powerful weapons. The Goatopians looked on as they clashed in battle with one another. As the battles waged on, the Goatopians began to fight alongside the heroes. Striving for an end to the war, they became BattleGoats! General Audience
6964 Star Fluxx Jeff Beeler 6 No XP/Simple Friday 10 PM 11 PM Fluxx gets the Science Fiction treatment. From the publisher: Just when you thought that Fluxx had gone as far as it could go – it blasts off for the Stars! Explore the vastness of space-themed humor with your valiant Captain, Engineer, and, of course, your Expendable Crewman. Go check out that Small Moon – or is it really a Space Station? You may be swayed by Unseen Forces, held hostage by Evil Computers, or find your ship infested with Cute Fuzzy Aliens. Like its brethren, Star Fluxx is the game of ever changing rules. It starts out as Draw 1, Play 1, but even that can change. When a Goal card is played, you can win by meeting the Goal, usually by having the correct Keeper cards in front of you. Action and Surprise cards help you to meet the Goal, or stop your opponent. Creeper cards usually prevent you from winning, but are sometimes necessary to meet the Goal. Family Friendly
6123 D20 Modern-ish (Aspects of Pathfinder): World War C Owen McCauley 4 No XP/Simple Friday 11 AM 3 PM At first, the clowns were spotted in ones and two, and only in rural areas. Before long, they were everywhere. They stood on street corners, handing out balloons to passersby, honking their little horns, and smiling…always smiling. When they struck, no one saw it coming. The party are a group of survivors, barricaded in a gas station on the edge of Saline, Michigan. It’s been a week, without word of the outside world. Now a radio signal! The Army has secured the U of M stadium, and have created a fortified shelter for survivors. This nightmare is almost over. All they need to do is get there… Adults Only
6132 Green Couch Games: Best Tree House Ever Paula Tuttle 4 No XP/Simple Friday 11 AM 12 PM Who hasn’t dreamed of building the best treehouse in the world? Now it’s time to live that dream! In Best Treehouse Ever, players compete to build their best treehouse, outfitting their treehouse with cool rooms, while also making sure that their tree doesn’t tip over and that their rooms are more impressive than all of their friends’ rooms at the end of the game. Building takes place over three weeks/rounds, and in each round, players use card drafting and spatial reasoning to add five new rooms to their treehouse. Players must pay attention to the other treehouses being built since they take turns determining which types of rooms score for everyone at the end of each round. At the end of the third week, the winner is the player with the best treehouse ever! Family Friendly
6241 Hero System 6th Edition: Kazei 5: On the Eve of Destruction Kurt Garwood 6 Some XP/Complex Friday 11 AM 3 PM Set in the anime cyberpunk world of Kazei 5 in 2034, you are a part of a team of freelancers accompanying your client into Neo York Zero Law Enforcement Zone to capture psionic individuals known as espers. One little problem: the Zone is being invaded by a rival megacorp, This job is the big score you’ve been looking for. Will you collect on it, or die trying? General Audience
6336 Clank TSA Games 4 No XP/Average Friday 11 AM 1 PM In Clank! you are an adventurer exploring deep into the underground lair of an angry dragon in search of artifacts. You’ll meet new companions, find jewels and helpful items, and battle the creatures of the dark in this press-your-luck deckbuilding game. But be quick and be alert! Each careless sound draws the attention of the dragon, and every stolen artifact increases its rage. You can score your plunder only if you make it out of the depths alive! General Audience
6773 Dungeons and Dragons 3.5e: Slay the Summoner Gamers of the Great Lakes 5 No XP/Simple Friday 11 AM 3 PM A group of adventurers descends upon an evil summoner who has been terrorizing the local village with his conjuration magic. This 3.5 edition adventure starts with players choosing pre-made characters (all core classes available) then descending into the catacombs to face the summoner’s magic. This is a horde-type battle where players will attempt to hold off summoned foes and try to stay alive long enough to slay the summoner. General Audience
6813 Tortuga 1667 Tim Ealy 9 No XP/Simple Friday 11 AM 1 PM The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga., But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted. Tortuga is all about the interactions you have with the other players. In some cases, such as when you and your shipmates are attacking the Spanish Galleon, you need to rely on your enemies in order to succeed. In the very next turn, however, your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves. General Audience
6450 Dominion: Dominion Individual Strategy Coaching Adam Horton 3 Some XP/Average Friday 11 PM 12 AM Get personalized tips on how to improve your Dominion game from World Champion Adam Horton. Talk strategy and tactics, theoretical and hands-on. Come with specific questions or have Adam watch you play and see what he picks up, General Audience
6865 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Friday 11 PM 12 AM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6966 Cthulhu Fluxx! Jeff Beeler 6 No XP/Simple Friday 11 PM 12 AM Explore the dark and horrifying mysteries of the unknown as you battle insanity and fiendish cults in Cthulhu Fluxx! Follow the wild-eyed Poet, the obsessed Artist, and the expeditions of the Professor as they investigate Eldritch Secrets no mortal was meant to discover. Someone has stolen the Necronomicon from the library at Miskatonic Univeristy, and a Farm in the hills is undergoing a horrifying Metamorphosis. Meanwhile, unspeakable abominations stir in Penguin-riddled Tombs beneath the ice. Are you Inevitably Doomed to a lifetime of Nightmares in the Sanitarium, or are you, in fact, a Secret Cultist, worshipping the Minions of Darkness? Like the other games in the Fluxx Family, in Cthulhu Fluxx players will modify the rules of the game by playing cards, changing numerous aspects of game play: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and of course how to win the game. Players collect Keeper cards to satisfy the victory requirements but watch out for Cthulhu and other fiendish Creepers that will prevent you from winning – even if you otherwise have the winning combination! Adults Only
6122 Strange Synergy Owen McCauley 4 No XP/Average Friday 12 AM 2 AM Strange Synergy is built around a deck of Power cards, that take many different forms. You play as one of four teams, each with three characters. Each character gets three power cards, and they determine the abilties. Flying, fire breathing, web shooting? Sure, why not? Teleporting, bomb laying, armored hide? Sounds fun! According to the box art, there are 54,412,95,438,884,442,171,15,559,612,238,483,426,494,73,984,818,216,132,171,763,717,851,980462 possible combinations. General Audience
6254 Various: Fast and Simple Card Games! Paul Johnson 8 No XP/Simple Friday 12 AM 1 AM Family Friendly
6928 Mansions of Madness 2nd Ed. Kevin Schnell 5 No XP/Average Friday 12 AM 2 AM Fight for your life in Mansions of Madness Second Edition, the app assisted horror game inspired by the works of H.p Lovecraft. This fully cooperative game takes you and up to four other players on a harrowing adventure through the dark and desolate halls and alleyways of Arkham. Much like the original Mansions of Madness game, the second edition offers a number of thrilling and confounding scenarios, each with a unique and unpredictable map, intricate puzzles, and bloodthirsty monsters. Play with painted miniatures and mansion furniture at the stroke of midnight! General Audience
6131 Green Couch Games: Rocky Road a la Mode Paula Tuttle 4 No XP/Simple Friday 12 PM 1 PM Get in the driver’s seat and feel what it’s like to live the life of a sweet treat trucker! Stock up your truck, attract customers, and serve a hefty scoop of tasty frozen delight! The best truckers get to know their customers’ favorite selections so that they can always meet demand and gain an edge over the competition in the battle to claim the hottest locations. You’ll see the business of icy entrepreneurship is no day, at the beach. Buckle up, turn on the loudspeaker, and take to the rocky road…with ice cream! Family Friendly
6141 Munchkin Spell Skool Walter Schirmacher 4 No XP/Simple Friday 12 PM 2 PM This is magic class like you’ve never seen it before. Pick up your Bubble Wand and hope you can find the Great Haul, or at least a Friendly Big Kid to help you out. Or maybe grab the Fire Drill or the Manual of Transmission, because here come the Ash Kicker, Huff & Puff, and the dreaded Moldy Mort! Defeat the Monsters and get to Level 10 to win. An SJ Games MIB Event. General Audience
6165 Sentient Nicholas Baker 4 No XP/Average Friday 12 PM 1 PM Build up your robot factories to impress different investors, but make sure your factories are running efficiently. Featuring dice manipulation, area control, and set collection in a thinky game. General Audience
6202 Plague Inc. Blair Reamy 4 No XP/Simple Friday 12 PM 2 PM Each player is a deadly disease and they must battle against each other to spread their plagues, develop new symptoms and ultimately wipe out humanity. Starting with Patient Zero, you spread your infection across the world by placing tokens in cities – earning DNA points and preventing other players from becoming dominant. Players choose which countries are placed on the board but you must be both climate resistant and connected to a country before you can infect it. Eventually, as countries become fully infected – you try to kill them using the Death Dice. General Audience
6289 Robo Rally Becky Reamy 8 No XP/Average Friday 12 PM 2 PM Direct your robot through several checkpoints to be the first to the finish. But, watch out! The rest of the robots are out to get you, as is the factory floor. There are conveyor belts, lasers and even holes to fall through. Since you are a robot, you need to have a pre-set course of action, no changes on the fly! Family Friendly
6362 Forbidden Island Trisha Kloha (Amorphous Blob) 4 No XP/Simple Friday 12 PM 2 PM Dare to Discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! General Audience
6374 Hero Kids: Learn to Play Thomas Chelone 6 No XP/Simple Friday 12 PM 2 PM Learn to play Hero Kids! A game designed to introduce kids to role playing, fun for all ages and experience levels. Elements of role playing, miniatures, and cards. Family Friendly
6393 Puffing Billy: Iron Dragon/Lunar Rails/Martian Rails Puffing Billy Team 12 No XP/Simple Friday 12 PM 3 PM Category 2. General Audience
6394 Puffing Billy: Union Pacific Puffing Billy Team 12 No XP/Simple Friday 12 PM 3 PM Category 4. General Audience
6395 Puffing Billy: 1861 Puffing Billy Team 12 No XP/Simple Friday 12 PM 3 PM Category 3. General Audience
6396 Puffing Billy: Ticket to Ride Puffing Billy Team 12 No XP/Simple Friday 12 PM 3 PM Category 1. General Audience
6616 Adrenaline Denny Lau 5 No XP/Simple Friday 12 PM 2 PM In the future, war has left the world in complete destruction and split the people into factions. The factions have decided to stop the endless war and settle their dispute in the arena., A new virtual bloodsport was created. The Adrenaline tournament. Every faction has a champion, every champion has a chance to fight and the chance to win. Will you take the chance of becoming the next champion of the Adrenaline tournament? Play a first-person shooter on your gaming table. Grab some ammo, grab a gun, and start shooting. Build up an arsenal for a killer turn. Combat resolution is quick and diceless. And if you get shot, you get faster! General Audience
6814 Near and Far Nick Huston (Oakland County Gamers) 4 No XP/Simple Friday 12 PM 2 PM Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a Family rejoined– these are the fires that fuel the wanderers’ journeys, but can they overcome their own greed and inner demons on the way? In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you’ll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play. General Audience
6902 Star Trek Panic Mark Kloha (Amorphous Blob) 6 No XP/Simple Friday 12 PM 2 PM In this cooperative game, you will boldly go where no one has gone before, as you take on the roles of Kirk, Spock, and other crew members of the U. S.S. Enterprise. To complete your mission and win the game, you must work together to defend the ship from alien threats while you perform vital tasks and explore strange new worlds and new civilizations. Adults Only
6119 The Castles of Burgundy Ted Webster 4 No XP/Average Friday 2 PM 4 PM A Stefan Feld Classic. 15th century princes from the Loire Valley devote their efforts to strategic trading and building in order to bring their estates prosperity and prominence throughout Burgundy! General Audience
6130 Green Couch Games: Ladder 29 Paula Tuttle 5 No XP/Simple Friday 2 PM 3 PM Ladder 29 is a hot game of ladder-climbing firefighters. As experts in the time-honored business of firefighting, players attempt to extinguish their hand of cards while facing difficult challenges that hinder their abilities and choices. Players must decide when to play it safe and when to put it all on the line in this easy-to-learn game that is sure to turn up the heat around the gaming table! Family Friendly
6167 Sagrada Nicholas Baker 4 No XP/Average Friday 2 PM 3 PM Try and build the most beautiful stained glass window in the Sagrada Familia., Players will be placing dice to represent stained glass, while replicating different patterns on their board. General Audience
6197 Power Grid: The First Sparks William Frisk 6 No XP/Simple Friday 2 PM 4 PM Long before the power companies were sending electricity through wires to light up cities, cave men were making sparks of their own to light fires. Power Grid: The First Sparks uses a modified version of the classic Power Grid gameplay to have players compete to acquire tools that allow them to hunt, fish, and gather enough food to help increase their clan and spread them across the land. General Audience
6246 A Scrum of Incompatible Card Games: Ultimate Chaos David A. Spitzley 20 No XP/Complex Friday 2 PM 3 PM A U-Con tradition returns! Grab a card game from the pile, or bring your favorite, and battle opponents playing completely different games: Munchkin vs Uno vs Magic vs Fluxx vs Poker vs Rummy vs Mille Bornes vs Star Wars vs Race for the Galaxy vs… mental flexibility and a sense of humor are a must! General Audience
6258 Cerberus Engine: Cryptozoic chaos Mason Whitlark 5 No XP/Simple Friday 2 PM 5 PM Get ready for Cryptozoic deckbuilding chaos as numerous sets from across their library get jammed together for ultimate fun. You might see Ryu facing off against the Balrog. Maybe Superman will get some aide from Frodo. Sets to be used will be chosen at random from among most of Cryptozoic’s library. Multiple games can/may be played during this slot. General Audience
6264 Battlestar Galactica Vic Lesperance 5 No XP/Average Friday 2 PM 7 PM The last human warship leads a rag tag fleet of survivors to find a new home amongst the stars. But the Cylon battle fleet is in hot pursuit. Worse, some Cylons are already hidden amongst us, sabotaging from within. Large customized set with many scale miniatures. Adults Only
6298 D&D 5e: DDHC-TOa2: Tortle Package (Snout of Omgar) Adventurer’s League 7 No XP/Simple Friday 2 PM 6 PM The merchant princes of Port Nyanzaru are worried about the growing number of yuan-ti spies in their city and fear that the serpent folk are planning to assassinate them. A map of the Snout of Omgar was found on the body of a slain yuan-ti pureblood spy who tried to infiltrate Merchant Prince Zhanthi’s household. Zhanti offers a sizable reward to those would explore and report back their discoveries. This adventure location is part of the Tomb of Annihilation storyline, and was presented as part of a charity drive for Extra Life! For 1st-4th level characters. General Audience
6299 D&D 5e: Double feature DDAL00-02A/DDAL00-02B Adventurer’s League 7 No XP/Simple Friday 2 PM 6 PM Darkwood Webs and Weirding Vats. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! The Darkwood Webs: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. The Weirding Vats: Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! For 1st-4th level characters. General Audience
6300 D&D 5e: Double feature: DDAL00-02C/DDAL00-02D Adventurer’s League 7 No XP/Simple Friday 2 PM 6 PM Spawn of Maimed Virulence and Echos of Weeping War. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! Spawn of Maimed Virulence: Before his death, the green dragon The Maimed Virulence, Vorgansharax, had many mates across Faerûn. The forest of Cormanthor and surrounding areas have become a battleground between sibling dragons, all vying for the choicest territory. Can a band of adventurers protect Hillsfar by either defeating or negotiating with the spawn of the Maimed Virulence? Echoes of the Weeping War: Over 700 years ago the Army of Darkness raged through Cormanthor before breaking the proud city of Myth Drannor. Rumors tell of powerful magic lost deep in the Darkwood, now supposedly found, that harkens back to that terrible war. For 5th-10th level characters. General Audience
6301 D&D 5e: DDAL07-05/CCC-PDXAGE-01-01: Whispers in the Dark/The White Well Adventurer’s League 7 No XP/Simple Friday 2 PM 6 PM Two adventures in one slot: Whispers in the Dark: The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy. The White Well: The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. For 1st-4th level characters. General Audience
6304 D&D 5e: DDAL-01-T3: Window to the Past Adventurer’s League 7 No XP/Simple Friday 2 PM 6 PM When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. Formerly DDAO1, an author only adventure from Alan Patrick. This has been converted to use by others, and can be run across multiple tiers. For 11th-16th level characters. General Audience
6335 Scythe TSA Games 5 No XP/Average Friday 2 PM 5 PM Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. General Audience
6482 Evolution w/Flight and Climate Expansions Norman Leon 6 No XP/Simple Friday 2 PM 5 PM In Evolution, players adapt their species in a dynamic ecosystem where food is scarce and carnivores lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while Long Neck will help Herbivores acquire food others cannot reach. With over 4,000 ways to evolve your species, every game becomes a different evolution. The variety comes from the synergies between trait cards and player personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business with Herbivores. Evolution encourages both play styles and provides many paths to evolutionary King of the Jungle victory. Evolution: Flight, an expansion for Evolution, introduces avian species into the gaming ecosystem. Now your species can swoop on unsuspecting prey from above, fly away from predators, or soar to new locations when food is scarce. Will your species ability to fly propel you to new heights? Or will it bring your downfall? Play and find out! Evolution: Climate changes Evolution from a two-dimensional game dealing with the threat of Starvation and Carnivores, into a three-dimensional game dealing with the threat of Starvation, Carnivores, and Climate effects while increasing the vividness of the game’s evolutionary theme. For more information, click on BBG webpage on Evolution below or watch a How to Play video from the game publisher: BGG on Evolution: https://boardgamegeek.com/boardgame/155703/evolution NorthStar Games on Evolution: https://youtu.be/yzXcE-JD5qM General Audience
6493 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Friday 2 PM 6 PM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6516 Bubblegumshoe: Stranger Days Angela Murray 6 No XP/Simple Friday 2 PM 6 PM Strange things are afoot in your town. It’s 1984, you’re a kid, people are going missing, and no one believes you. It’s up to you and the other kids that believe to do something and save the day, right? This is Bubblegumshoe, a game of teenage sleuths, investigation and mystery using the Gumshoe system. General Audience
6523 Capital Joshua Koenemann 4 No XP/Simple Friday 2 PM 3 PM Build and rebuild the capital of Poland in this tile drafting game. The catch is that you are limited to a 3X4 or 4X3 grid on which to work with. And you have to go through the devastation left after WW1 and WW2. Easy to explain, easy to learn, and fun to play! General Audience
6580 D&D 5e: A Very Kobold Celebration Ben Curtis (We Hate Bards) 6 No XP/Simple Friday 2 PM 6 PM A group of evil, disgusting Kobolds have invaded the town of Longbottom and kidnapped the governor’s daughter. Who knows what atrocities they plan to commit with her. It’s up to a band of brave, noble heroes to track down the Kobolds and recover the princess (and maybe a few other rewards as well) and teach those Kobolds a well-deserved lesson. Because, you know . . . . Kobolds suck. General Audience
6583 7th Sea Second Edition: The Monster Mash Luke Zondervan (We Hate Bards) 6 No XP/Simple Friday 2 PM 6 PM Using heroes inspired by picaresque novels, fight against the monsters and monstrosities appearing out of Keep Sanders! General Audience
6587 Realms of Fantasy: The Great Mutant Escape Michael Miller (We Hate Bards) 9 No XP/Simple Friday 2 PM 6 PM We’ve been pushed around long enough, being slaves to the so called “higher” races! We have a plan: one that will get us out of this filthy dungeon and perhaps revenge on those that have spent a lifetime of abusing us. General Audience
6591 Kult: Divnity Lost: The Past That Haunts Us Cris Frank (We Hate Bards) 4 No XP/Simple Friday 2 PM 6 PM Something happened to your group of friends when you were kids, something terrible, something that you wanted to forget. But you no matter what you do, you can’t escape your past, it haunts you. General Audience
6617 Hamsterrolle Denny Lau 4 No XP/Simple Friday 2 PM 3 PM Imagine a hamster’s exercise wheel, divided into numerous segments and separated by low fences (built obviously for a National Hunt racing hamster). In Hamsterrolle, the players each receive seven wooden pieces, which they aim to place (one per person per turn) within the wheel without any pieces falling out. Any pieces dislodged are taken back as a penalty, and the first to get rid of her pieces wins. Family Friendly
6637 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM General Audience
6638 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Friday 2 PM 7 PM General Audience
6639 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM General Audience
6640 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Friday 2 PM 7 PM General Audience
6641 Pathfinder RPG: Pathfinder Society #5-12 Destiny of Sands Part 1: A Bitter Bargain Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage’s investigation of his ancient order; however the lead dried up—that was until a familiar information broker contacted Amenopheus offering an exchange of services. To assist an ally and unlock the secrets of Osirion’s past, the Society must deal with a deadly antagonist once more by sending the PCs to fulfill the bargain and collect its due. The only question is what price their foe will demand. “A Bitter Bargain” is the first scenario in the three-part Destiny of the Sands campaign arc. It is followed by Pathfinder Society Scenario #5–15: Destiny of the Sands—Part 2: Race to Seeker’s Folly and Pathfinder Society Scenario #5–16: Destiny of the Sands—Part 3: Sanctum of the Sages. All three chapters are intended to be played in order. Content in “A Bitter Bargain” also contributes directly to the ongoing storylines of the Osirion, Qadira, and Sczarni factions. General Audience
6642 Pathfinder RPG: Pathfinder Society #4-23 Rivalry’s End Pathfinder Society 6 Some XP/Average Friday 2 PM 7 PM The Pathfinder Society’s conflict with the Aspis Consortium in the frontier region of Varisia has come to a head, and the time to secure dominance of the ancient land is now. But despite mounting victories on the Society’s part, the Aspis Consortium still has a few tricks up its sleeves, including several powerful agents from the Pathfinders’ past who could prove too challenging an obstacle to surmount. Can the PCs end the ongoing struggle for control of the flow of ancient Thassilonian artifacts out of Varisia’s ports, or will the Aspis Consortium succeed in keeping the Pathfinder Society ever in its shadow as it profits on the exploitation of the millennia? General Audience
6643 Pathfinder RPG: Pathfinder Society #8-21 Champion’s Chalice Part 2: Agents of the Eye Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin’s past from becoming Sargava’s future? Agents of the Eye is the second scenario in the two-part Champion’s Chalice campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order. General Audience
6644 Pathfinder RPG: Pathfinder Society #8-24 Raid on Cloudborne Keep Pathfinder Society 6 Some XP/Average Friday 2 PM 7 PM Followers of the evil elemental lord of air Hshurha have learned of the Pathfinder Society’s plans to break open the Untouchable Opal and release Hshurha’s ancient rival. One of Hshurha’s lieutenants is gathering forces to deal a decisive blow to the Society and its new allies in the Concordance of Elements. If the PCs act quickly, they can make a daring strike, commandeering an airship on the Plane of Air and overtaking their enemy’s fortress before it has the chance to rally its army. Content in Raid on the Cloudborne Keep also contributes directly to the ongoing storyline of the Silver Crusade faction. General Audience
6645 Pathfinder RPG: Pathfinder Society #0-01 Silent Tide Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night’s tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom’s utter oblivion. Levels 1-5 General Audience
6646 Pathfinder RPG: Pathfinder Society #0-14 The Many Fortunes of Grandmaster Torch Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM When four statues of unspeakable power were found in a tomb in Osirion and then stolen, the Pathfinder Society assumed they were gone forever. When they appeared again in the illicit inventory of a Qadiran smuggler in the massive trade city of Sedeq, the Society wasted little time dispatching you there to recover them. Finding the smuggler dead and a familiar face from Absalom responsible, your task quickly becomes a race to retrieve the statues before their brutal power can be unleashed on the citizens of the Satrap, Can you find the statues in time or will Sedeq be swallowed in a plague like none Golarion has ever seen? General Audience
6647 Pathfinder RPG: Pathfinder Society #8-07 From the Tome of Rigtheous Repose Pathfinder Society 6 Some XP/Average Friday 2 PM 7 PM When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the Family heirlooms they carried to battle. From the Tome of Righteous Repose is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history. General Audience
6648 Pathfinder RPG: Pathfinder Society #8-25 Unleashing the Untouchable Pathfinder Society 6 Lots XP/Complex Friday 2 PM 7 PM The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving. General Audience
6649 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6650 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6651 Starfinder RPG: Starfinder Society #1-02 Fugitive on the Red Planet Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton’s wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town’s formerly defunct mining operations, be related to the wayward Starfinder? General Audience
6652 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM General Audience
6653 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM General Audience
6654 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6655 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6775 Paint and Take Linda and Dean Martelle 12 No XP/Simple Friday 2 PM 9 PM Join us to spend quiet time painting some of the best miniatures in the world, with some of the best paint in the world. We will assist you as needed with selection of colors and techniques. Miniatures will run between $3.00 and $10.00 for the special dragons. Please pay the person running the paint and take for the miniatures. Family Friendly
6815 Unlock! Nick Huston (Oakland County Gamers) 6 No XP/Simple Friday 2 PM 4 PM Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Will start with the tutorial, then a shorter intro scenario, then one of the 6 full scenarios. General Audience
6821 Valeria: Card Kingdoms Tim Ealy 5 No XP/Simple Friday 2 PM 4 PM The land of Valeria is under siege by hordes of monsters. You and your fellow Dukes must recruit citizens and buy domains to build up your kingdoms and slay the foul creatures that lurk in the surrounding lands. Valeria: Card Kingdoms is a tableau-building game that will feel familiar to deck-building fans. On your turn, roll two dice and activate citizen cards while other players will simultaneously activate their citizen cards based off of that roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game. Will include new Flames and Frost expansion. General Audience
6844 Cities of Splendor Gary Loyola (Oakland County Gamers) 4 No XP/Simple Friday 2 PM 3 PM Players are merchants of the Renaissance trying to buy gem mines, means of transportation, and shops. If you’re wealthy enough, you might even receive a visit from a noble at some point. Will include the Cities of Splendor expansion. General Audience
6952 Open gaming Will Niebling 16 No XP/Simple Friday 2 PM 4 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6092 13th Age: Shadow Port Pt 1: Deep in the Red Jeff Croff 6 No XP/Simple Friday 3 PM 5 PM The characters are in debt to the Prince of Shadows and they must work it off by completing several tasks in the city of Shadow Port. 2nd Level adventure. Pregens available or bring your own. Debts and obligations make things a little difficult as the party navigates Shadow Port, a city built on secrets, intrigue and skullduggery. General Audience
6099 Zombicide: Gothan City David Perrin 6 No XP/Simple Friday 3 PM 7 PM Mission: (Setting created by CastlesandCooks.com and Mission created by Dave Perrin) The Joker has stumbled upon the secret virus that causes Zombification. The virus has leaked out and has infected parts of Gotham City. Wayne Enterprises and the local police dept., with help from Batman and company, have quarantined the infected section of Gothan City. Just as the last civilian crowd retreats from the area, Alfred received word that Vicki Vale has returned from Europe and is within the quarantine areas. Family Friendly
6142 Call of Cthulhu 7th Edition: Un-Fresh off the Boat Walter Schirmacher 6 No XP/Average Friday 3 PM 7 PM After months at seas, you arrive in the harbor of Port Jackson, Australia., However, the spread of a mystery illness has caused you ship to be forbidden permission to dock at Government Wharf. A group of convicts, army men and free settlers are sent in to investigate when a strange illness breaks out on your ship, and the colony. What dark secret does the colony harbor? An 18th century Call of Cthulhu event. Adults Only
6156 Splotter Games: Roads and Boats Zachary Weenig 4 No XP/Complex Friday 3 PM 7 PM One of the Grail Games for many board game players. Hard to find, and fun to play. You act as a logistics company moving products around the board. Everything that you build does not belong to you, but to the board. One more thing….geese create technology. Adults Only
6169 Cottage Garden Nicholas Baker 4 No XP/Average Friday 3 PM 5 PM Plant your best gardens by placing tetris like pieces on your boards. Players pick from a central market that changes. Finish and score a garden, getting a new one. You can fill holes with cats! By the designer of Patchwork, think of Cottage Garden as Patchwork’s chill cousin. Family Friendly
6192 Legendary Encounters – Aliens Michael Whiteman (Amorphous Blob) 4 No XP/Simple Friday 3 PM 5 PM A cooperative deck building game where the players attempt to survive the alien onslaught. General Audience
6212 Mutants & Masterminds: Suicide Squad: A Change in Plans Paul McNeil (Matinee Adventures) 6 No XP/Simple Friday 3 PM 7 PM Task Force X has once again been activated by Amanda Waller. For the past week the ‘Suicide Squad’ has been training to make an assault on a terrorist leader’s villa in the Spanish highlands outside Barcelona., En route to the predawn mission all that changes… for the worst. General Audience
6224 Star Trek: 5 Year Mission: To Boldly Go Scott Rutter 6 No XP/Simple Friday 3 PM 5 PM Join the crew of the Enterprise on it’s 5 year mission in this dice roller Co-Op game. General Audience
6282 Savage World: Welcome to the Detroit Wasteland A Savage Fallout Adventure John Patrick 8 Some XP/Simple Friday 3 PM 7 PM Welcome to the Detroit Wasteland. You were cooling your heels in Bridge City, last crossing still standing between what was once the USA and Canada for a thousand miles, looking to blow the caps you just made on a caravan run. Until the city came under attack and another ca
6350 Archon: Glory and Machination TSA Games 4 No XP/Average Friday 3 PM 6 PM In this game full of gorgeous artwork, you are a powerful Archon seeking to win the King’s favor. Using a unique card-driven worker placement mechanism, you’ll deploy your courtiers across the kingdom to gather resources and income, gain influence from the Guilds, recruit soldiers to defend the town, build important buildings and sponsor developments in science and the arts. Can you meet the king’s ever-changing demands to reap the prestige and victory points to win? General Audience
6363 Harry Potter: Hogwarts Battle Trisha Kloha (Amorphous Blob) 4 No XP/Simple Friday 3 PM 5 PM In this cooperative game, you will take on the heroic role of either Harry Potter, Ron Weasley, Hermione Granger or Neville Longbottom in order to defeat a series of evil threats. The Villains launch attacks against you in their attempts to conquer the wizarding world one Location at a time. This game is designed to be played over a series of seven increasingly difficult adventures, to defeat You-Know-Who once and for all. General Audience
6400 Puffing Billy: British Rails/Aussie Rails Puffing Billy Team 12 No XP/Simple Friday 3 PM 6 PM Category 2. General Audience
6402 Puffing Billy: Rails of New England Puffing Billy Team 12 No XP/Simple Friday 3 PM 6 PM Category 8. General Audience
6404 Puffing Billy: 1830 Puffing Billy Team 12 No XP/Simple Friday 3 PM 6 PM Category 3. General Audience
6406 Puffing Billy: Express Puffing Billy Team 12 No XP/Simple Friday 3 PM 6 PM Category 7. General Audience
6457 Dungeon Crawl Classics: The Perilous Pantry of Nebin Pendlebrook Wyl Majure 6 No XP/Simple Friday 3 PM 7 PM DUPLICATE, delete General Audience
6467 Via Nebula Marcia Pettit 4 No XP/Simple Friday 3 PM 5 PM A valley emerges from an era of monstrous creatures and darkness. A thick fog lingers, concealing treasures and opportunities untold. You’re going to clear the fog, unveil natural resources, and build up society so the valley’s people can live in peace and prosperity once again. In the game Via Nebula, players compete to rebuild the Nebula Valley as it recovers from a dark age, by clearing the valley’s fog and locate resources. Whoever has done the most to restore the region’s buildings and towns wins! General Audience
6471 NOVA6: Who Goes There? Ryan O’Grady 6 No XP/Simple Friday 3 PM 7 PM A group of scientific researchers, isolated in Antarctica by the nearly-ended winter, discover an alien spaceship buried in the ice, where it crashed twenty million years before. Think you know the rest? Think again. Experience this classic sci-fi horror story with NOVA6. (http://www.legendsmiths.com/nova6) Adults Only
6504 Ubiquity: Hollow Earth Expedition: Between a Reich and a Hollow Place Keith Scherer 8 No XP/Simple Friday 3 PM 5 PM An introduction to the Ubiquity system and Exile Game Studio’s pulp action setting, Hollow Earth Expedition. Character sheets and all materials required to play will be supplied. General Audience
6525 Notre Dame Joshua Koenemann 5 No XP/Average Friday 3 PM 5 PM The classic Stephan Feld game celebrates it’s 10th Anniversary! You are controlling different districts in Paris, using the different districts in a card draft. A fun game that has many different paths to victory, but beware of the rats, as they might cause a plague. Alternate characters if wanted. General Audience
6553 Ars Magica Modern: What Happens in Vegas Matthew Quirk 6 No XP/Average Friday 3 PM 7 PM A delicate balance between cosmic forces has maintained Las Vegas as neutral territory between Magic, Fae, Dominion and Infernal powers. As a member of the recently defunct Order of Hermes, it has been your responsibility to help maintain that balance. Now, it seem that someone is threatening one of your allies. What will you do? General Audience
6565 Numenara: In Search of the Strange Jon Pehrson 6 No XP/Simple Friday 3 PM 7 PM This is an introductory event to showcase Numenara and the Cypher RPG system. Family Friendly
6567 Lancaster : The Big Box James H Richards 4 No XP/Average Friday 3 PM 7 PM Prior to the famous War of the Roses, Henry the 5th pushed to claim the throne of France . The Players seek to be the prime noble in his cause. Simply put, that is who runs England in his absence. General Audience
6618 Revolution Denny Lau 5 No XP/Simple Friday 3 PM 4 PM Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution! Secretly bid against your opponents to gain victory points, control territories (worth victory points at the end of the game) and collect more Gold, Blackmail, and Force tokens for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for points – and where to back away and let your opponents fight – is the key to victory. Whoever has the most victory points at the end of the game wins. It’s a game of bluff, counter-bluff, and surprise! Bidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and also provide a handy rules reference during the auction. Brightly-colored wooden blocks allow players to see, at a glance, who controls which colonial-themed territories. Revolution! is for three or four players. The rules can be taught in minutes, and a complete game takes less than an hour. Each new game lets players find new strategies and tactics. Get ready for Revolution! General Audience
6840 Yedo Gary Loyola (Oakland County Gamers) 5 No XP/Average Friday 3 PM 6 PM Japan, 1605. Hidetada Tokugawa has succeeded his father as the new Shogun, ruling from the great city of Edo (a.,k.a., Yedo), the city known in present times as Tokyo. This marks the beginning of the golden age of the Tokugawa Shogunate and the so-called Edo Period that will last until 1868. Naturally, the most powerful families in Edo immediately try to curry favor with the new Shogun, and this is the opportunity our clan has been looking for, our chance at power and glory. Our clan will prove ourselves to be indispensable to the new Shogun. We will work from the shadows to acquire information about our rival clans. We will kidnap those who might oppose our ascent and assassinate those who prove a threat. We will use cunning to prevent our adversaries from doing the same to us. We will find glory and honor in the eyes of this new Shogun – or failing that we will end his rule by any means necessary. In the strategy game Yedo, players assume the roles of Clan Elders in the city of Edo during the early years of the Tokugawa Shogunate. The object of the game is to amass Prestige Points, mainly by completing missions. To do so, players must gather the necessary assets and, most importantly, outfox their opponents and prevent them from completing their missions. General Audience
6856 T.I.M.E Stories: The Marcy Case Randolph Williams 4 No XP/Simple Friday 3 PM 7 PM Perhaps you’ve heard of it: a unique decksploration co-operative gaming system with limited-to-nonexistent replayability. Sure you can buy a new module, but what to do with a scenario once you’ve already played through it? You host an event, that’s what; at least that’s what I’m doing. So if you’ve balked at a $65 price tag for one-time use game, come experience the adventure without the major investment! I’m choosing to host The Marcy Case, the second module in the series. The base game includes Asylum, so if you enjoy this enough to buy it, you still have a full fresh experience with the base set (and can choose whether or not to purchase the Marcy module). We have now mastered time travel, but faults and paradoxes threaten the very fabric of the universe. The T.I.M.E. Agency has been created to prevent their appearance and protect humanity. As temporal agents, you and your team will be sent into different worlds or realities, into the bodies of other beings (or “receptacles”). You will control these receptacles to fulfill the missions given to you. Communicate and collaborate to triumph over the perils standing in your path. Carefully observe the scenes shown on the board before acting. Complete your mission as quickly as possible. Know that you can attempt the mission as many times as necessary. ~ Bob Some mature themes and content. No spoilers from me! General Audience
6904 Star Trek Catan Mark Kloha (Amorphous Blob) 4 No XP/Simple Friday 3 PM 7 PM The many resource-rich planets within the limits of Federation territory await exploration and settlement. Build outposts and starbases to extract the resources. Using your fleet of starships, establish supply routes that enable you to bodly go further into deep space. Avoid resource shortages by trading with your opponents and Federation neighbors. If your opponents venture too far into your space, though, you might need to divert the Klingons to drive them away…because in the end, only one can be the Federation’s greatest hero! Adults Only
6229 DropZone Commander: Learn to Play DropZone Commander Mini Team 8 No XP/Simple Friday 4 PM 6 PM In the urban areas in the near future, an invasion is happening. Landers, tanks, ATV, and aliens mix it up, destroying the buildings and trying to take complete control of the city. We will provide all the materials and teach you to play, then you can play a small game. General Audience
6260 Various: Fast and Simple Card Games! Paul Johnson 8 No XP/Simple Friday 4 PM 5 PM Family Friendly
6269 Terraforming Mars: Teaching Game Joseph Orosz 9 No XP/Complex Friday 4 PM 8 PM Interested in learning one of the hot new board games? I’ll teach you how to play Terraforming Mars, an engine building game about who can contribute the most to a joint effort to turn Mars into a new Earth. No experience needed. General Audience
6331 Wasteland Express Delivery Service: Game with the Creator Jonathan Gilmour 5 No XP/Simple Friday 4 PM 7 PM You get to play with the designer of one of the hottest games of 2017! Take on the role of the half-insane drivers for the last delivery company left on earth: the Wasteland Express Delivery Service. In order to scratch out a living in this deranged universe, drivers will deliver goods and guns between the handful of settlements pockmarked throughout the hellscape that they call home and take on missions from the handful of factions still trying to hold onto the last dregs of civilization. General Audience
6816 Gloomhaven Nick Huston (Oakland County Gamers) 8 No XP/Simple Friday 4 PM 6 PM Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure� book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. General Audience
6907 Dominion: Dominion Individual Strategy Coaching Adam Horton 3 Some XP/Average Friday 4 PM 5 PM Get personalized tips on how to improve your Dominion game from World Champion Adam Horton. Talk strategy and tactics, theoretical and hands-on. Come with specific questions or have Adam watch you play and see what he picks up, General Audience
6953 Open gaming Will Niebling 16 No XP/Simple Friday 4 PM 6 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6216 Sentinels of the Multiverse Blair Reamy 5 No XP/Simple Friday 5 PM 7 PM A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse. Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. General Audience
6356 Century: Spice Road TSA Games 5 No XP/Average Friday 5 PM 6 PM In this beautifully illustrated card game, you are a caravan leader traveling the famed Silk Road, gathering spices from local merchants and making clever trades to fill your warehouses. The right combination of goods will allow you to fulfill the large – and lucrative – orders of the wealthiest townspeople, gaining you the prestige, silver and gold to achieve the highest reputation! General Audience
6364 Forbidden Desert Trisha Kloha (Amorphous Blob) 5 No XP/Simple Friday 5 PM 7 PM Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You’ll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert. General Audience
6505 Ubiquity: From the Case Files of Manhunters Inc. – S.M.A.S.H. Keith Scherer 8 No XP/Simple Friday 5 PM 7 PM A modern era, super-hero game powered by the Ubiquity system. Play a member of the Manhunters team as they confront a new menace. Character sheets and all materials required to play will be supplied. General Audience
6120 Galaxy Trucker Ted Webster 4 No XP/Average Friday 6 PM 8 PM Interplanetary construction firm, Corporations Incorporated is looking for able bodied, competent space pilots to ferry their materials to the Periphery. However the company would rather not pay the high salary of skilled space pilots. That’s where you come in. If you can cobble together a ship out of Corporation Incorporated’s materials and fly it to the Far side of the galaxy, any profits made are yours to keep, Sounds easy, right? Ha! General Audience
6225 Warhammer 40K: Learn to Play Warhammer 40K Mini Team 8 No XP/Simple Friday 6 PM 8 PM Games Workshop has released the 8th Edition of Warhammer 40K, the most played miniatures system in the world. We will provide all the material and teach you how to play. Once you know the rules, you will have a chance to play a short game. Picture a dark, grim universe 40000 years in the future. The imperium is slowly declining and only held together by the Space Marines and Imperial Guard. Orks, Elder, Tau, and other races work to end the imperium, while the Tyranids just want to eat everyone. General Audience
6230 Boxed Battles: Learn to Play Boxed Battles Mini Team 4 No XP/Simple Friday 6 PM 8 PM In the 1970s and 80s the US forces faced off against the Russians in Europe. Vast armies of tanks waited to go to battle. Boxed Battles uses 1/285 (micro armor) at the company level simulate what might have happened. We will provide all of the materials, and teach you how to play this detailed simulation. US vs. Russia., General Audience
6397 Puffing Billy: Ticket to Ride Puffing Billy Team 12 No XP/Simple Friday 6 PM 9 PM Category 1. General Audience
6409 Puffing Billy: Empire Builder/Eurorails Puffing Billy Team 12 No XP/Simple Friday 6 PM 9 PM Category 2. General Audience
6412 Puffing Billy: Silverton Puffing Billy Team 12 No XP/Simple Friday 6 PM 9 PM Category 8. General Audience
6414 Puffing Billy: 1870 Puffing Billy Team 12 No XP/Simple Friday 6 PM 9 PM Category 3. General Audience
6448 Lorenzo Il Magnifico Bryan Snell 4 No XP/Average Friday 6 PM 9 PM In this game, you’re the head of a noble Family in a city during the Italian renaissance. You deploy your Family members to the different guilds and towers of the city, where they’ll gain political, military and economic achievements. The stronger the
6539 Lamentations of the Flame Princess: The God That Crawls Bardaree Bryant (ConTessa) 6 No XP/Simple Friday 6 PM 11 PM A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. A dungeon chase adventure for characters of levels 1–2 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing. And now you’re going to walk right through this wizard’s front door. Note: This is a LotFP module, & thus is both gorey & lethal. Adults Only
6554 Call of Cthulhu 7e: The Star on the Shore Rom Elwell 6 No XP/Average Friday 6 PM 12 AM It is the autumn of 1921 and a bizarre statue found in an old, unearthed chapel has vanished. What are the true aims of the shadowy organization desperate to find this nameless relic? Most importantly, what dark secret writhes at the heart of a small, picturesque town perched on the New England coast? The Star on the Shore is an adventure for new players and veterans alike. It is an excellent introduction to the dark machinations of the Cthulhu Mythos in those placid parts of the world least able to cope with the cosmic horror of the Old Ones. General Audience
6109 Paragraph System: Merlinspawn David Vandenabeele 5 No XP/Average Friday 7 PM 12 AM Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift – or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few mundane adventurers, a handful of magicians with various specialties, a pair of mediums – each with their own relationship with the spirits of the dead, and a few scientists – an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only
6199 Marvel Super Heroes TSR: Justice League Dark Alex Kreder (Amorphous Blob) 6 Some XP/Average Friday 7 PM 11 PM Something has changed in the world. Things seem disturbingly funny. Ha Ha Ha Ha Ha!!!! General Audience
6226 Bolt Action: Learn to Play Bolt Action Mini Team 4 No XP/Simple Friday 7 PM 9 PM You have heard of the movie Band of Brothers, Bolt Action will let you play with similar units of troops during World War II. Maybe you have a tank, maybe a half track, or even just a truck or a jeep, With your vehicle you will have a squad or two of troops. This tactical level game does not require thousands of miniatures, nor massive tables. It plays quickly and the rules are straight forward. We will provide everything you need to learn. General Audience
6227 DropFleet Commander: Learn to Play DropFleet Commander Mini Team 8 No XP/Simple Friday 7 PM 9 PM 4 factions contest drop zones to take over worlds. The ships of the fleet need to secure the landing zone and get their drop ships on the ground. Ships of each faction are very different offering a wide range of tactical challenges. We will provide all the materials you need to play and teach you the rules. Then you can fight a small fleet battle and see if you can secure the drop zone. General Audience
6243 Star Wars Saga: Galaxy’s Most Wanted Mike Willby 6 No XP/Simple Friday 7 PM 11 PM It is 3967 BBY, and the schematics for a crucial piece of top secret Republic technology have been stolen, along with the prototype. The scant evidence points to an inside job. To make matters worse, it is believed that the scientist primarily responsible for developing the technology, who is away on a Family vacation, is now a target. The Republic wants the scientist recovered and protected at all costs. The schematics and prototype cannot fall into the wrong hands. Will you be able to extract the scientist, recover the technology, and discover who’s responsible? Of course, it could be a trap,..
6248 Heroquest: Glorantha: Last Night in Roadend Robert Ahrens 4 No XP/Simple Friday 7 PM 11 PM Everyone knows that tomorrow Roadend fort will fall to the besieging Lunar army. And so tonight everyone inside the fort is desperately scrambling to finish their personal agenda … including you. Thirty years ago, King Tarkalor Troll-Killer defeated the Kitori tribe, who had become corrupted by dark Troll magics. He extended the King’s Road south from Wilmskirk to Whitewall and he built Roadend fort where the old road had ended to defend travellers from the surviving Kitori rebels in the hills. Today, the land is under a new threat – the Chaos-worshipping Lunar Empire invades from the north and its bronze-clad legions are everywhere. Now Roadend is one of the last bastions against Lunarism and under siege from a combined force of Lunar peltasts and a mercenary force led by Duke Sanuel of Volsaxiland. After a long siege the defences are stretched thin and supplies of food and water are dangerously low. YOU are one of those inside Roadend. But why are you there? What is your purpose? And what will you do on this last day, now that the writing is on the wall? Heroquest is a story-oriented roleplaying game that allows any contest to play out with the same detail and intensity as a combat. This game will use the kickers-and-bangs style of play to put the player characters, and the stories you create for them, at the center of the action. No prior knowledge of Heroquest, or Glorantha or roleplaying is necessary to participate but those who like reading up on things may find the following links helpful: The Dragon Pass setting of Glorantha: http://www.glorantha.,com/docs/dragon-pass/ Review of Heroquest Glorantha RPG: https://www.rpg.net/reviews/archive/16/16547.phtml General Audience
6280 Mountains of Madness Curtis Lithgow 5 No XP/Average Friday 7 PM 9 PM 1931. Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions, the survival of your team will depend on your ability to communicate with each other and to coordinate your efforts to overcome each obstacle — but what you discover on the way to the highest peak will strongly test your mental health. Will you even be able to understand yourself despite the madness that gradually insinuates itself into your mind? Based on the novel by H. p Lovecraft, Mountains of Madness is a fully cooperative game with a pinch of real-time gameplay. General Audience
6349 Vinhos TSA Games 4 No XP/Average Friday 7 PM 10 PM In Vinhos, you are a fledgling Portuguese winemaker seeking to become a leading wine producer. Over six years of harvests, you’ll select and cultivate your vines, develop your facilities, and hire expert staff to produce the finest quality wines. You’ll compete in wine fairs, and sell your barrels in the local and international markets to become the best in the business! A classic game by the legendary Vital Lacerda., General Audience
6517 The Others: Seven Deadly Sins David Reynolds 4 No XP/Average Friday 7 PM 9 PM Join as one of four FAITH fighters as you wander the city to block the machinations a deadly sin avatar. Players must balance personal corruption v. impact and fighting v. completing the mission. Played using painted miniatures. General Audience
6546 Masks: A New Generation Luke Elias (ConTessa) 5 No XP/Average Friday 7 PM 11 PM A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day, in Halycon City. General Audience
6549 Free Wolves: The Resistance Emily Danvers (ConTessa) 4 No XP/Simple Friday 7 PM 11 PM The world turned upside down when the first werewolf was caught on camera., It’s up to you to navigate this strange, fraught new world. Join this homebrew creation in a world created by Emily Danvers of ConTessa and Swords and Wizardry Developer and ConTessa Head, Stacy Dellorfano. Navigate the near future where being a werewolf is very real and quickly becoming illegal. You’re the member of a very public pack led by one of the oldest werewolves in the world and his husband, fighting back against those who think you’re subhuman in the current political climate. This adventure will take you all over the world as you try to uncover a conspiracy and make the world a little better for your fellow werewolves. General Audience
6576 Call of Cthulhu 7th Edition: Bury Your Dead Arizona Mike Caldwell (We Hate Bards) 6 No XP/Simple Friday 7 PM 11 PM Having gotten a large sum of money the player characters must wait in a small desserted town that faces mysterious problems. General Audience
6588 Realms of Fantasy: Cloister of the Frog God Michael Miller (We Hate Bards) 9 No XP/Simple Friday 7 PM 11 PM On a desolate ridge overlooking vast swampland lies a fallen sanctuary to the terrible god Tsathogga., Still half-broken evil lies in the ruins, refusing to die. General Audience
6592 Call of Cthulhu 6th Edition: Cold Numbers Part 1 Cris Frank (We Hate Bards) 6 No XP/Simple Friday 7 PM 11 PM A chance encounter on the backroads near Ann Arbor during a snowstorm ends in tragedy. Now with cryptic information in hand and a looming cataclysmic threat, the investigators are forced to take action, or risk becoming just another statistic. General Audience
6822 Fate of the Elder Gods Tim Ealy 4 No XP/Simple Friday 7 PM 10 PM In Fate of the Elder Gods, players take on the ever-maddening role of cults trying to summon ancient evil and herald the fall of mankind! Each cult is in competition to be first to summon their god, but they all must also repel intrepid investigators working to seal off the gate to beyond with Elder signs. Gather arcane artifacts, cast powerful spells, embrace the Dark Gift of your Elder God, and be first to hasten doom…before it’s too late! During the game, players use a variable hand of spell cards to do one of two things to aid their cult in their mission: Use the spell’s Astral Symbol to navigate the areas around Arkham on the unique Fate Clock board, or use the symbols in a location’s Astral Column to ready a spell. Readied spells can be cast at any time, but while in a cult’s Spell Reserve their primary Astral Symbol can aid in readying future spells, creating an engine for pumping out more potential power. General Audience
6911 Dungeon Crawl Classics : Village of Gillkas (Pt 1) Brendan LaSalle 7 No XP/Average Friday 7 PM 11 PM Meet the residents of the Village of Gillkas and discover the perils and secrets that lie beneath. This three part adventure harkens back to the modules of old using DCC and introduces new players to the world of Narosia by Legendsmiths. No experience necessary, characters provided, and no need to play any of the other parts. http://www.legendsmiths.com/narosia General Audience
6936 NOVA6: Atomic Sky: Fallout at Kibbie Korners Shane Harsch 5 No XP/Simple Friday 7 PM 11 PM Do you have what it takes to stand up to raider scum? Grab your Atom-Boy Wristcomp, your trusty scrap rifle, and wander the fallout of a retro-future atomic wasteland in this irradiated edition of NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU General Audience
6090 13th Age: Tales of the 13th Age — New Port Adventures (including premiere!) Pete Cooney 6 No XP/Average Friday 8 PM 12 AM New Port is a place of hope–and surreal events of many kinds. You are heroes who find yourselves at the center of a very peculiar set of surreal events–ones with the potential to change the world! This is a unique 13th Age event ONLY AVAILABLE IN MICHIGAN developing a story-line in the 13th Age city of Newport. Based on who is at the table, we will run one of three scenarios: NP1 — The Thing (Character level 2). New Port is called by some the city of opportunity. Some opportunities simply wont’t pass you by–no matter how much you try. A one-part scenario for level 2 Tales of the 13th Age characters. NP2 — It Came from Outer Space (Character levels 2-3) When you have a reputation of doing quality work, people find you out. And you’ve been found to broker the deal of a lifetime… NP3 — Them! (Character levels 2-4) A collector of rare antiquities can expect to ruffle some feathers from time to time–but when people die for their mistakes, they apparently call you for help,.. Players may bring their own character, which they may build using any Pelgrane Press 13th Age source, or may play a pre-gen character provided at the table. For more information about the free New Port adventures for 13th Age, go to: https://southeastmi13thage.obsidianportal.com Adults Only
6093 13th Age: Shadow Port Pt.2: This Place Grows on You Jeff Croff 6 No XP/Simple Friday 8 PM 10 PM The characters are in debt to the Prince of Shadows and they must work it off by completing several tasks in the city of Shadow Port. 2nd Level adventure. Pregens available or bring your own. Debts and obligations make things a little difficult as the party navigates Shadow Port, a city built on secrets, intrigue and skullduggery. General Audience
6113 Cortex: Marines and Aliens Dean Norman (Matinee Adventures) 6 No XP/Average Friday 8 PM 12 AM Colonial Military Intelligence has gathered information regarding potential extraterrestrial lifeform research being conducted at the JPC-973C, Tark Weyland Station. A team of Colonial Marines is being sent to secure the facility and collect all data pertaining to said research. This event is being run in part to pay homage to the late Bill Paxton, whose character portrayals have given us many hours of entertainment and joy. Adults Only
6118 Diceless: A matter of honour Patrick Brady 7 No XP/Simple Friday 8 PM 12 AM When someone runs away from an arranged marriage it causes a problem for the entire clan. It is a delicate matter of honour and relations with another clan. There are many ways to resolve this, persuasion, intelligent problem-solving and brute force are all available. Which approach will you take? Mature Content (18+)
6150 Arcadia Quest: Arcadia Quest: Pets Kevin Schnell 4 No XP/Average Friday 8 PM 10 PM In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces. Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign. Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios. General Audience
6151 Sentinels of the Multiverse Evans Collins 5 No XP/Average Friday 8 PM 10 PM Sentinels of the Multiverse is a card game where players assume the role of a superhero and must work together in order to defeat a supervillain. With a large selection of superheroes to choose from and supervillains to fight, no two games are ever the same! General Audience
6159 Phoenix: Dawn Command: Demo John Corey 4 No XP/Average Friday 8 PM 11 PM Join me for a 3 hour demo of the RPG Phoenix: Dawn Command. With a scenario by creator Keith Baker. Phoenix: Dawn Command is a new card-driven, story-focused RPG from Dan Garrison and Keith Baker (creator of Eberron and Gloom). Your first life is your own. The rest belong to the Empire In Phoenix: Dawn Command, you and your wingmates are the last hope of a world besieged by nightmares. You must face the forces of the Dread and unravel its mysteries. The stakes are high, and you may not survive the mission. But you’re a Phoenix… and death makes you stronger General Audience
6181 Dungeon Crawl Classics: Three Nights in the Glurbbwood Clayton Williams 6 No XP/Simple Friday 8 PM 12 AM You have three nights to find items from a lost caravan and return with an important sealed jade box. Other items are of little consequence. Come journey into Glurbbwood swamp, surely nothing outrageous lurks here! Adults Only
6184 Call of Cthulhu: The Haunting Laura Rose Williams (ConTessa) 6 No XP/Simple Friday 8 PM 12 AM In 1920s Boston, Mr. Knott, the landlord of Corbitt House, is having a hard time renting his property due to…the problematic history of the house. He has hired you to restore the house’s reputation in the minds of the public so he may rent it once again. Hold tight to your health and sanity as you investigate the Corbitt House and Boston proper in this Lovecraftian adventure. General Audience
6190 Top Race/Daytona 500/Detroit-Cleveland Grand Prix: Top Races Cheryl Orosz 18 No XP/Simple Friday 8 PM 10 PM Three car-racing games with the same mechanic make for an epic event. Bid for the car or cars you can drive to victory. Move your cars and work to block and waste the movement of other cars. General Audience
6209 Swords & Wizardry: Fear of the Dark (Module Playtest) Ryan Thompson 10 No XP/Simple Friday 8 PM 12 AM Something is amiss in the village of Weyfarthing. Sheep and villagers have been mutilated in the night! Can your party uncover the reason behind the attacks before it’s too late? A sandbox mystery. Family Friendly
6217 Roll for the Galaxy Blair Reamy 5 No XP/Average Friday 8 PM 10 PM A game of building space empires…with dice. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! General Audience
6218 Glory to Rome Mark Brehob 10 No XP/Average Friday 8 PM 10 PM Glory to Rome is a card-based city building and resource management game with a novel mechanism. Each card may act as a building, a client, a raw material, or a valuable resource, frequently forcing players into difficult decisions regarding how each card should be used. In addition, much of the game is played from the discard pool, giving players some control over what cards are accessible to opponents. Actions are triggered by a form of card-driven role selection — the active player leader a role, and other players may follow if they discard a matching card from hand (to the pool). Players who don’t follow may ‘think’ to draw more cards. There are thus strong interactions between the different uses of cards. Scoring is a combination of completing buildings and storing resources, with end-of-game bonuses for storing a diverse assortment. Game length is player-controlled, and is triggered in a few different ways. The lighthearted artwork of the original editions was replaced by minimalist art in the ‘black box’ edition, and both have been the source of great controversy. Many of the non-English editions use more conventional artwork. We should have both sets of art available for play. General Audience
6277 Dungeon Crawl Classics: Cave of Vlinn Kevin Wojciechowski 8 No XP/Average Friday 8 PM 12 AM You’ve survived the Cave of Glurg, you could flee, but know it won’t save your families and friends unless you stride forward with purpose. With fresh talents and the cache of goods that have fallen into your laps, you arm yourselves anew and prepare for death or glory. Your more sharp eared companions can hear bestial speech just on the other side of an underground waterfall from the cavern you all had taken rest in. Time to press the attack before the clumsiest of you borks up the tactical advantage… General Audience
6290 Lords of Waterdeep Becky Reamy 5 No XP/Simple Friday 8 PM 10 PM Take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans. General Audience
6297 D&D 5e: CCC-LINKS-02: The Secrets We Keep Adventurer’s League 7 No XP/Simple Friday 8 PM 12 AM As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp, Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? This adventure premiered at Links Con in Okemos, Michigan in June of 2017. The Secrets We Keep is a stand-alone adventure set in Phlan and Glumpen Swamp, and is best deployed after characters have played CCC-LINKS-01 Champion of the People (as some of those NPCs are used). There are loose hooks to CCC-UCON-01 Blood & Fog but playing that adventure is not necessary for full enjoyment here. This adventure strongly features theatre of mind-style play and a number of riddles & puzzles. For 11th-16th level characters. General Audience
6303 D&D 5e: DDAL07-01: City on the Edge Adventurer’s League 7 No XP/Simple Friday 8 PM 12 AM Often called the Gateway to Chult, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? For 1st-4th level characters. General Audience
6305 D&D 5e: Double feature DDAL00-02A/DDAL00-02B Adventurer’s League 7 No XP/Simple Friday 8 PM 12 AM Darkwood Webs and Weirding Vats. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! The Darkwood Webs: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. The Weirding Vats: Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! For 1st-4th level characters. General Audience
6307 D&D 5e: Double feature: DDAL00-02C/DDAL00-02D Adventurer’s League 7 No XP/Simple Friday 8 PM 12 AM Spawn of Maimed Virulence and Echos of Weeping War. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! Spawn of Maimed Virulence: Before his death, the green dragon The Maimed Virulence, Vorgansharax, had many mates across Faerun. The forest of Cormanthor and surrounding areas have become a battleground between sibling dragons, all vying for the choicest territory. Can a band of adventurers protect Hillsfar by either defeating or negotiating with the spawn of the Maimed Virulence? Echoes of the Weeping War: Over 700 years ago the Army of Darkness raged through Cormanthor before breaking the proud city of Myth Drannor. Rumors tell of powerful magic lost deep in the Darkwood, now supposedly found, that harkens back to that terrible war. For 5th-10th level characters. General Audience
6343 Yamatai TSA Games 4 No XP/Average Friday 8 PM 10 PM In this game, you set sail with fleets of trading ships seeking to explore and develop the many islands of Yamatai. You collect culture tokens, build buildings, recruit specialists, and earn money, all with the goal of gaining the most prestige in the eyes of the Queen. A unique and engaging game by Bruno Cathala (Mission: Red Planet, Five Tribes). General Audience
6365 Cuthroat Caverns Trisha Kloha (Amorphous Blob) 6 No XP/Simple Friday 8 PM 10 PM TRUST NO ONE. An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way– that, and the greed of the other players. In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage others’ plans too much, and the entire party will die without a winner. Adults Only
6455 Savage Worlds: The Real Savage Ghostbusters! Wyl Majure 6 No XP/Simple Friday 8 PM 12 AM The local Grand Rapids, MI franchise of the Ghostbusters have their hands full as things start to get weird and the candy gets strange on Halloween! General Audience
6462 Dungeon Crawl Classics: The SkyFortress Must Be Grounded Donn Stroud 6 No XP/Simple Friday 8 PM 12 AM The Broodmother’s SkyFortress has been destroying cities, burning crops, and spreading chaos throughout the lands. You must stop the SkyFortress! (This module will be run with the DCC RPG system.) General Audience
6464 Formula D: Valencia Circuit Michael Cook 10 No XP/Simple Friday 8 PM 11 PM Push your engine to its limit, hug the curves, pass to win… Take risks & plan ahead to win! Rules will be taught. This is race 1 of 2 to determine the 2017 U-Con Formula D Racing Champ, Your 2 placings will set your final standings. There will be a prize for the Racing Series winner. Must be present after final Saturday, race to receive prize. General Audience
6475 NOVA6: Dweomer by Gaslight: Goblin Market Dale Barnes 7 No XP/Average Friday 8 PM 12 AM Insane beggars and a missing young woman lead to the shadows of the famous Crystal Palace. The gaslit streets of Victorian London hides horrors and mysteries of the old world mythoi. The Venatori Umbrorum are the investigators of what goes bump in the nights of 1888, and your team is the one that gets the hard cases – the black sorcerors, trolls, or worse. Magic and monsters in 19th century England, set in the world of the Dresden Files. General Audience
6494 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Friday 8 PM 12 AM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6513 D&D 5th edition: Tower of the Crimson Serpent Jason Marker 6 No XP/Average Friday 8 PM 12 AM For decades now, a cult called the Children of the Crimson Serpent have held sway over the people in the southeastern provinces. They rule from a massive, impregnable tower in the center of the city of Varna., In search of revenge and treasure, a small group of thieves, infiltrators, and assassins has banded together to break into the tower, plunder the cult’s treasure, and kill the high priest. General Audience
6521 Dark Seas Rhonda Berg 4 No XP/Average Friday 8 PM 10 PM Dark Seas is a unique engine-building game with a pirate theme. Each person has their own set of hexagonal ports they travel to, while scheming, plundering, acquiring treasure, etc. All sorts of pirate fun! The game’s art and flavor text add to the experience. General Audience
6543 Savage Worlds: The Curious Death of Violet Evans Tracy Sizemore (ConTessa) 5 No XP/Average Friday 8 PM 12 AM It’s spring break at East Texas University. Your study group is close to wrapping up your sophomore year, and you have already seen your fair share of the things that go bump in the night in Pinebox. The convergence is coming (whatever that is!), but even the most dedicated protectors against the supernatural need to blow off steam. That’s exactly what you did when you decided to go to a concert in nearby Morganville. On your way back to Pinebox, however, a mysterious child appears on the road in front of you. She’s a ghost. Her name is Violet Evans, and it’s her birthday. Can you help put Violet to rest by finding out the REAL truth of her murder 50 years after it happened? More importantly, can you discover what’s been happening since? This is an original mystery that very much leans into the horror aspect of the ETU setting while still offering a chance for hope and heroism. Due to disturbing themes, this mystery is for Adults 18+ only. Pregens will be provided; no Savage Worlds experience is necessary. Adults Only
6557 HERO: Who Needs Monsters? Alan Terlep 5 No XP/Complex Friday 8 PM 12 AM You’re drafted to find a missing item for the count’s favorite mage. It could be with the witches, the big boss, the imperial agent…but learn too much, and you might go missing yourself! A roleplay-centered fantasy in a detailed setting. No experience with HERO necessary (but if you have it, 160-point characters provided, and a couple of house rules will be in place). Adults Only
6562 Various: Short Games Jeannette Quirk 8 No XP/Simple Friday 8 PM 10 PM What to do when you don’t have a full hour or even a half hour to game? Play a short game, that’s what. Come play several short games and get a feel for many different fun, fast, games to play. Games that I will have may include Tsuro, Escape, Zombie Dice, Sushi Go, 7 ate 9, Stoplights, Spot it, Loonacy, Piece o’ Cake and Timeline: Inventions. Family Friendly
6570 Chill (Mayfair Edition): Cyber Chill Jeremy Shields 9 No XP/Average Friday 8 PM 12 AM Chill is a Horror Roleplaying Game for 2 to 9 players Ages 12 and up, In the game, players are agents of a secret society known as Societas Albae Viae Eternitata (SAVE), investigating, and stopping dealings with the horror and occult. Although by the year of 2052 SAVE has scaled down to fringe organizations separate from one another, there goal of being ever vigilant against the darkness remains. The scene is set: Detroit, where industry rots, and the inhabitants will do anything for a quick buck. The police are brutal in a city where negotiation after negotiation has failed, and its a dog eats dog world. However; when a prostitute shows up dead, her body parts removed by harsh swipes of an ax- and rumors of a lumbering giant swinging from roof-top to roof-top, SAVE is on the case to figure out what the media calls, The New Jack the Ripper. General Audience
6619 Metro Denny Lau 6 No XP/Simple Friday 8 PM 9 PM Similar to Streetcar, Tsuro, Tantrix and Spaghetti Junction, this game has players putting square tiles onto the board to form rail lines. The major difference in this game, however, is that players are not striving to make short, direct routes like those sought in Streetcar. Instead, the object of the game is to make the rail lines as long as possible. Players start with a number of trains ringing the board. Whenever a tile placement connects a train to a station (either on the edge or the center of the board), that train is removed and the player scores one point for each tile that the route crosses, which can cause one tile to score multiple times if the track loops around. However, players score double for city connections, which are the stations in the center of the board Family Friendly
6656 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM General Audience
6657 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Friday 8 PM 1 AM General Audience
6658 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM General Audience
6659 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Friday 8 PM 1 AM General Audience
6660 Pathfinder RPG: Pathfinder Society #8-99 The Solstice Scar – Version A Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group’s actions can affect neighboring groups and contribute to the entire room’s success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. General Audience
6661 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6662 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6663 Starfinder RPG: Starfinder Society #1-01 The Commencement Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society’s history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society’s leading factions. With the events of the Scoured Stars Incident still fresh in everyone’s memory, there’s plenty that needs doing to set the Society back on track. The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. General Audience
6664 Starfinder RPG: Starfinder Society #1-02 Fugitive on the Red Planet Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton’s wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town’s formerly defunct mining operations, be related to the wayward Starfinder? General Audience
6665 Starfinder RPG: Starfinder Society #1-03 Yesteryear’s Truth Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM A Starfinder expedition’s dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Content in Yesteryear’s Truth also contributes to the ongoing goals of the Wayfinders faction. General Audience
6666 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM General Audience
6667 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM General Audience
6668 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM Pathfinder Society Adventure Card Guild General Audience
6669 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 8 PM 1 AM Pathfinder Society Adventure Card Guild General Audience
6763 Bluebeard’s Bride Sarah Richardson 4 No XP/Average Friday 8 PM 12 AM You are a new bride and your husband has left you alone in your new home while he attends to urgent business. He has given you keys to all of the mansion’s many rooms, but warns you never to venture into his private chamber. Can you resist the seductive and dreadful mystery that lies behind the keyhole? In this one-shot horror game you play an aspect of a young bride’s mind. Bluebeard’s Bride is a PbtA tabletop role-playing game where players explore the Bluebeard fairy tale and investigate mature and troubling feminine themes. Mature Content (18+)
6790 Warhammer 40K: Hunt for Red-Ork-Tober Mini Team 8 No XP/Simple Friday 8 PM 11 PM Games Workshop’s Warhammer 40K 8th Edition. An Oak Submarine is in dry dock. The Space Marines have one mission: capture or destroy this Ork monstrosity to make final victory on this world possible. General Audience
6842 Seasons Gary Loyola (Oakland County Gamers) 4 No XP/Simple Friday 8 PM 10 PM The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new archmage of the kingdom of Xidit will be chosen. Take your place, wizard! General Audience
6861 Dungeon Crawl Classics: The Low Game Doug Kovacs 8 No XP/Simple Friday 8 PM 12 AM You have seen Goblins, and maybe Orcs , but it’s still hard to tell them apart. Halflings are dirty pecks. Some say there are such things as Elves, and the Stoutfellas are best avoided where you come from. You have only ever seen the most basic of hedge magic, if that. You are not even sure it wasn’t just a trick. Your city, the city of Cube, was in the path of a humanoid hoard crashing into what you are told was once an Empire. Some called the hoard the Army of the Black Eagle, some just called it the Doom. Reluctantly your were conscripted into the Army of Cube and given some fundamental training . Prior to that you had never been outside of the Low End much less outside the city of Cube. Being able to see stars in the sky and waking up to something other than coughing fits is still somewhat amazing to you. Along with neighborhood friends in your unit you are now in a bad spot; overrun and behind enemy lines. It’s not looking good. General Audience
6891 D&D 5e: DDAL07-02: Over the Edge Adventurer’s League 7 No XP/Simple Friday 8 PM 12 AM In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong? For 5th-10th level characters. General Audience
6898 Flash Point: Fire Rescue Mark Kloha (Amorphous Blob) 6 No XP/Simple Friday 8 PM 10 PM The call comes in: 911, what is your emergency? On the other end is a panicked response of FIRE! Moments late you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse and lives are in danger. General Audience
6954 Open gaming Will Niebling 16 No XP/Simple Friday 8 PM 10 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6108 Paragraph System: Merlinspawn David Vandenabeele 5 No XP/Average Friday 9 AM 2 PM Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift – or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few mundane adventurers, a handful of magicians with various specialties, a pair of mediums – each with their own relationship with the spirits of the dead, and a few scientists – an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only
6127 Macchiato Monsters: Tomb of the Iron God Brett Slocum 6 No XP/Simple Friday 9 AM 1 PM The nearby monastery was hit by lightning over a hundred times, the drunk in the tavern tells you. Explore a S&W classic using the freeform rules, Macchiato Monsters. Mixes Whitehack and Black Hack. Family Friendly
6178 Lamentations of the Flame Princess: The Temple of Laserface and the Kung-Fu Masters of the Fourth Dimension Dan Domme 6 No XP/Average Friday 9 AM 1 PM You stand at the foot of an esoteric temple of a long-forgotten super-civilization. Its sudden appearance about a fortnight ago coincides with the mysterious disappearances of your fellow countrymen. Maybe you’re here for answers, or simply the treasures that are surely within. But Laserface stands in your way. General Audience
6188 Metamorphosis Alpha: Red Shirts Victorious Larry Hamilton 8 No XP/Average Friday 9 AM 1 PM The security team awakened from stasis has dealt death and destruction on the mutants. The mutants have sent their best to take revenge. General Audience
6293 D&D 5e: Double feature DDAL00-02A/DDAL00-02B Adventurer’s League 7 No XP/Simple Friday 9 AM 1 PM Darkwood Webs and Weirding Vats. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! The Darkwood Webs: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. The Weirding Vats: Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! For 1st-4th level characters. General Audience
6294 D&D 5e: DDAL07-03/07-04: A Day at the Races/A Walk in the Park Adventurer’s League 7 No XP/Simple Friday 9 AM 1 PM Two adventures in one slot: Day at the Races: The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. A Walk in the Park: A mysterious clue has led you outside of the safety of the city’s walls and into the jungle beyond. You have been asked to venture into the jungle and seek out the wisdom of some of the native humanoids in the area – perhaps they will be able to shed some light on the situation and provide some insight on who is behind it all. Part Two of The Jungle Has Fangs Trilogy. For 1st-4th level characters. General Audience
6295 D&D 5e: DDAL07-01: City on the Edge Adventurer’s League 7 No XP/Simple Friday 9 AM 1 PM Often called the Gateway to Chult, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? For 1st-4th level characters. General Audience
6296 D&D 5e: CCC-LINKS-02: The Secrets We Keep Adventurer’s League 7 No XP/Simple Friday 9 AM 1 PM As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp, Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? This adventure premiered at Links Con in Okemos, Michigan in June of 2017. The Secrets We Keep is a stand-alone adventure set in Phlan and Glumpen Swamp, and is best deployed after characters have played CCC-LINKS-01 Champion of the People (as some of those NPCs are used). There are loose hooks to CCC-UCON-01 Blood & Fog but playing that adventure is not necessary for full enjoyment here. This adventure strongly features theatre of mind-style play and a number of riddles & puzzles. For 11th-16th level characters. General Audience
6306 D&D 5e: CCC-LINKS-01: Champion of the People Adventurer’s League 7 No XP/Simple Friday 9 AM 1 PM A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League adventure set in the town of Phlan. Champion of the People explores Phlan after the events of DDEP4 and the election of Calypso (as happened at Winter Fantasy 2017). It sports some familiar faces, some new faces, and plenty of opportunity for characters to roleplay their way to crazy greatness – in fact, the adventure is deeply rooted in another piece of pop culture that should become apparent as the adventure unfolds! For 5th-10th level characters. General Audience
6460 Dungeon Crawl Classics: Cave of Glurg Kevin Wojciechowski 10 No XP/Average Friday 9 AM 1 PM This DCC funnel adventure will pit you and your even more pitiful commoners against cunning runt like vermin found in the first cavern opening along oft cursed Valley of Uro. The Uro Valley was once home to a mix of happy folk, but long ago creatures lead by the Glade Mystic invaded and lay havoc and ruin unto it. Survivors fled and resettled elsewhere, but as time went on they edged closer to the valley, forgetting or ignoring those old codgers who spoke of the curse. Something has awakened the curse, for recently the closest villages have been burned and gutted, their survivors swelling your village and a few others nearby. A sizable group of warriors sent by the Lord of the Vale were seen heading in the direction of the monstrous host just 10 days earlier. The latest refugees fled from a large bestial man-creature wearing the skin of the Lords champion about its waist. It’s at this point you realize it is time to fight or die, you’ve gathered what fighting implements you can and the bravest of you set forth toward the cursed valley. General Audience
6474 Fiasco: Tékumel: A Vindication of Instability George Hammond 4 No XP/Simple Friday 9 AM 1 PM Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control, big dreams but flawed means. It won’t go well for them, to put it mildly, and will probably end in a glorious heap of jealousy, murder, impalement and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really very lucky, your character just might end up back where he started. This is a GM-less game. We will use a playset custom-made for Tekumel. Players are not expected to have any experience with the Fiasco rules, but should have some familiarity with the Tékumel setting. Adults Only
6492 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Friday 9 AM 1 PM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6575 Call of Cthulhu 7th Edition: Canis Mysterium Mike Caldwell (We Hate Bards) 5 No XP/Simple Friday 9 AM 1 PM Constable Clark of Coldwater Falls, was desperate. He’d been in touch with every sanatorium and hospital from New York to Boston and there’s not an empty bed to be found. He’s holding a man in his jail exhibiting some rather… extraordinary behaviors. The man attacked a young girl before he was discovered. He was found… well.. gnawing on part of her leg! General Audience
6623 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Friday 9 AM 2 PM General Audience
6624 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM General Audience
6625 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Friday 9 AM 2 PM General Audience
6626 Pathfinder RPG: Pathfinder Society #8-08 Tyranny of Winds Part 1: The Sandstorm Prophecy Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM As a repurposed prison, the Sandswept Hall Pathfinder lodge in Sothis is an imposing target for thieves, yet an enemy operative recently broke in, stole valuable property, and escaped into the sun-scorched deserts of eastern Osirion. The PCs are the best disposed to follow the culprit’s trail. Be warned, though, for the Scorpion Coast is the battleground of powerful elemental tribes that have assailed Osirion’s frontier with cruel sandstorms and deadly force for millennia., Content in The Sandstorm Prophecy also contributes directly to the ongoing storyline of the Scarab Sages faction. The Sandstorm Prophecy is the first scenario in the three-part Tyranny of Winds campaign arc. It is followed by Pathfinder Society Scenario #8-10: Secrets of the Endless Sky and Pathfinder Society Scenario #8-12: Caught in the Eclipse. All three chapters are intended to be played in order. General Audience
6627 Pathfinder RPG: Pathfinder Society #6-06 Halls of the Flesh Eaters Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires. General Audience
6628 Pathfinder RPG: Pathfinder Society #8-18 Champion’s Chalice Part 1: Blazing Dangerous Trails Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM Every year, the Sargavan government hosts the Sargava Chalice, a contest of speed and survival that draws eager competitors from far and wide, each hoping to win fame, fortune, and glory. This year, Pathfinder Society has taken a special interest in the competition, sponsoring a team of agents to compete to with the trophy. Can PCs overcome their competition and the dangers of the Sargavan wilderness to emerge victorious? Blazing Dangerous Trails is the first scenario in the two-part Champion’s Chalice campaign arc. It is followed by Pathfinder Society Scenario #8-21: Agents of the Eye. Both chapters are intended to be played in order. General Audience
6629 Pathfinder RPG: Pathfinder Society #0-01 Silent Tide Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night’s tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom’s utter oblivion. Levels 1-5 General Audience
6630 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6631 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6632 Starfinder RPG: Starfinder Society #1-01 The Commencement Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society’s history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society’s leading factions. With the events of the Scoured Stars Incident still fresh in everyone’s memory, there’s plenty that needs doing to set the Society back on track. The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. General Audience
6633 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM General Audience
6634 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM General Audience
6635 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6636 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6805 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Friday 9 AM 2 PM General Audience
6909 Dungeon Crawl Classics : DCC: The Accursed Heart Brendan LaSalle 7 No XP/Simple Friday 9 AM 1 PM You’re no hero. You’re an adventurer; a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long dead secrets. You seek gold and glory, winning it with sword and spell. caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them . . . The journey before you holds great risks. Your very humanity could be stripped away, your body deformed, your mind erased, your soul snatched away. But if the prophecies be true, one shall walk away with cosmic power and the key to a world of riches. Will it be you? This is a zero level funnel. General Audience
6097 Sid Meier’s Civilization Board Game Tim Hamlin 5 No XP/Average Friday 9 PM 12 AM In Civilization: The Board Game, 2-4 players take on the roles of famous leaders in charge of historical civilizations, each with their own abilities. Players will be able to explore a module game board, build cities and buildings, fight battles, research powerful technology, and attract great people by advancing their culture. No matter what your play style is, there is a civilization for you! Adults Only
6161 Terraforming Mars Mark Haynes 4 No XP/Average Friday 9 PM 12 AM In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. General Audience
6253 Food Chain Magnate Paul Johnson 5 No XP/Complex Friday 9 PM 12 AM Control your own fast-food chain in this strategic game of management! A game for serious gamers, Food Chain Magnate has a tremendous amount of depth to it. General Audience
6359 Not Alone TSA Games 6 No XP/Average Friday 9 PM 10 PM You are a member of an intergalactic expedition shipwrecked on a mysterious planet called Artemia., Your team sets out to explore the planet while waiting for rescue, but you are not alone! In this asymmetric card game, one player acts as the Creature – who hunts the shipwreck survivors while the rest work together to explore the planet and survive until help arrives. A high stakes game of hide-and-seek, where using your wits is the key to staying alive! General Audience
6415 Puffing Billy: China Rails/India Rails Puffing Billy Team 12 No XP/Simple Friday 9 PM 12 AM Category 2. General Audience
6417 Puffing Billy: Metro Puffing Billy Team 12 No XP/Simple Friday 9 PM 12 AM Category 4. General Audience
6418 Puffing Billy: Spike Puffing Billy Team 12 No XP/Simple Friday 9 PM 12 AM Category 4. General Audience
6420 Puffing Billy: Ticket to Ride Card Game Puffing Billy Team 12 No XP/Simple Friday 9 PM 12 AM Category 7. General Audience
6769 Viral Curtis Lithgow 5 No XP/Average Friday 9 PM 11 PM You are a VIRUS that has just infected a human body. Now you have to spread out and mutate your virus in order to infect other organs to gain VIRAL POINTS. But watch out for the other VIRUS controlled by other players and the powerful IMMUNE SYSTEM! VIRAL is a 2-5 players competitive boardgame in which each player controls a virus that is growing inside a human body. Players will simultaneously play cards to place tokens on the board and move them around to gain control of zones to score Viral Points. Players also score points when they cause a crisis in an organ and thus activating the anti-virus (the immune system). Players also can play cards that allows them to attack other players. The player with the most Viral Points when the event deck runs out is the winner of the game VIRAL! General Audience
6965 Munchkin: Rick and Morty Jeff Beeler 6 No XP/Simple Friday 9 PM 10 PM Munchkin: Rick and Morty, a standalone Munchkin game, fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular television series Rick And Morty. Play as Rick, Morty, Beth, Jerry, Summer, or Mr. Poopybutthole to defeat the greatest adversaries in the Rick and Morty universe and become the hero as you reach Level 10 for the win. Adults Only
6205 G.A.U.R.D.S.: Shattered Crown Lee Gaddies 4 No XP/Average Saturday 1 PM 2 PM WWI takes a weird twist as abandoned martian technology is incorporated into each nation’s weapons systems. Fast, Fun & Furious gaming on a realistic terrain that includes trenches and towns. Play for the Germans or the British in a skirmish battle that’s easy to learn! General Audience
6275 Dominion: Rio Grande Sanctioned Dominion Tournament Scott Colcord 27 Some XP/Average Saturday 1 PM 9 PM Please join us for the only officially sanctioned Dominion tournament in Michigan, with the current World Champion as a special guest judge! Play in a series of custom-designed Kingdom sets drawing from every published Dominion set. All players receive promotional cards, and the tournament winner advances to the 2018 World Finals. Bring your A game, and good luck! Sorry, Play All Games ribbons not accepted. General Audience
6348 Mission: Red Planet TSA Games 6 No XP/Average Saturday 1 PM 3 PM Minerals and ice have been found on Mars, and the race is on to grab the goods! As head of a Victorian-era mining corporation, you’ll send workers to the Red Planet in a bid to gain control of different regions and their resources. Your team of nine professionals have different skills, from piloting spaceships to blowing them up you’ll take all means necessary to outpace your rivals! But, your opponents have teams with the same skillsets! A game by Bruno Cathala (Yamatai, Five Tribes) General Audience
6357 Century: Spice Road TSA Games 5 No XP/Average Saturday 1 PM 2 PM In this beautifully illustrated card game, you are a caravan leader traveling the famed Silk Road, gathering spices from local merchants and making clever trades to fill your warehouses. The right combination of goods will allow you to fulfill the large – and lucrative – orders of the wealthiest townspeople, gaining you the prestige, silver and gold to achieve the highest reputation! General Audience
6776 Paint and Take Linda and Dean Martelle 12 No XP/Simple Saturday 1 PM 6 PM Join us to spend quiet time painting some of the best miniatures in the world, with some of the best paint in the world. We will assist you as needed with selection of colors and techniques. Miniatures will run between $3.00 and $10.00 for the special dragons. Please pay the person running the paint and take for the miniatures. Family Friendly
6863 Adventurer’s League: Trading Post Adventurer’s League 6 Some XP/Average Saturday 1 PM 2 PM Fai Chen’s Fantastical Faire has made its way to UCon, and rumors abound of the wonders he has for trade in his mysterious cart! Bring your items to trade or purchase one of the many exotic creatures or items that he has collected. General Audience
6138 The Castles of Burgundy Ted Webster 4 No XP/Average Saturday 10 AM 12 PM A Stefan Feld Classic. 15th century princes from the Loire Valley devote their efforts to strategic trading and building in order to bring their estates prosperity and prominence throughout Burgundy! General Audience
6160 Dungeon World: Mad Libs John Corey 6 No XP/Simple Saturday 10 AM 1 PM Please join me for an improvisational session of Dungeon World. We will create characters, improv and adventure, and have a blast. All in 3 hours. If you have never tried a story game, or improvisational RPG, this is the place to start. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory. Delve into goblin holes or chance a dragon’s lair. Dungeon World takes classic fantasy and approaches it with new rules. Play to find out what happens! General Audience
6213 Mutants & Masterminds: Legion of Super Heroes: Vacation! Paul McNeil (Matinee Adventures) 6 No XP/Simple Saturday 10 AM 2 PM The Legion of Super Heroes tireless protects the United Plants from ALL manner of threats. But even super powered teens need time off! Pity, that doesn’t look like it’s going to work out that way. General Audience
6228 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 10 AM 12 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6231 Labyrinth Lord: Rudwilla’s Stew Kelly Davis 5 Some XP/Average Saturday 10 AM 1 PM To broker continued peace with a clan of bugbears, each year their chieftain must be presented with a steaming cauldron of local herbalist Rudwilla’s famous stew. Will this year be any different? Characters will be provided and rules taught for this low level Labyrinth Lord (B/X D&D clone) adventure. General Audience
6249 Blades in the Dark Robert Ahrens 4 No XP/Simple Saturday 10 AM 1 PM Duskwall is a haunted city, surrounded by a wasteland of perpetual night filled with hungry ghosts. Within its protective perimeter of electroplasmic fences lie the tangled streets of a city which lives its life in darkness. Through this twisted urban knot, away from the watchful eyes of the Bluecoats, moves your little gang of criminals, its wonders to perform. Blades In The Dark is a fast-playing story-game by John Harper (Lady Blackbird, Danger Patrol), kickstarted in 2016. As players you will create a small gang of charismatic anti-heroes — thieves, cultists of a forgotten god, smugglers of fantastic artifacts — and steer them through capers as they seek to expand their territory, make a living and keep their necks above water in the city of eternal vice. General Audience
6338 Yamatai TSA Games 4 No XP/Average Saturday 10 AM 12 PM In this game, you set sail with fleets of trading ships seeking to explore and develop the many islands of Yamatai. You collect culture tokens, build buildings, recruit specialists, and earn money, all with the goal of gaining the most prestige in the eyes of the Queen. A unique and engaging game by Bruno Cathala (Mission: Red Planet, Five Tribes). General Audience
6355 Port Royal TSA Games 5 No XP/Average Saturday 10 AM 11 AM A fast-paced press-your-luck card drafting game by Alexander Pfister (Great Western Trail). You’ll gather coins, recruit helpers, and repel pirates to gain victory points. If you are clever, you may even qualify to lead a high scoring expedition! This is a race to the finish, and you must be bold to win the day, but remember, every card that you pass can be picked up by your opponents! General Audience
6376 Hero Kids: Learn to Play Thomas Chelone 6 No XP/Simple Saturday 10 AM 1 PM Learn to play Hero Kids! A game designed to introduce kids to role playing, fun for all ages and experience levels. Elements of role playing, miniatures, and cards. Expanded play scenarios! Family Friendly
6446 Mechs vs. Minions Bryan Snell 4 No XP/Simple Saturday 10 AM 12 PM Set in the world of Runeterra, players take on the roles of four intrepid Yordles– Corki, Tristana, Heimerdinger, and Ziggs– who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test. General Audience
6465 Formula D: Monaco Circuit Michael Cook 10 No XP/Simple Saturday 10 AM 1 PM Push your engine to its limit, hug the curves, pass to win… Take risks & plan ahead to win! Rules will be taught. This is race 2 of 2 to determine the 2017 U-Con Formula D Racing Champ, Your 2 placings will set your final standings. There will be a prize for the Racing Series winner awarded after this race. Must be present after this race to receive the Racing Series Winner prize. General Audience
6468 Grand Austria Hotel Marcia Pettit 4 No XP/Average Saturday 10 AM 12 PM At the beginning of the 20th century, Vienna was one of the major centers of Europe. Artists, politicians, nobles, citizens, and tourists populated the streets of the city, and the emperor ruled them all. You are in the thick of the Viennese Modern Age, trying your luck as a hotelier. For that, you must expand your little hotel and prepare new rooms. In the meantime, your guests require culinary excellence. Make sure each and every guest receives a proper dish and drink. You may need to hire additional staff. Despite all that, do not forget to render homage to the emperor, or you will fall into disgrace pretty soon. Face the challenge and turn your little hostel into the Grand Austria Hotel! General Audience
6537 Near and Far Vera Devera Dalrymple (ConTessa) 4 No XP/Average Saturday 10 AM 12 PM In Near and Far, you and up to three friends explore a land, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you’ll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react and creating a new and memorable tale each time you play. Family Friendly
6563 Dice City Steven Zalek 4 No XP/Average Saturday 10 AM 12 PM Roll, Build, Win! The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of the country’s influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia’s new capital. You must choose your city’s path in gaining the approval of all others in the kingdom. Dice City is a dice-crafting game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim! You each have several ways to promote your city: create strong armies, construct wondrous buildings, or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes. General Audience
6569 Tzolk’in: Tribes and Prophecies James H Richards 4 Some XP/Average Saturday 10 AM 2 PM Playing one of the Tribes that were part of the Mayan civilization, players attempt to work the calender to gain the right of being proclaimed the Gods’ Own Tribe. Worker placement on wheels that rotate the game until a player takes the worker off to gain the reward of the space. This in turns allows the worker to be freed for future use. Game does involve feeding workers as required or incur the disfavor of the gods. General Audience
6834 Camel Up Joseph Brown (Oakland County Gamers) 8 No XP/Simple Saturday 10 AM 11 AM OCG-OAKLAND COUNTY GAMERS teaches Camel Up, Up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win– should you guess correctly, of course. Camels don’t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who’s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who’s actually moving! Family Friendly
6839 Honshu Gary Loyola (Oakland County Gamers) 5 No XP/Simple Saturday 10 AM 11 AM Honshu is a trick-taking, map building card game set in feudal Japan. Players are lords and ladies of noble houses seeking new lands and opportunities for fame and fortune. One game of Honshu lasts twelve rounds, and each round is divided into two phases. First, map cards are played in a trick, and the player who played the highest valued card gets to pick first from those cards played. Then the players use the map cards picked to expand their personal maps. Each player must expand their personal maps to maximize their scoring possibilities. Manipulating your position in the player order is crucial for mastering Honshu. General Audience
6908 Dominion: Dominion Individual Strategy Coaching Adam Horton 3 Some XP/Average Saturday 10 AM 11 AM Get personalized tips on how to improve your Dominion game from World Champion Adam Horton. Talk strategy and tactics, theoretical and hands-on. Come with specific questions or have Adam watch you play and see what he picks up, General Audience
6917 Cortex Prime: Hammerheads Cam Banks 6 No XP/Average Saturday 10 AM 1 PM Playtest this Cortex Prime world of international rescue, daring disaster recovery, wicked saboteurs, and colossal machines in the near future. Join the ranks of the Hammerheads, a global response initiative committed to saving lives and stopping geo-terrorism in its tracks. General Audience
6933 Mystic Vale Samantha Orosz 8 Some XP/Average Saturday 10 AM 11 AM A curse has been placed on the valley of life. You and a group of other druids have pledged to work towards healing the land. In this cardbuilding game, take your cards and make them better, but weigh the good with the bad or risk decay. General Audience
6941 T.I.M.E Stories: The Marcy Case Randolph Williams 4 No XP/Simple Saturday 10 AM 2 PM Perhaps you’ve heard of it: a unique decksploration co-operative gaming system with limited-to-nonexistent replayability. Sure you can buy a new module, but what to do with a scenario once you’ve already played through it? You host an event, that’s what; at least that’s what I’m doing. So if you’ve balked at a $65 price tag for one-time use game, come experience the adventure without the major investment! I’m choosing to host The Marcy Case, the second module in the series. The base game includes Asylum, so if you enjoy this enough to buy it, you still have a full fresh experience with the base set (and can choose whether or not to purchase the Marcy module). We have now mastered time travel, but faults and paradoxes threaten the very fabric of the universe. The T.I.M.E. Agency has been created to prevent their appearance and protect humanity. As temporal agents, you and your team will be sent into different worlds or realities, into the bodies of other beings (or “receptacles”). You will control these receptacles to fulfill the missions given to you. Communicate and collaborate to triumph over the perils standing in your path. Carefully observe the scenes shown on the board before acting. Complete your mission as quickly as possible. Know that you can attempt the mission as many times as necessary. ~ Bob Some mature themes and content. No spoilers from me! General Audience
6942 Isle of Skye Chrissy Zimmerman (Oakland County Gamers) 5 No XP/Simple Saturday 10 AM 12 PM Players are chieftains of famous clans and want to build their kingdoms to score as many points as possible, but in each game only four of the sixteen scoring tiles will be scored. Thanks to the scoring tiles, each game is different and leads to different tactics and strategies. Family Friendly
6946 The Godfather: Corelone’s Empire Tony Armada (Oakland County Gamers) 5 No XP/Simple Saturday 10 AM 12 PM Money, rackets, contracts, and special advantages (such as the union boss) are represented by cards in your hand, and your hand size is limited, with you choosing which extra cards to pay tribute to the don at the end of each of the five rounds. At the end of the game, though, cash is all that matters, and whoever has the most money wins Family Friendly
6947 Lanterns Andrew McAlister (Oakland County Gamers) 4 No XP/Simple Saturday 10 AM 12 PM The harvest is in, and the artisans are hard at work preparing for the upcoming festival. Decorate the palace lake with floating lanterns and compete to become the most honored artisan when the festival begins. Family Friendly
6955 Open gaming Will Niebling 16 No XP/Simple Saturday 10 AM 12 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6121 Keggers and Cantrips (beta playtest) Owen McCauley 4 No XP/Average Saturday 10 PM 12 AM The hard working students of the Tower Bedlam Arcanum spend their days in heavy, arcane cogitation. They fill alembics, draw circles, hurl lightning bolts, and unravel the mysteries of the universe. At night, however, they only do two things: drink and spew. This game revolves around one week for a group of students. Go to class, learn things, and get your stipend. Then turn around and piss your money away as you booze and carouse all through the night. Put away as much as possible before you spew and ruin your night. Adults Only
6148 Scythe Kevin Schnell 5 No XP/Average Saturday 10 PM 12 AM It is a time of unrest in 1920s Europa., The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is an engine-building game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. General Audience
6196 Castles of Mad King Ludwig William Frisk 4 No XP/Simple Saturday 10 PM 12 AM Castles of Mad King Ludwig is a tile laying game where each player is building their own castle in order to please King Ludwig II of Bavaria., Goals are shown at the beginning of the game where the players will compete against each other for points. Each player will also have hidden objectives in order to score even more points. Each round, one player assumes the role of master builder and sets the prices for the available rooms. The other players will purchase a room from the master builder and place it in their castle, earning them points for the room as well as possible adjacency bonuses. The role of master builder rotates each round until all the rooms have been built and the game ends, with the winner being the player with the most points. General Audience
6247 A Study In Emerald 2nd Edition Robert Ahrens 4 No XP/Average Saturday 10 PM 12 AM At the dawn of the 20th century, Sherlock Holmes and his Restorationist allies vie against Cthulhu and the Great Old Ones for control of Europe. Game features hidden roles, auctions, area control, and deck building. This game takes its setting from the short story by Neil Gaiman(available at http://www.neilgaiman.com/mediafiles/exclusive/shortstories/emerald.pdf) and mixes in the tone of GK Chesterton’s The Man Who Was Thursday, and a slew of historical personages from The World That Never Was. No experience is needed to play, but those interested may read the rules in this PDF: http://www.treefroggames.com/wp content/uploads/rules/asie-rules_2ed_eng.pdf General Audience
6283 Rick & Morty: Total Rickall Cooperative Card Game John Patrick 5 No XP/Simple Saturday 10 PM 11 PM Morty! Morty quick we have a real problem on out hands. The house, buuuurp, the house has been infested by alien brain parasites Morty. They get inside your mind and implant false memories to reproduce. We have to stop them Morty. We have to stop them before they take over the whole, buuuurp, planet. Just be careful Morty, there is a good chance that a few of these zany characters might actually be human. I mean, if a few have to die to save the planet Morty I can live with that, but at a certain point. At a Certain point Morty your just a murdered and that means you lose Morty. No one wants to know the planet was saved by a pack of murderers Morty. Now Grab that gun and lets go kill some parasites dawg. Adults Only
6371 Cuthroat Caverns Trisha Kloha (Amorphous Blob) 6 No XP/Simple Saturday 10 PM 12 AM TRUST NO ONE. An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way– that, and the greed of the other players. In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage others’ plans too much, and the entire party will die without a winner. Adults Only
6442 Cities of Splendor Nikki Carr 4 No XP/Average Saturday 10 PM 12 AM The Path to the Orient. Your first encounter with the expansions of Cities of Splendor leads you into the cities themselves. Bruges, Lyon, Lisbon, Seville, Venice, Florence, Pisa, each of these cities has much to offer for a master jeweler who can win the city’s patronage General Audience
6531 Corporate America Michael Emerson 6 No XP/Simple Saturday 10 PM 12 AM In this political satire game about corporate influence of government, players take the role of corporations that manipulate the population, government, and each other to maximize profits. Players keep their money secret until the end of the game, when the player with the most money wins. General Audience
6621 Raiders of the North Sea Denny Lau 4 No XP/Average Saturday 10 PM 12 AM Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions, and journey north to plunder gold, iron, and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors; it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder, and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. General Audience
6765 Mechs vs. Minions Bryan Snell 4 No XP/Simple Saturday 10 PM 12 AM Set in the world of Runeterra, players take on the roles of four intrepid Yordles– Corki, Tristana, Heimerdinger, and Ziggs– who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test. General Audience
6767 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Saturday 10 PM 11 PM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6770 Mountains of Madness Curtis Lithgow 5 No XP/Average Saturday 10 PM 12 AM 1931. Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions, the survival of your team will depend on your ability to communicate with each other and to coordinate your efforts to overcome each obstacle — but what you discover on the way to the highest peak will strongly test your mental health. Will you even be able to understand yourself despite the madness that gradually insinuates itself into your mind? Based on the novel by H. p Lovecraft, Mountains of Madness is a fully cooperative game with a pinch of real-time gameplay. General Audience
6847 Insider and Spyfall Gary Loyola (Oakland County Gamers) 8 No XP/Simple Saturday 10 PM 11 PM Insider has players asking yes or no questions to determine a secret word. But one player tries to covertly guide the group without being caught. Spyfall sees players ask subtle questions about a location to determine the identity of the spy who is not aware of the location. General Audience
6858 Sub Terra: Print & Play Version Randolph Williams 6 No XP/Simple Saturday 10 PM 12 AM Sub Terra is a 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels. You’ll need to work together to overcome deadly hazards– stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily. New cave tiles are placed from a randomized stack, which determines whether you’ll be hit with a dead end or a range of new options. At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below. These cards are finite, and when they run out, your torches flicker, the air feels tight, and your chance of survival diminishes quickly. Light and hope are scarce. And worst of all, you don’t think you’re alone down here… Can you survive Sub Terra? General Audience
6971 Cthulhu Fluxx! Jeff Beeler 6 No XP/Simple Saturday 10 PM 11 PM Explore the dark and horrifying mysteries of the unknown as you battle insanity and fiendish cults in Cthulhu Fluxx! Follow the wild-eyed Poet, the obsessed Artist, and the expeditions of the Professor as they investigate Eldritch Secrets no mortal was meant to discover. Someone has stolen the Necronomicon from the library at Miskatonic Univeristy, and a Farm in the hills is undergoing a horrifying Metamorphosis. Meanwhile, unspeakable abominations stir in Penguin-riddled Tombs beneath the ice. Are you Inevitably Doomed to a lifetime of Nightmares in the Sanitarium, or are you, in fact, a Secret Cultist, worshiping the Minions of Darkness? Like the other games in the Fluxx Family, in Cthulhu Fluxx players will modify the rules of the game by playing cards, changing numerous aspects of game play: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and of course how to win the game. Players collect Keeper cards to satisfy the victory requirements but watch out for Cthulhu and other fiendish Creepers that will prevent you from winning – even if you otherwise have the winning combination! Adults Only
6094 13th Age: Shadow Port Pt.3: The Carnival Caper Jeff Croff 6 No XP/Simple Saturday 11 AM 1 PM The characters are in debt to the Prince of Shadows and they must work it off by completing several tasks in the city of Shadow Port. 2nd Level adventure. Pregens available or bring your own. Debts and obligations make things a little difficult as the party navigates Shadow Port, a city built on secrets, intrigue and skullduggery. General Audience
6100 Z-G Sammit Sabharwal 6 No XP/Simple Saturday 11 AM 12 PM Leave Gravity Behind! Using second-skin Ulster designs in the far future, humans battle in the arena for fame, glory, and politics! It’s a game that combines card-deck building and playing with action figures! Family Friendly
6154 7 Wonders Evans Collins 7 No XP/Average Saturday 11 AM 1 PM 7 Wonders is a card drafting game in which each player is given one of the Seven Wonders of the World. Using that wonder, he/she must develop his/her civilization through the clever use of playing cards. Players can also establish guilds in order to maximize their score at the end of the game. Family Friendly
6166 Sentient Nicholas Baker 4 No XP/Average Saturday 11 AM 12 PM Build up your robot factories to impress different investors, but make sure your factories are running efficiently. Featuring dice manipulation, area control, and set collection in a thinky game. General Audience
6173 Princes of Florence Eric McGlohon 5 No XP/Average Saturday 11 AM 12 PM Players attract artists and scholars trying to become the most prestigious Family in Florence. Each player is given a palace grid and reference chart and attempts to gain the most victory points after seven rounds. Scoring victory points can be done in a variety of ways, although most will be earned by playing profession cards to generate work points. There are a variety of professions such as astronomers, organists, and architects. Each is attracted to a particular combination of building, landscape feature, and social freedom. The more the player can match these preferences, the more work points are generated. If a player satisfies the minimum requirement of work points, which increases each round, then the work can be created and the player can then trade the work points for cash and/or victory points. General Audience
6214 Infinity by Corvus Belli: Bootcamp Joshua Linde 4 No XP/Average Saturday 11 AM 1 PM Come join Warcor Josh and learn to play the exciting 28mm sci-fi Miniature skirmish game Infinity. All models provided. Learn the basics of the game. Have some experience? Come hone your skills. General Audience
6252 Mega Civilization Paul Johnson 18 No XP/Average Saturday 11 AM 10 PM The legendary board game Civilization returns with a new version designed for a large group of players. Advance your civilization to victory in this epic game! General Audience
6340 First Class TSA Games 4 No XP/Average Saturday 11 AM 1 PM In First Class, you are a rail line manager seeking to build the most luxurious (and lucrative) train line from Venice to Constantinople- the Orient Express. By drafting action cards, you’ll expand your route, upgrade your train, and move your conductor to score points. Easy to learn, but with good depth, this game has many paths to victory and great action combos! Designed by Helmut Ohley (Russian Railroads). General Audience
6368 Forbidden Desert Trisha Kloha (Amorphous Blob) 4 No XP/Simple Saturday 11 AM 1 PM Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You’ll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert. General Audience
6385 Inis Jason Miller 4 No XP/Average Saturday 11 AM 1 PM Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents’ clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six sanctuaries. Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island. At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect epic tales cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats…under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. General Audience
6574 Big Bad Overlord Mauro DeCillis 6 No XP/Simple Saturday 11 AM 1 PM Big Bad Overlord is a card and dice game for 4-6 players in which you take on the role of a mighty Lord of Darkness, fighting with other sinister beings for control of the world. Players gather evil minions, hunt for great artifacts of power, and fend off the occasional do-gooder bent on saving the world. Capture your enemies’ minions with Mind Control, shatter their troops with mighty blasts of Magic, or just hack and slash your way to the top! Family Friendly
6599 Various: Short Games Jeannette Quirk 8 No XP/Simple Saturday 11 AM 1 PM What to do when you don’t have a full hour or even a half hour to game? Play a short game, that’s what. Come play several short games and get a feel for many different fun, fast, games to play. Games that I will have may include Tsuro, Escape, Zombie Dice, Sushi Go, 7 ate 9, Stoplights, Spot it, Loonacy, Piece o’ Cake and Timeline: Inventions. Family Friendly
6759 Five crowns Meri Orosz 7 No XP/Simple Saturday 11 AM 1 PM Five crown is a progressive rummy game where you try to be the first one out. The game isn’t over til’ the kings go wild. General Audience
6760 Manhattan Project: Energy Empire Joseph Orosz 4 No XP/Average Saturday 11 AM 1 PM A loose sequel to The Manhattan Project, player are various countries trying to develop themselves while competing at the United Nations and keeping their environments clean. Worker placement and engine building combined. General Audience
6789 Warhammer 40K: Learn to Play Warhammer 40K Mini Team 8 No XP/Simple Saturday 11 AM 1 PM Games Workshop has released the 8th Edition of Warhammer 40K, the most played miniatures system in the world. We will provide all the material and teach you how to play. Once you know the rules, you will have a chance to play a short game. Picture a dark, grim universe 40000 years in the future. The imperium is slowly declining and only held together by the Space Marines and Imperial Guard. Orks, Elder, Tau, and other races work to end the imperium, while the Tyranids just want to eat everyone. General Audience
6796 DropZone Commander: Learn to Play DropZone Commander Mini Team 8 No XP/Simple Saturday 11 AM 1 PM In the urban areas in the near future, an invasion is happening. Landers, tanks, ATV, and aliens mix it up, destroying the buildings and trying to take complete control of the city. We will provide all the materials and teach you to play, then you can play a small game. General Audience
6807 Bolt Action: Learn to Play Bolt Action Mini Team 4 No XP/Simple Saturday 11 AM 1 PM You have heard of the movie Band of Brothers, Bolt Action will let you play with similar units of troops during World War II. Maybe you have a tank, maybe a half track, or even just a truck or a jeep, With your vehicle you will have a squad or two of troops. This tactical level game does not require thousands of miniatures, nor massive tables. It plays quickly and the rules are straight forward. We will provide everything you need to learn. General Audience
6828 Campy Creatures Joseph Brown (Oakland County Gamers) 5 No XP/Simple Saturday 11 AM 12 PM Players are mad scientists in need of precious mortals for future experiments. Rather than getting your hands dirty, your army of campy creatures awaits to do your bidding. Capture the most valuable mortals over the course of three nights to win. But be warned– the mortals won’t go down without a fight. Campy Creatures is a ghoulish game of bluffing, deduction, and set collection for 2-5 players. Players begin each round with the same hand of creatures. Their goal is to capture valuable mortals by outguessing their opponents with the creatures they play. Each player has perfect information at the start, so knowing what a person might do in a particular situation is key. Family Friendly
6838 Paperback Gary Loyola (Oakland County Gamers) 5 No XP/Simple Saturday 11 AM 12 PM You are a paperback author trying to finish novels for your editor. Complete Westerns, Science Fiction, Romance or even the rare Best-Seller. Live the dream, and maybe pay the bills. Word-building meets deck-building in the unique game Paperback. Players start with a deck of letter cards and wild cards. Each hand they form words, and purchase more powerful letters based on how well their word scored. Most letters have abilities that activate when they are used in a word, such as drawing more cards or double letter score. Players buy wilds to gain victory points. General Audience
6903 Star Trek Panic Mark Kloha (Amorphous Blob) 6 No XP/Simple Saturday 11 AM 1 PM In this cooperative game, you will boldly go where no one has gone before, as you take on the roles of Kirk, Spock, and other crew members of the U. S.S. Enterprise. To complete your mission and win the game, you must work together to defend the ship from alien threats while you perform vital tasks and explore strange new worlds and new civilizations. Adults Only
6503 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Saturday 11 PM 12 AM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6848 Secret Hitler Gary Loyola (Oakland County Gamers) 10 No XP/Simple Saturday 11 PM 12 AM Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it’s too late. General Audience
6444 Red Dragon Inn Michael Emerson 4 No XP/Simple Saturday 12 AM 1 AM You’ve raided the dungeon, killed the monsters, and taken their treasure. Now you’re back, and there’s no better way to celebrate your most recent victory than by spending an evening at the Red Dragon Inn! You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game. General Audience
6532 Betrayal at House on the Hill Samantha Orosz 12 No XP/Average Saturday 12 AM 2 AM You and your friends explore that creepy old place on the hill and your fear will grow with each tile you place until enough mystic misadventures happen that one of the players turns on all of the others. Explore the creepy old mansion, that sounds like a fun time! (especially for your evil friend). Will you defeat the monsters that dwell within and your betrayer or will you never be heard from again? General Audience
6768 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Saturday 12 AM 1 AM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6398 Puffing Billy: Ticket to Ride Puffing Billy Team 12 No XP/Simple Saturday 12 PM 3 PM Category 1. General Audience
6403 Puffing Billy: Rails of New England Puffing Billy Team 12 No XP/Simple Saturday 12 PM 3 PM Category 8. General Audience
6423 Puffing Billy: Aussie Rails/Nippon Rails Puffing Billy Team 12 No XP/Simple Saturday 12 PM 3 PM Category 2. General Audience
6425 Puffing Billy: Trains Puffing Billy Team 12 No XP/Simple Saturday 12 PM 3 PM Category 7. General Audience
6547 Of Dreams and Magic Luke Elias (ConTessa) 5 No XP/Average Saturday 12 PM 4 PM Fight the doubt with the power of your dreams. Adults Only
6779 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 12 PM 2 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6134 D&D 3/3.5: Quest of Corellon Larethian Dan Kloosterman 6 No XP/Average Saturday 2 PM 6 PM Long ago, an ancient weapon of evil was thought to be destroyed. Through divine insight your kingdom’s elders have learned of its existence. It is up to you and your party to destroy it once and for all, before it falls into the wrong hands! All material & pre-gens provided, no experience needed. RPG rules taught as game progresses. General Audience
6135 D&D 3/3.5: Enter the Orc Domain David Perrin 6 No XP/Average Saturday 2 PM 6 PM Orc raids have been on the rise. Your king has determined the orcs’ next target, which would result in the establishment of a stronghold. If this occurs, nothing will be able to stop the orcs from invading your Dwarven home land next. It is up to you and your Dwarven party to stop them. All material & pre-gens provided, no experience needed & RPG rules taught as game progresses. General Audience
6145 1E AD&D: D2 Shrine of the Kuo-Toa Shawn Dry 6 No XP/Average Saturday 2 PM 6 PM Do you dare to navigate the challenges of a vast underworld as you investigate the Dark Elf threat to the surface? Experience the second module of a classic Gary Gygax series during this afternoon session playing in the morning and evening sessions is not required, but you are welcome to stay all day, and enjoy the entire series. Pregens provided. General Audience
6152 Sentinels of the Multiverse Evans Collins 5 No XP/Average Saturday 2 PM 4 PM Sentinels of the Multiverse is a card game where players assume the role of a superhero and must work together in order to defeat a supervillain. With a large selection of superheroes to choose from and supervillains to fight, no two games are ever the same! General Audience
6179 Lamentations of the Flame Princess: The Gnomes of Levnec Dan Domme 6 No XP/Average Saturday 2 PM 6 PM The Gnomes of Levnec is an adventure about the fate of an empire and the byzantine machinations of a court that no longer has a monarch. Just kidding, it’s about Gnomes. From the twisted brain of Zzarchov Kowolski. Enjoy an investigation scenario in a depressing forest village, and maybe there will be some cheery gnomes to brighten your day. Also there might be a dragon or something. General Audience
6186 GangBusters: The Con Game Larry Hamilton 8 No XP/Simple Saturday 2 PM 6 PM There is something wrong with the booze on the streets and people are going mad, and it is up to you to stop it before more people go insane. General Audience
6200 Mansions of Madness Alex Kreder (Amorphous Blob) 5 No XP/Simple Saturday 2 PM 5 PM A cooperative investigation based horror board game. General Audience
6203 Dungeon Crawl Classics: Fae Hard! James Pozenel 6 No XP/Simple Saturday 2 PM 6 PM At one time you were a guest at the board of the Red King, Alboran, lord faerie of the curiously grottoed hill called Noc Marb or Death’s Hill. You still fondly remember that seemingly endless night of dancing and singing and feasting. You offended the king of the faerie mound or forgot your village’s prescriptions on the various ways to escape a faerie hill. (Nevermind the fact that should one heed the warnings against entering one in the first place.) Now enslaved by Alboran, your life is a mind numbing tedium of cleaning, cooking and, serving. When you are not slaving away for the faeries of Noc Marb, you spend your time confined in your dreary cells beneath the apartments and feasting halls of Noc Marb. As the evening’s revelry draws nigh, the ground rocks and a series of explosions from the mound above shake you from your rest. To you and your companions’ profound confusion, you hear faint screams, rumbling blasts, and then nothing. General Audience
6215 Arestia! by Corvus Belli: Learn to Play Joshua Linde 4 No XP/Simple Saturday 2 PM 4 PM Arestia! by Corvus Belli is an exciting board game of Gladiator combat in the future world of the popular Miniature war game Infinity. You control a team of elite athletes going toe to toe in the Hexadome. The action of MMA and the big personalities of WWE come together t form Arestia! General Audience
6232 Labyrinth Lord: The Swamp Dungeon of the Bandit Lord Kelly Davis 5 Some XP/Average Saturday 2 PM 6 PM When the heroes stumble upon a strange, life draining magical field, it’s up to them to discover its origin and end the threat. This is a low level adventure for the Labyrinth Lord (B/X D&D Clone) game. Characters will be provided/rules taught. General Audience
6237 Fate of Tékumel RPG (Fate system): Under Hmakuyál John Till 6 No XP/Simple Saturday 2 PM 6 PM In the year 176, Seal Emperor Trakonel I “the Blazing Light” laid siege to the city of Hmakuyál to put an end to the Pariah Deities. Unfortunately your relatives were in the city at the time of the siege. You’ve learned they are hostages of the Temple of the One Other. You’ve gained access to the city and must now enter the temple and rescue your kinfolk! General Audience
6238 White Star: Let’s go poke around in the dark Forest Ray 6 No XP/Simple Saturday 2 PM 6 PM Space abounds with rumors of lost ships and abandoned space stations loaded with plunder. These places are just begging for someone like you to claim them. Beware, there things out there that want to kill and/or eat you like space sharks, star ghouls and more. Family Friendly
6255 Battletech: Blood and Circuses Christopher Ings 12 Some XP/Average Saturday 2 PM 7 PM Three way battle for a mysterious and important intelligence coup during the Jihad. Set on Solaris IV, the Word of Blake is trying to discover the location of a sealed research bunker that holds a mystery that could change the fate of the inner sphere. If the local resistance and mercenary group cannot stop them first. General Audience
6267 Ars Magica: After the Feast Peter DeCraene 6 No XP/Average Saturday 2 PM 6 PM The magi of Aercus Celamentum must delve deeper into the secrets long buried in their covenant and start to uncover long buried information about the Order of Hermes. General Audience
6279 Viral Curtis Lithgow 5 No XP/Average Saturday 2 PM 4 PM You are a VIRUS that has just infected a human body. Now you have to spread out and mutate your virus in order to infect other organs to gain VIRAL POINTS. But watch out for the other VIRUS controlled by other players and the powerful IMMUNE SYSTEM! VIRAL is a 2-5 players competitive boardgame in which each player controls a virus that is growing inside a human body. Players will simultaneously play cards to place tokens on the board and move them around to gain control of zones to score Viral Points. Players also score points when they cause a crisis in an organ and thus activating the anti-virus (the immune system). Players also can play cards that allows them to attack other players. The player with the most Viral Points when the event deck runs out is the winner of the game VIRAL! General Audience
6291 StarBlast! (custom): King of the Hulk Rick Coen 4 No XP/Complex Saturday 2 PM 6 PM A survey team has found an alien warship of immense size, floating out in an asteroid field. Unfortunately for them, their call for reinforcements was intercepted by a number of hostile parties, all of whom routed their closest ships to the area as fast as possible… While your fleet battles for the stars, your marines will struggle for control of the hulk’s unusual – and powerful – weapons. StarBlast! is a custom rule system developed over the last 4 years, using the CritMatch (TM) dice engine. It has been playtested at UCON and GENCON for the last three years. We will teach the rules, and provide playtest credits when the game comes out! General Audience
6314 D&D 5e: DDAL07-02: Over the Edge Adventurer’s League 7 No XP/Simple Saturday 2 PM 6 PM In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong? For 5th-10th level characters. General Audience
6315 D&D 5e: CCC-LINKS-02: The Secrets We Keep Adventurer’s League 7 No XP/Simple Saturday 2 PM 6 PM As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp, Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? This adventure premiered at Links Con in Okemos, Michigan in June of 2017. The Secrets We Keep is a stand-alone adventure set in Phlan and Glumpen Swamp, and is best deployed after characters have played CCC-LINKS-01 Champion of the People (as some of those NPCs are used). There are loose hooks to CCC-UCON-01 Blood & Fog but playing that adventure is not necessary for full enjoyment here. This adventure strongly features theatre of mind-style play and a number of riddles & puzzles. General Audience
6316 D&D 5e: DDHC-TOa2: Tortle Package (Snout of Omgar) Adventurer’s League 7 No XP/Simple Saturday 2 PM 6 PM The merchant princes of Port Nyanzaru are worried about the growing number of yuan-ti spies in their city and fear that the serpent folk are planning to assassinate them. A map of the Snout of Omgar was found on the body of a slain yuan-ti pureblood spy who tried to infiltrate Merchant Prince Zhanthi’s household. Zhanti offers a sizable reward to those would explore and report back their discoveries. This adventure location is part of the Tomb of Annihilation storyline, and was presented as part of a charity drive for Extra Life! For 1st-4th level characters. General Audience
6317 D&D 5e: DDAL07-05/CCC-PDXAGE-01-01: Whispers in the Dark/The White Well Adventurer’s League 7 No XP/Simple Saturday 2 PM 6 PM Two adventures in one slot: Whispers in the Dark: The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy. The White Well: The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. For 1st-4th level characters. General Audience
6318 D&D 5e: Double feature: DDAL00-02C/DDAL00-02D Adventurer’s League 7 No XP/Simple Saturday 2 PM 6 PM Spawn of Maimed Virulence and Echos of Weeping War. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! Spawn of Maimed Virulence: Before his death, the green dragon The Maimed Virulence, Vorgansharax, had many mates across Faerun. The forest of Cormanthor and surrounding areas have become a battleground between sibling dragons, all vying for the choicest territory. Can a band of adventurers protect Hillsfar by either defeating or negotiating with the spawn of the Maimed Virulence? Echoes of the Weeping War: Over 700 years ago the Army of Darkness raged through Cormanthor before breaking the proud city of Myth Drannor. Rumors tell of powerful magic lost deep in the Darkwood, now supposedly found, that harkens back to that terrible war. For 5th-10th level characters. General Audience
6330 Dead of Winter: Game with the Creator Jonathan Gilmour 5 No XP/Simple Saturday 2 PM 5 PM One of the biggest hits of 2014, Dead of Winter has become one of the best co-op with a traitor games off all time. Here’s your chance to play with one of the designers who helped show that sometimes your fellow survivors can be worse than zombies. General Audience
6351 Lorenzo Il Magnifico TSA Games 4 No XP/Average Saturday 2 PM 5 PM In this game, you’re the head of a noble Family in a city during the Italian renaissance. You deploy your Family members to the different guilds and towers of the city, where they’ll gain political, military and economic achievements.The stronger the
6369 Pandemic: w/Expansions Trisha Kloha (Amorphous Blob) 4 No XP/Simple Saturday 2 PM 4 PM You and your companions are highly skilled members of a disease-fighting team waging a battle against four deadly diseases. Your team will travel across the globe, stemming the tide of infection and developing the resources you’ll need to discover the cures. You must work together; using your individual strengths to destroy the diseases before they overtake the world. The clock is ticking as outbreaks and epidemics accelerate the spread of the plague. Will you find the cures in time? The fate of humanity is in your hands! General Audience
6445 Captain Sonar Bryan Snell 8 No XP/Simple Saturday 2 PM 3 PM In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer. General Audience
6466 Baseball Highlights: 2045 – 4 Player Tournament Michael Cook 4 No XP/Simple Saturday 2 PM 4 PM Robots, Cyborgs, and Naturals in baseball, Oh My! Baseball Highlights: 2045 is like watching TV highlights of early 21st-century baseball games, with the game play being full of theme with no outs or innings and without bogging down in a play-by-play baseball simulation. In this quick and interactive game, two players build their teams as they play, combining both strategy (building your team) and tactics (playing the game) without any of the downtime. During each mini-game, each player alternates playing six cards to simulate a full game’s highlights. The mini-game includes defensive and offensive actions, and your single card play may include elements of defensive and/or offensive plays. Do you try to thwart your opponent’s pending hits, put up strong offensive action of your own, or use your better players to do both? Players buy new free agents after each mini-game to improve their roster, and the team who wins the most mini-games in the series is the champ! This will be a 4 player tournament where each player plays three mini-games against each opponent to seed the semifinal of the tournament where it best of three games. Then, the winners go to the best of three final to determine the tournament champion. This game is a fun and easy to learn light deck building, out guess your opponent type game. General Audience
6476 NOVA6: Space 1938: Energy Wraiths of Phobos Dale Barnes 7 No XP/Average Saturday 2 PM 6 PM Nova Casablanca is a rough place on Mars, with traders, spies, and mercs from all nationalities and professions. When cargo goes missing, the chase leads to the wilds and ancient ruins. Venusian ape-men, tentacled beasts, robo-men invaders – why is it never easy? In the early 20th century, the scientific breakthroughs of Tesla, Einstein and Tsiolkovsky made space flight possible. In 1930s, the rag-tag crew of the Blackjack will take any job to keep fuel in the tanks. Sling on your rocket-pack and have your robot Huckleberry plot the course. Roleplaying and humor emphasized in a space-faring pulp action, alternate history pulpy retro-sci-fi space opera planetary romance where Buck Rogers meets Firefly. General Audience
6481 Caverna: The Cave Farmers Norman Leon 7 No XP/Simple Saturday 2 PM 7 PM Caverna: The Cave Farmers is a worker-placement productivity game with a focus on farming and mining. You’re the leader of a Dwarven Family that lives in a cave in the mountains. You begin with a farmer and spouse, and each member of the Family represents an action the player can take per turn. Together, cultivate the forest in front of your cave and dig deeper into the mountain. Furnish your cave as dwellings for your offspring, as well as working spaces for small enterprises. It’s up to you how much ore to mine. You need ore to forge weapons that allow you to go on expeditions to gain additional actions and items. While digging through the mountain, you may come across water sources and discover ruby mines that increase your wealth. Next to your cave, increase your wealth further with agriculture. Cull the forest to sow fields and fence in pastures to hold your farm animals. Expand your
6483 Evolution Dave Morris 8 No XP/Average Saturday 2 PM 4 PM Evolution board game by NorthStar. Create species to survive predators, starvation, heat, and cold. Use claws and shells, brains and wings, in a never ending competition of adaptation. Will you be swarms of burrowing mice, packs of flying Tyrannosaures? I’ll have both Climate and Flight expansions, and the plants add-on, and players can choose which version to use. General Audience
6487 Gamma World: Albequerque Nuked Mex John Jamieson 6 No XP/Simple Saturday 2 PM 6 PM Searching for a fabled Ancient city, your band of mutants and machines struggle through the Nuked Mex desert. Ahead, a gleam beckons the promised of water and shelter. Email jamiesonmediaworks@gmail.com for updates. General Audience
6488 Pathfinder RPG: The Orphan’s Hand Pt. 1 Landon Bellavia 6 Some XP/Average Saturday 2 PM 6 PM This Pathfinder RPG scenario is the first of two parts in The Orphan’s Hand adventure. Player characters have answered a poster from the captain of the city guard: Wanted: Heroes of a stalwart & perceptive nature to investigate & terminate the loathsome & illegal desecration of the bodies of the city’s dead. Payment for success will be made from the Duke’s treasury, and writs shall be issued for the rights to any property seized from the perpetrators by those answering this advertisement. Those interested should report to the Hall of Justice two hours after noon on Moonday, with swords sharpened and wands polished. May the Gods bless those who serve. This event is sponsored by the Open Gaming Store. Players will receive discount coupons good at the Open Gaming Store booth in the exhibitor hall and online. General Audience
6496 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Saturday 2 PM 6 PM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6501 Astonishing Sorcerers & Swordsmen of Hyperborea: The Lichway Adam Muszkiewicz 8 No XP/Average Saturday 2 PM 6 PM A maddening sound haunts the Lichway, the forgotten paths of the dead below the city of Khromarium, laden with treasures unclaimed since the Green Death. What fresh terrors await you in its depths? This scenario re-envisions a classic adventure from the dawn of gaming under the red sun of Hyperborea., General Audience
6506 Ubiquity: Hollow Earth Expedition: Wasteland Blooms (Mars) Keith Scherer 8 No XP/Simple Saturday 2 PM 4 PM An introduction to the Ubiquity system & Exile Game Studio’s latest creation in the Hollow Earth Expedition: Revelations of Mars. Character sheets and all materials required to play will be supplied. General Audience
6519 Star Trek Adventures: The Rescue at Xerxes IV Troy Mepyans 6 No XP/Average Saturday 2 PM 6 PM Your runabout trip to Narendrea Station to take your assignment on board the USS Venture has turned out to be more eventful than you anticipated. You have received a distress signal from Xerxes IV, an uninhabited Class M planet containing no sentient life except for a Federation science team. The distress signal offers no information except that the science team stationed there is in immediate danger. General Audience
6527 Blades in the Dark: Hull on the Gaddoc Express Whitney Mattson 4 No XP/Average Saturday 2 PM 5 PM The Imperial Electro-Trains always run on time, but the Gaddoc Express hides a secret cargo… Play the Smugglers moving the sealed crate past the Rail Jacks, or the Strange Cult ready to reclaim their beloved relic. In John Harper’s Blades in the Dark, you play the scoundrels trying for desperate scours on the skin of their teeth on the streets of Duskvol. Adults Only
6544 FATE Core: The Han Cluster: What to do with the Shok? Tracy Sizemore (ConTessa) 5 No XP/Simple Saturday 2 PM 6 PM You are a specialized but capable team sent to investigate the unique colony of AI mining machines that have inhabited a restricted critical resource planet for the last two centuries. The Shok, as they are called, have been acting strangely and as a result, are threatening the supply of the essential Crystum needed to power all hyperdrive technology. The situation is precarious, and it is your job to brave the inhospitable environment, investigate the situation, and ultimately determine “What to do with the Shok�. This is a new sci-fi adventure of intrigue, investigation, and danger set in my own imagined human future: The Han Cluster. We use the FATE Core ruleset, along with a few setting rules. Pregenerated characters are provided. This adventure is suitable for players of ages 13+. No experience with Fate is necessary. General Audience
6572 Twilight 2000 (1st Edition): Shadows Over Glasglow 6 No XP/Average Saturday 2 PM 6 PM For five years, the armies of the world have fought back and forth across Europe. Thee years ago, the missiles started flying. And the world has never been the same. Twilight: 2000 is set in a post-holocaust environment, but the characters are modern soldiers thrown on-to their own resources by the gradual break-down of command. Glasglow Scotland was hit-hard, maintaining missile silos for NATO forces. For years, it’s been a hell-hole shrouded in a thick noxious belt of radiation killing anyone who entered or worse. However; when a song breaks through the air-waves towards main-land Europe along-side signals for rescue, a group of allied forces are sent to investigate. Adults Only
6578 Call of Cthulhu 7th Edition: Canis Mysterium Mike Caldwell (We Hate Bards) 5 No XP/Simple Saturday 2 PM 6 PM Constable Clark of Coldwater Falls, was desperate. He’d been in touch with every sanatorium and hospital from New York to Boston and there’s not an empty bed to be found. He’s holding a man in his jail exhibiting some rather… extraordinary behaviors. The man attacked a young girl before he was discovered. He was found… well.. gnawing on part of her leg! General Audience
6581 D20 Modern: Grim Dark Power Rangers Ben Curtis (We Hate Bards) 6 No XP/Simple Saturday 2 PM 6 PM In honor of the new Power Rangers Movie that came out this year, this game takes us back to the series that started it all. Play as the original youths as they use their Mighty Morphin powers to fight against Rita and her evil minions, in a much darker take on the original series. And yes, there will be Zords . . . . General Audience
6584 Dresden Files FATE: So You Want To Make A FATE Character? Luke Zondervan (We Hate Bards) 8 No XP/Simple Saturday 2 PM 6 PM Curious about FATE? Love the Dresden Files? Learn how to make a character using the Dresden Files FATE ruleset! Characters may be used in the next slot! General Audience
6589 Call Of Cthulhu: Cthulhu Classics Michael Miller (We Hate Bards) 9 Some XP/Simple Saturday 2 PM 6 PM Tsathogghua’s curse awaits the unwelcomed investigators of the occult and unknown. What grim secrets lurk on the sterile Greenland icecap? General Audience
6596 Pathfinder: Dwarfs and Forts: We Dug Too Deep Ryan Veneklase (We Hate Bards) 6 No XP/Simple Saturday 2 PM 6 PM As a dwarf, you are a master builder. You’re not so good at other things. Can you survive against your friends, Family, and kind? Let alone random foes, enemies and worse…! Digging too deep! General Audience
6600 Big Bad Overlord Mauro DeCillis 6 No XP/Simple Saturday 2 PM 4 PM Big Bad Overlord is a card and dice game for 4-6 players in which you take on the role of a mighty Lord of Darkness, fighting with other sinister beings for control of the world. Players gather evil minions, hunt for great artifacts of power, and fend off the occasional do-gooder bent on saving the world. Capture your enemies’ minions with Mind Control, shatter their troops with mighty blasts of Magic, or just hack and slash your way to the top! Family Friendly
6611 The Quiet Year Jason Sonk 4 No XP/Simple Saturday 2 PM 4 PM The Quiet Year is a map game. You define the struggles of a post-apocalyptic community and attempt to build something good within the quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. General Audience
6612 Dungeons and Dragons 3.5e: Slay the Summoner Gamers of the Great Lakes 5 No XP/Simple Saturday 2 PM 6 PM A group of adventurers descends upon an evil summoner who has been terrorizing the local village with his conjuration magic. This 3.5 edition adventure starts with players choosing pre-made characters (all core classes available) then descending into the catacombs to face the summoner’s magic. This is a horde-type battle where players will attempt to hold off summoned foes and try to stay alive long enough to slay the summoner. General Audience
6689 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM General Audience
6690 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Saturday 2 PM 7 PM General Audience
6691 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM General Audience
6692 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Saturday 2 PM 7 PM General Audience
6693 Pathfinder RPG: Pathfinder Society #5-15 Destiny of Sands Part 2: Seeker’s Folly Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize? “Race to Seeker’s Folly” is the second scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5–12: Destiny of the Sands—Part 1: A Bitter Bargain and is followed by Pathfinder Society Scenario #5–16: Destiny of the Sands—Part 3: Sanctum of the Sages. All three chapters are intended to be played in order. Content in “Race to Seeker’s Folly” also contributes directly to the ongoing storyline of the Osirion faction. General Audience
6694 Pathfinder RPG: Pathfinder Society #9-01 The Cost of Enlightenment Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult’s discovery. General Audience
6695 Pathfinder RPG: Pathfinder Society #9-02 A Case of Missing Persons Pathfinder Society 6 Some XP/Average Saturday 2 PM 7 PM When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It’s since become apparent that the officials didn’t leave; they were abducted, and the captors’ trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they’ll uncover a secret that has long plagued the town. Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty’s Edge faction. General Audience
6696 Pathfinder RPG: Pathfinder Society #9-03 On the Border of War Pathfinder Society 6 Some XP/Average Saturday 2 PM 7 PM Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township’s baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of peacekeeping, the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society has yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles are as likely to see the PCs as pawns as mediators. General Audience
6697 Pathfinder RPG: Pathfinder Society #6-11 The Slave Master’s Mirror Pathfinder Society 6 Some XP/Average Saturday 2 PM 7 PM An elusive enemy of the Society has launched a campaign of espionage and intrigue from Stonespine Island, the homeport of the infamous Okeno pirates. The Society must sneak a team of agents through one of the largest slave markets on the Inner Sea and track the slippery mastermind to her base if they are to successfully capture the villain, and Venture-Captain Ambrus Valsin has just the team of Pathfinders in mind for the task. Can the PCs defeat this remote slave ring without becoming slaves themselves? Content in “The Slave Master’s Mirror” also contributes directly to the ongoing storylines of the Liberty’s Edge and Silver Crusade factions. General Audience
6698 Pathfinder RPG: Pathfinder Society #0-01 Silent Tide Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night’s tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom’s utter oblivion. Levels 1-5 General Audience
6699 Pathfinder RPG: Pathfinder Society #8-20 Torrents’ Last Will Pathfinder Society 6 Lots XP/Complex Saturday 2 PM 7 PM On the Plane of Water, familiar sights grow on impossible scales, from monumental swaths of kelp to utterly titanic sea creatures. The Society has traced a powerful relic to a tremendous shell adrift within a miles-wide swarm of giant jellyfish, and with the help of new allies, the PCs might recover it. They had best beware, though, for the Plane of Water is home to sahuagin and worse that are not eager to welcome intruders. Content in Torrent’s Last Will also contributes directly to the ongoing storyline of the Dark Archive faction. General Audience
6700 Pathfinder RPG: Pathfinder Society #8-07 From the Tome of Rigtheous Repose Pathfinder Society 6 Some XP/Average Saturday 2 PM 7 PM When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the Family heirlooms they carried to battle. From the Tome of Righteous Repose is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history. General Audience
6701 Pathfinder RPG: Pathfinder Society #8-22 Wrath of the Fleshwarped Queen Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia’s Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan’s expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin’s history before the Shoanti lose faith in them and take matters into their own hands. General Audience
6702 Pathfinder RPG: Pathfinder Society #5-25 Vengeance at Sundered Crag Pathfinder Society 6 Lots XP/Complex Saturday 2 PM 7 PM Two foes of the Pathfinder Society race toward the dwarven Sky Citadel Jormurdun, aiming to snatch away the Pathfinders’ prize. The Society dispatches its best agents to intercept the duo. Can the PCs prevent their enemies from ruining the expedition and put an end to the threat posed by these villains? Content in “Vengeance at Sundered Crag” also contributes directly to the ongoing storyline of the Grand Lodge faction. General Audience
6703 Pathfinder RPG: Pathfinder Society #8-25 Unleashing the Untouchable Pathfinder Society 6 Lots XP/Complex Saturday 2 PM 7 PM The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving. General Audience
6704 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6705 Starfinder RPG: Starfinder Society #1-01 The Commencement Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society’s history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society’s leading factions. With the events of the Scoured Stars Incident still fresh in everyone’s memory, there’s plenty that needs doing to set the Society back on track. The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. General Audience
6706 Starfinder RPG: Starfinder Society #1-03 Yesteryear’s Truth Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM A Starfinder expedition’s dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Content in Yesteryear’s Truth also contributes to the ongoing goals of the Wayfinders faction. General Audience
6707 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM General Audience
6708 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM General Audience
6709 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6710 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6780 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 2 PM 4 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6784 G.A.U.R.D.S.: Shattered Crown Lee Gaddies 4 No XP/Average Saturday 2 PM 3 PM WWI takes a weird twist as abandoned martian technology is incorporated into each nation’s weapons systems. Fast, Fun & Furious gaming on a realistic terrain that includes trenches and towns. Play for the Germans or the British in a skirmish battle that’s easy to learn! General Audience
6791 Warhammer 40K: Hunt for Red-Ork-Tober Mini Team 8 No XP/Simple Saturday 2 PM 5 PM Games Workshop’s Warhammer 40K 8th Edition. An Oak Submarine is in dry dock. The Space Marines have one mission: capture or destroy this Ork monstrosity to make final victory on this world possible. General Audience
6798 DropFleet Commander: Learn to Play DropFleet Commander Mini Team 8 No XP/Simple Saturday 2 PM 4 PM Four factions contest drop zones to take over worlds. The ships of the fleet need to secure the landing zone and get their drop ships on the ground. Ships of each faction are very different, offering a wide range of tactical challenges. We will provide all the materials you need to play and teach you the rules. Then you can fight a small fleet battle and see if you can secure the drop zone. General Audience
6804 D&D: The Monster Among Us Herb Diehr 6 No XP/Simple Saturday 2 PM 4 PM A monster has been plaguing a small village every night for a week. A person a night is gone. Seems to be a random person. No sign of a fight; just… gone! Find the fiend doing this and rid the village of the menace. The local governor orders you! A parent of any child must stay. So, 3 kids of different families, 3 parents. Parents may also play. Family Friendly
6853 Cthulu Wars Ariel Celeste (ConTessa) 4 No XP/Average Saturday 2 PM 4 PM The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror, with the bonus of high-quality monster figures to make the end of the world even more fun. Cthulhu Wars is a fast-moving strategy game about the end of the world. You take part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of the other factions, such as the slither hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Earn and cast spells and summon monsters unique to your own Faction. Each Faction is strikingly different in tactics and techniques. A strategy that works for the Black Goat will be ineffective for the Crawling Chaos. The game is for 2-4 players, and up to 8 with the expansions. Each Faction has multiple unique strategies for winning, so Cthulhu Wars has incredible depth and replay value. General Audience
6900 Trekking the National Parks Mark Kloha (Amorphous Blob) 6 No XP/Simple Saturday 2 PM 4 PM Trekking the National Parks is a spirited Family board game that lets players visit America’s National Parks in a fun and competitive way. Players compete for points by visiting national parks, claiming park cards and collecting bonus stones. Travel across the country and trek the trails that define our nation’s most valuable public resource – the National Parks!! General Audience
6943 Valdora Chrissy Zimmerman (Oakland County Gamers) 5 No XP/Simple Saturday 2 PM 4 PM Hidden far away from our time lies a valley of unimaginable riches. Drawn by the lure of gold, silver, and precious jewels, adventurers from all over the world soon find their way there. While some of them still carefully choose commissions and provisions, others quickly rush off to bring valuable gems back to their patrons. But those who wish for fame and fortune will have to be cleverer than their opponents! Family Friendly
6949 Quadropolis Andrew McAlister (Oakland County Gamers) 4 No XP/Simple Saturday 2 PM 4 PM The game lasts four rounds, and in each round players first lay out tiles for the appropriate round at random on a 5×5 grid. Each player has four architects numbered 1-4 and on a turn, a player places an architect next to a row or column in the grid, claims the tile that’s as far in as the number of the architect placed (e.g., the fourth tile in for architect #4), places that tile in the appropriately numbered row or column on the player’s 4×4 city board, then claims any resources associated with the tile (inhabitants or energy). Family Friendly
6956 Open gaming Will Niebling 16 No XP/Simple Saturday 2 PM 4 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6962 FFG Star Wars: Kaellis’ Heroes Jason Marker 6 No XP/Average Saturday 2 PM 6 PM During a long, bloody fight on the planet Fiori III, Rebel soldiers discover evidence that a huge stockpile of cash, weapons, and materiel is under guard in a town well behind the Imperial lines. Rebel forces on Fiori III, and throughout the entire sector, desperately need those supplies. If the Rebels can retrieve the stockpile and get it off planet, they’ll be lauded as heroes. All they need to do is cross a couple hundred kilometers of hostile, heavily patrolled territory to do it. Join game designer and Star Wars writer Jason Marker for four hours of explosive Star Wars action. General Audience
6963 Firefly the Board Game Jeff Beeler 8 No XP/Average Saturday 2 PM 6 PM Firefly the Board Game allows the players to buy, crew and equip a spaceship and carry out various contracts legal and illegal and moral and immoral. Can you pay off your mortgage without running into Reavers? Better practice your Crazy Ivan turns! General Audience
6168 Sagrada Nicholas Baker 4 No XP/Average Saturday 3 PM 4 PM Try and build the most beautiful stained glass window in the Sagrada Familia., Players will be placing dice to represent stained glass, while replicating different patterns on their board. General Audience
6257 Cerberus Engine: Cryptozoic chaos Mason Whitlark 5 No XP/Simple Saturday 3 PM 6 PM Get ready for Cryptozoic deckbuilding chaos as numerous sets from across their library get jammed together for ultimate fun. You might see Ryu facing off against the Balrog. Maybe Superman will get some aide from Frodo. Sets to be used will be chosen at random from among most of Cryptozoic’s library. Multiple games can/may be played during this slot. General Audience
6273 Smite: Unpublished Prototype: Smite Matthew Arnold 4 No XP/Average Saturday 3 PM 5 PM Smite is a fast-paced wargame using no dice. Players resolve conflicts by drawing from their own bags of Discs. Smite is a fast-paced wargame using no dice. Players resolve conflicts by drawing from their own bags of Discs. Smite is a game of deciding which conflicts to win and which to lose. War Discs have a distinct shape you can feel in your bag, so you can choose to pull one to attempt to win a fight. (War Discs are uniquely numbered to break ties.) Or, concede the conflict by drawing a Wealth or Politics Disc to strengthen your collection of discs. When you are too weak to win, choose when and where to fight, to force your opponents to squander their strength on the rewards which they need the least. When losing to an opponent would benefit them too much, bide your time by fighting with a non-player character, The Rabble. To win, collect the most Discs, and get the majority of forces in Territories containing the most Discs. Download the free Print-And-Play: https://drive.google.com/drive/folders/0B067XOwv6HW7TWJGVHFIZGMwcEk?usp=sharing General Audience
6347 Ethnos TSA Games 6 No XP/Average Saturday 3 PM 5 PM Ethnos is a land of fantasy creatures, each with unique abilities. You’ll collect bands of these creatures, either by tribe or regional color, and send them off into the countryside to help you gain control of the six regions of Ethnos. Designed by Paolo Mori (Libertalia), Ethnos is easy to learn, fast-playing, and above all, fun! General Audience
6387 Cosmic Encounter (Eon) Norm Meluch 6 No XP/Average Saturday 3 PM 5 PM CE players each represent an alien race that is seeking to spread themselves from their home system of planets onto five foreign worlds. To accomplish the goal, each race makes challenges against other players’ worlds, and often enlist the aid of other interested players to attack or defend. The challenge is that each alien race has a special power giving them a unique way to bend or outright break some rule in the game. Using strategy, alliance building, brute force, and some luck, each alien race works to achieve the elusive five foreign bases. Shared victories are possible. This event will use the 1978 version of the game published by Eon. General Audience
6416 Puffing Billy: China Rails/Russia Rails Puffing Billy Team 12 No XP/Simple Saturday 3 PM 6 PM Category 2. General Audience
6419 Puffing Billy: Spike Puffing Billy Team 12 No XP/Simple Saturday 3 PM 6 PM Category 4. General Audience
6426 Puffing Billy: 18XX PotLuck Puffing Billy Team 12 No XP/Simple Saturday 3 PM 6 PM Category 3. General Audience
6427 Puffing Billy: Streetcar Puffing Billy Team 12 No XP/Simple Saturday 3 PM 6 PM Category 4. General Audience
6757 Dixit : Dixit Meri Orosz 6 No XP/Simple Saturday 3 PM 5 PM Players choose cards that match the title given by the storyteller. Players then go on to try to guess which card the storyteller’ played. Family Friendly
6785 G.A.U.R.D.S.: Shattered Crown Lee Gaddies 4 No XP/Average Saturday 3 PM 4 PM WWI takes a weird twist as abandoned martian technology is incorporated into each nation’s weapons systems. Fast, Fun & Furious gaming on a realistic terrain that includes trenches and towns. Play for the Germans or the British in a skirmish battle that’s easy to learn! General Audience
6095 13th Age: Shadow Port Pt.4: The Golden Blade & The Kraken Jeff Croff 6 No XP/Simple Saturday 4 PM 6 PM The characters are in debt to the Prince of Shadows and they must work it off by completing several tasks in the city of Shadow Port. 2nd Level adventure. Pregens available or bring your own. Debts and obligations make things a little difficult as the party navigates Shadow Port, a city built on secrets, intrigue and skullduggery. General Audience
6107 Kaiju! (beta playtest) Owen McCauley 3 No XP/Simple Saturday 4 PM 6 PM In this prototype game, to play as one of four factions, Mecha, Monster, Scientists, or Soldiers, to either defend the city or destroy it. General Audience
6170 Cottage Garden Nicholas Baker 4 No XP/Average Saturday 4 PM 6 PM Plant your best gardens by placing tetris like pieces on your boards. Players pick from a central market that changes. Finish and score a garden, getting a new one. You can fill holes with cats! By the designer of Patchwork, think of Cottage Garden as Patchwork’s chill cousin. Family Friendly
6220 Lords of Waterdeep Mark Brehob 10 No XP/Simple Saturday 4 PM 6 PM A D&D themed worker placement game. Very easy to play and perhaps one of the purest worker placement games on the market. General Audience
6372 Forbidden Island Trisha Kloha (Amorphous Blob) 4 No XP/Simple Saturday 4 PM 6 PM Dare to Discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! General Audience
6469 Century: Spice Road Marcia Pettit 5 No XP/Simple Saturday 4 PM 5 PM Introducing Century: Spice Road, the first in a series of exciting and wonderfully addictive stand-alone, mixable games. This title is set in the 15th century and depicts the major trading systems and routes of the era., While quick and easy to learn, the century trilogy will fully engage even the most strategic players. Discover the beauties of the spice trading road and its colorful markets with the amazing artwork by international renowned artist Fernanda Suárez. Wrap your mind around simple and pure game mechanics combined with a touch of deck-building system that lead to endless strategies and decisions. Century Spice road is truly an outstanding game. One you will play over and over and…over again! General Audience
6507 Ubiquity: From the Case Files of Manhunters Inc. – The Dragon Circle Keith Scherer 8 No XP/Simple Saturday 4 PM 6 PM A modern era, super-hero game powered by the Ubiquity system. Play a member of the mystic Dragon Circle on their 1st mission. Character sheets and all materials required to play will be supplied. General Audience
6540 Lamentations of the Flame Princess: Tower of the Stargazer Bardaree Bryant (ConTessa) 6 No XP/Simple Saturday 4 PM 12 AM Legends tell of a wizard so arrogant that he felt the entire sky was naught but a lens for him to view the stars. So great was the hubris and defiance of this man that the gods smote him with the power of storm and fire. Oh did the wizard laugh at such a pathetic gesture. He did not fear the gods, for he drew his knowledge from something greater. Something darker. The legend of this wizard grew, first whispered by men in fear, and later in awe. The wizard, they said, attacked the gods just as they had attacked him. And his joy only grew as the land around him died. But then there was no more news. No more talk. Something had finally brought the wizard low, for though the sky still blazed down on him and his abode, he no longer blazed back. And now you’re going to walk right through this wizard’s front door. Note: This is a LotFP module, & thus is both gorey & lethal. Adults Only
6601 Big Bad Overlord Mauro DeCillis 6 No XP/Simple Saturday 4 PM 6 PM Big Bad Overlord is a card and dice game for 4-6 players in which you take on the role of a mighty Lord of Darkness, fighting with other sinister beings for control of the world. Players gather evil minions, hunt for great artifacts of power, and fend off the occasional do-gooder bent on saving the world. Capture your enemies’ minions with Mind Control, shatter their troops with mighty blasts of Magic, or just hack and slash your way to the top! Family Friendly
6764 Mechs vs. Minions Bryan Snell 4 No XP/Simple Saturday 4 PM 6 PM Set in the world of Runeterra, players take on the roles of four intrepid Yordles– Corki, Tristana, Heimerdinger, and Ziggs– who must join forces and pilot their newly-crafted mechs against an army of marauding minions. With modular boards, programmatic command lines, and a story-driven campaign, each mission will be unique, putting your teamwork, programming, and piloting skills to the test. General Audience
6781 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 4 PM 6 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6786 G.A.U.R.D.S.: Shattered Crown Lee Gaddies 4 No XP/Average Saturday 4 PM 5 PM WWI takes a weird twist as abandoned martian technology is incorporated into each nation’s weapons systems. Fast, Fun & Furious gaming on a realistic terrain that includes trenches and towns. Play for the Germans or the British in a skirmish battle that’s easy to learn! General Audience
6901 Road Kill Rally Mark Kloha (Amorphous Blob) 6 No XP/Simple Saturday 4 PM 6 PM As a driver in the Road-Kill Rally, you are racing against opponents eager to destroy you with guns, rockets, and flame throwers. But the big points come from scoring pedestrians: running them over or blasting them out of the road. After all, you have three billion viewers to satisfy. Adults Only
6944 Castles of Mad King Ludwig Chrissy Zimmerman (Oakland County Gamers) 4 No XP/Simple Saturday 4 PM 6 PM This is a tile laying game where each player is building a castle. Placing room tiles will earn the players points based on the room it is and what it is next to, so careful planning is rewarded. Family Friendly
6957 Open gaming Will Niebling 16 No XP/Simple Saturday 4 PM 6 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6204 G.A.U.R.D.S.: Shattered Crown Susan Howes 4 No XP/Average Saturday 5 PM 6 PM WWI takes a weird twist as abandoned Martian technology is incorporated into each nation’s weapons systems. Fast, Fun & Furious gaming on a realistic terrain that includes trenches and towns. Play for the Germans or the British in a skirmish battle that’s easy to learn! General Audience
6360 Not Alone TSA Games 6 No XP/Average Saturday 5 PM 6 PM You are a member of an intergalactic expedition shipwrecked on a mysterious planet called Artemia., Your team sets out to explore the planet while waiting for rescue, but you are not alone! In this asymmetric card game, one player acts as the Creature – who hunts the shipwreck survivors while the rest work together to explore the planet and survive until help arrives. A high stakes game of hide-and-seek, where using your wits is the key to staying alive! General Audience
6778 Infinity by Corvus Belli: Bootcamp Joshua Linde 4 No XP/Average Saturday 5 PM 7 PM Come join Warcor Josh and learn to play the exciting 28mm sci-fi Miniature skirmish game Infinity. All models provided. Learn the basics of the game. Have some experience? Come hone your skills. General Audience
6948 Five Tribes Andrew McAlister (Oakland County Gamers) 4 No XP/Simple Saturday 5 PM 7 PM Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala., The old sultan just died, and control of Naqala is up for grabs! The oracles foretold strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours! Family Friendly
6401 Puffing Billy: British Rails/India Rails Puffing Billy Team 12 No XP/Simple Saturday 6 PM 9 PM Category 2. General Audience
6413 Puffing Billy: Silverton Puffing Billy Team 12 No XP/Simple Saturday 6 PM 9 PM Category 8. General Audience
6422 Puffing Billy: Union Pacific Puffing Billy Team 12 No XP/Simple Saturday 6 PM 9 PM Category 4. General Audience
6428 Puffing Billy: PotLuck PBT Puffing Billy Team 12 No XP/Simple Saturday 6 PM 9 PM Category 6. General Audience
6430 Puffing Billy: 18XX Finals Puffing Billy Team 0 No XP/Simple Saturday 6 PM 9 PM Category 3. By invitation only. General Audience
6551 Dungeon Crawl Classics: The Emerald Enchanter Bailey Nichols (ConTessa) 8 No XP/Average Saturday 6 PM 12 AM This level 2 DCC adventure is a good, old fashioned dungeon crawl. Explore the Emerald Enchanter’s keep, discover his strange expiriments and enigmatic machinery, save your fellow villagers and, if you’re lucky, escape with treasures beyond your imagination. General Audience
6782 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 6 PM 8 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6793 DropZone Commander: Learn to Play DropZone Commander Mini Team 8 No XP/Simple Saturday 6 PM 8 PM In the urban areas in the near future, an invasion is happening. Landers, tanks, ATV, and aliens mix it up, destroying the buildings and trying to take complete control of the city. We will provide all the materials and teach you to play, then you can play a small game. General Audience
6111 Paragraph System: Merlinspawn David Vandenabeele 5 No XP/Average Saturday 7 PM 12 AM Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift – or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few mundane adventurers, a handful of magicians with various specialties, a pair of mediums – each with their own relationship with the spirits of the dead, and a few scientists – an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only
6137 Green Couch Games: Best Tree House Ever Paula Tuttle 4 No XP/Simple Saturday 7 PM 8 PM Who hasn’t dreamed of building the best treehouse in the world? Now it’s time to live that dream! In Best Treehouse Ever, players compete to build their best treehouse, outfitting their treehouse with cool rooms, while also making sure that their tree doesn’t tip over and that their rooms are more impressive than all of their friends’ rooms at the end of the game. Building takes place over three weeks/rounds, and in each round, players use card drafting and spatial reasoning to add five new rooms to their treehouse. Players must pay attention to the other treehouses being built since they take turns determining which types of rooms score for everyone at the end of each round. At the end of the third week, the winner is the player with the best treehouse ever! Family Friendly
6171 Dune Eric McGlohon 6 No XP/Average Saturday 7 PM 11 PM Set thousands of years in the future, Dune the boardgame is based on the Frank Herbert novels about an arid planet at the heart of the human space empire’s political machinations. Designed by the creators at Eon of Cosmic Encounter fame, some contend that the game can best be described as Cosmic Encounter set within the Dune universe, but the two games bear little in common in the actual mechanics or goals they’re just both set in space. Like Cosmic Encounter, it is a game that generates a lot of player interaction through negotiation and bluffing, but that can be said of numerous unrelated games. Players each take the role of one of the factions attempting to control Dune. Each faction has special powers that overlook certain rules in the game. Each turn players move about the map attempting to pick up valuable spice while dealing with giant sandworms, deadly storms, and other players’ military forces. A delicate political balance is formed amongst the factions to prevent any one side from becoming too strong. When a challenge is made in a territory, combat takes the form of hidden bids with additional treachery cards to further the uncertainty. The game concludes when one faction (or two allied factions) is able to control a certain number of strongholds on the planet. General Audience
6233 Food Chain Magnate: You Deserve A Break Today! Stewart Tame 4 No XP/Complex Saturday 7 PM 12 AM Open restaurants, feed hungry customers, and expand your chain. Don’t forget to advertise! Enjoy deep gameplay and diceless gaming, and play with cool burger and pizza slice shaped meeples. Rules will be taught. General Audience
6285 Dungeons & Dragons 3.5: Mertwig’s Enigma of Steel Alex Kreder (Amorphous Blob) 6 Some XP/Average Saturday 7 PM 11 PM Do you dare take on the All Powerful Wizard Mertwig in his floating castle? Many have tried, none have returned. 14th Level, Combat & Puzzle Oriented General Audience
6353 Concordia TSA Games 5 No XP/Average Saturday 7 PM 10 PM A Mac Gerdts classic, Concordia is a strategy game of economic development in Roman times. You’ll send your settlers by land and by sea to build trading houses, which allow you to produce, gather and trade various goods. Your actions are determined by your character deck; all players start with the same deck, but the decks can be upgraded and customized to fit your strategies and tactics. Often referred to as elegant� Concordia has simple gameplay but is a complex, variable and richly satisfying game that’s won many awards. General Audience
6370 Munchkin: Holiday Surprise Trisha Kloha (Amorphous Blob) 6 No XP/Simple Saturday 7 PM 9 PM Munchkin Holiday, Surprise includes all the cards from Waiting for Santa, Santa’s Revenge, Reindeer Games and Naughty & Nice because of course the holidays are all about bashing monsters and taking their stuff.. Adults Only
6548 The Free Wolves: The Temple of the Crystal Staff Emily Danvers (ConTessa) 4 No XP/Simple Saturday 7 PM 11 PM The year is 1942. Almost no one knows that the paranormal is real… At least, you thought that was the case. Word has gotten around the werewolf community that the Nazis are breaking open tombs, looking for ancient artifacts of great power that could tip the war in their favor. Because really, who else would be digging up artifacts of great power? You’ve been tasked with diving into one of these tombs and securing the artifact before the Reich can claim it for their own. Unlike The Free Wolves: The Resistance, Temple of the Crystal Staff won’t focus as much on LGBT issues and race, though diverse characters are still strongly encouraged. This is meant to be simply a fun dungeon dive instead of the heavier themes in The Resistance. General Audience
6560 Eclipse Phase 2nd Edition: Adrift Adam Franti 5 No XP/Average Saturday 7 PM 11 PM A high-tech ship is found in orbit of a nondescript asteroid in the main belt. No signs of life are detected, and the ship’s presence is mysterious: who would leave such an expensive and useful ship behind? Players will take the role of a scum swarm salvage crew attempting to plumb the ship’s mysteries, if they can survive what still lurks on board… This is a beta test of the upcoming 2nd Edition of Eclipse Phase. All materials, including characters, are provided. General Audience
6585 Dresden Files FATE: Fallen Winter Luke Zondervan (We Hate Bards) 8 No XP/Simple Saturday 7 PM 11 PM The Better Future Group Grand Rapids Division is back! Giant chicken tracks, horrendous moose howls, and things from beyond, Oh My! Who knows what thrills and turns await us this year? Characters made in ‘So you want to make a FATE character’ may be used here General Audience
6590 Realms of Fantasy: The Black Forest Festival of Arms Michael Miller (We Hate Bards) 9 No XP/Simple Saturday 7 PM 11 PM It’s that time of year again. Her Majesties Royal Guard and village-masters have called for their annual battle-royal, and you have joined the rounds — to the death! A mid-level character brawl where the last player standing wins a free copy of Realms of Fantasy Sourcebook I: Wizards & Warriors. Characters will be created or provided, player choice. General Audience
6594 Call of Cthulhu 6th Edition: Cold Numbers Part 2 Cris Frank (We Hate Bards) 6 No XP/Simple Saturday 7 PM 11 PM Now with more information and the threat of horrible cataclysmic event on the horizon the investigators will have to more than run some numbers in order to stop a madman’s plan. General Audience
6597 New World of Darkness (Genius the Transgression): Operation Aurora Borealis Ryan Veneklase (We Hate Bards) 6 No XP/Simple Saturday 7 PM 11 PM Eight weeks ago the polar guidance satellites went offline. Six weeks ago their was a mutiny in Pole station. Four weeks ago a Navy Seal team was activated. They haven’t been heard from since. Five days ago the madness was heard over the radio of polar bear tracks and giant lizards. Then silence. Mad scientists are called up to investigate, you are one of them! General Audience
6761 Lamentations of the Flame Princess: The Seclusium of Orphone of the Three Visions Sarah Richardson 5 No XP/Average Saturday 7 PM 11 PM The Seclusium of Orphone of the Three Visions, in which are perils and treasures both material and obscure, may be vulnerable to incursion, as their mistress has not been seen in months … What wonders await you on this island of brooding severity and shadows? Play through an attack on a wizard’s secret hideout, generated using Vincent Baker’s toolkit for Lamentations of the Flame Princess. Pregens provided, and rules taught. Beginners welcome! All are unlikely to survive. Will you find unearthly treasures? Or will you become trapped yourself, awaiting the next foolish party to venture within… Adults Only
6808 Bolt Action: Learn to Play Bolt Action Mini Team 4 No XP/Simple Saturday 7 PM 9 PM You have heard of the movie Band of Brothers, Bolt Action will let you play with similar units of troops during World War II. Maybe you have a tank, maybe a half track, or even just a truck or a jeep, With your vehicle you will have a squad or two of troops. This tactical level game does not require thousands of miniatures, nor massive tables. It plays quickly and the rules are straight forward. We will provide everything you need to learn. General Audience
6846 Fiasco Gary Loyola (Oakland County Gamers) 5 No XP/Simple Saturday 7 PM 10 PM Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong. You’ll play ordinary people with powerful ambition and poor impulse control. It won’t go well for them, to put it mildly, and in the end it will probably all go south in a glorious fiery heap, General Audience
6905 Star Trek Catan Mark Kloha (Amorphous Blob) 4 No XP/Simple Saturday 7 PM 11 PM The many resource-rich planets within the limits of Federation territory await exploration and settlement. Build outposts and starbases to extract the resources. Using your fleet of starships, establish supply routes that enable you to bodly go further into deep space. Avoid resource shortages by trading with your opponents and Federation neighbors. If your opponents venture too far into your space, though, you might need to divert the Klingons to drive them away…because in the end, only one can be the Federation’s greatest hero! Adults Only
6913 Dungeon Crawl Classics : DCC: Symptom of the Universe Brendan LaSalle 7 Some XP/Average Saturday 7 PM 11 PM You’re no hero. You’re an adventurer; a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long dead secrets. You seek gold and glory, winning it with sword and spell. Caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them . . . “ . . . when our love will ride away into eternal skies; A Symptom of the Universe, a love that never dies.” When a hero dies, only the dream remains. Who dare seek answers in the death dream of the most dangerous man in the world? This is an experimental DCC scenario for 4th level characters. Adults Only
6934 NOVA6: The Haunting Shane Harsch 5 No XP/Simple Saturday 7 PM 11 PM You are hired to investigate an oldhouse in 1920s Boston—rumor has it that it may be haunted! Experience this classic Call of Cthulhu adventure using NOVA6’s unique approach to investigation, suspense, and action. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU General Audience
6091 Fallout: Wasteland Wanderers: The Secret of Vault 48 Paul Kemezis 8 No XP/Average Saturday 8 PM 12 AM Based on the popular Fallout series of PC and console video games, Fallout: Wasteland Wanderers is a fan-made, post-apocalyptic role-playing game that puts you and a group of players into the roles of adventurers in the aftermath of a worldwide nuclear war. Most of the Fallout franchises signature settings, creatures and weapons, including the SPECIAL character system, are preserved in a tabletop RPG setting. A party of 4-8 adventurers will explore the standalone adventure Fallout: Wasteland Wanderers – The Secret of Vault 48. Set in the milieu of the Fallout universe with accompanying lore and story line, the party will be tasked with finding one of Vault-Tec’s iconic installations somewhere in the American countryside and discovering its secret. U-Con 2017 will mark the public debut of this independent game! Adults Only
6096 13th Age: Shadow Port Pt. 5: The Big Job Jeff Croff 6 No XP/Simple Saturday 8 PM 10 PM The characters are in debt to the Prince of Shadows and they must work it off by completing several tasks in the city of Shadow Port. 2nd Level adventure. Pregens available or bring your own. Debts and obligations make things a little difficult as the party navigates Shadow Port, a city built on secrets, intrigue and skullduggery. General Audience
6104 D&D 3.5: Speaker in Dreams Pt 2 Michael Nahas 4 No XP/Simple Saturday 8 PM 11 PM A city adventure in the large town of Brindinford where a hidden power seeks to bring about a new empire. Roleplay will be encouraged and at my discretion might grant bonuses to die rolls. Level 5 pre-gen will be provided. Adults Only
6114 Delta Green/Call of Cthulhu: A Night at the Opera Dean Norman (Matinee Adventures) 6 No XP/Average Saturday 8 PM 12 AM After an extremely deadly operation in Harrisburg, Pennsylvania, A cell assigns P and the newly formed R Cell to investigate a series of gruesome murders in northwest New Jersey. Please be advised that this event is mature in nature and may not be suitable for all audiences. Mature Content (18+)
6136 Rocky Road a la Mode – Green Couch Games Paula Tuttle 4 No XP/Simple Saturday 8 PM 9 PM Get in the driver seat and feel what it’s like to live the life of a sweet treat trucker! Stock up your truck, attract customers, and serve a hefty scoop of tasty frozen delight! The best truckers get to know their customers’ favorite selections so that they can always meet demand and gain an edge over the competition in the battle to claim the hottest locations. You’ll see the business of icy entrepreneurship is no day, at the beach. Buckle up, turn on the loudspeaker, and take to the rocky road…with ice cream! Family Friendly
6143 Top Secret/S.I.: Operation: Fire Sale Walter Schirmacher 6 No XP/Average Saturday 8 PM 12 AM The Year is 1990 and you are an elite agent of the counter terrorism and law enforcement agency know as ICICLE. In Germany, NATO has more intelligence leaks than the Berlin Wall had bricks. Your job is to plug just one of them. General Audience
6146 1E AD&D: D3 Vault of the Drow Shawn Dry 6 No XP/Average Saturday 8 PM 12 AM Do you dare to confront the Dark Elves in their underworld place of power? Experience the third module of a classic Gary Gygax series during this evening session playing in the earlier sessions is not required, but you are welcome to stay all day, and enjoy the entire series. Pregens provided. General Audience
6149 Rum & Bones: Second Tide Kevin Schnell 4 No XP/Average Saturday 8 PM 10 PM Avast ye pirates! Gather your crews and set sail for adventure on the high seas in Rum & Bones: Second Tide! Based on online MOBA (Multiplayer Online Battle Arena) style games, Rum & Bones has players taking control of legendary pirate heroes, each with unique powers and abilities, as their crews fight over Davy Jones’ legendary treasure! Players each control up to five heroes at any time, moving them across the game board in an attempt to destroy various key features on their opponents’ ship, Victory is obtained by destroying enough of these features. Your heroes are not alone, however, as your crew also consists of deckhands and bosuns who, while not controlled by the player, will work on a simple AI to wreak havoc on the enemy! Of course, what would pirates be without plunder? And in Rum & Bones the most sought after treasure are Davy Jones’ mythical pieces of eight! Players amass these powerful coins during gameplay to unleash devastating abilities and attacks from their Heroes, crushing all enemies before them until only they remain! Players control teams of three to five heroes, depending on the number of players, each with various and unique powers and abilities. These Heroes are drawn from five different classes, each with their own strengths and weaknesses. General Audience
6155 7 Wonders Evans Collins 7 No XP/Average Saturday 8 PM 10 PM 7 Wonders is a card drafting game in which each player is given one of the Seven Wonders of the World. Using that wonder, he/she must develop his/her civilization through the clever use of playing cards. Players can also establish guilds in order to maximize their score at the end of the game. Family Friendly
6183 Dungeon Crawl Classics: Hole in the Sky Laura Rose Williams (ConTessa) 6 No XP/Simple Saturday 8 PM 12 AM You are 0-level peasants who are enlisted by the Lady in Blue, a mysterious figure of cosmic power, to follow an invisible bridge until you arrive at a hole in the sky…and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars you were born under, and thus change your destiny. Family Friendly
6185 Classic Battletech: King of the Hill James Peace 10 Some XP/Average Saturday 8 PM 12 AM Kill the bad guy, stab your buddy in the back, more friendships ruined than Mario Party! Join me for a Classic Battletech throw down. Take the Clanner off the hill, but watch out for your fellow players! First person standing at the top of the hill wins! General Audience
6245 T.I.M.E. Stories: Under The Mask Kelly Laughter 4 No XP/Average Saturday 8 PM 11 PM Enter the Valley of the Kings and unravel a pharaoh’s secret.?Under the Mask is the third expansion for T.I.M.E Stories, the thrilling, cooperative game of time travel, alternate realities, and unlimited discovery. This time, you and your fellow temporal agents must travel back to ancient Egypt to solve a crime that threatens to destabilize the future. Under the Mask immerses you in an age of wonder and intrigue. And, for the first time, as you explore this historical world, you’ll be able to take advantage of the instantaneous transfers permitted by your team’s Instantaneous Transfer Device!. General Audience
6270 Roborally Joseph Orosz 7 No XP/Average Saturday 8 PM 12 AM Can your robot survive the factory floor, and the other robots, to make it to the final flag first? A game of using your hand of cards to program your robot in a race around obstacles. Using original Wizard of the Coast rules. General Audience
6274 Tekumel (Bethorm): The Bequest of Kálusü hiKárodai Krista Donnelly 7 No XP/Simple Saturday 8 PM 12 AM A wealthy, reclusive scholar, Kálusü hiKárodai, died several months ago and willed the title to her estate to the Temple of Avánthe. While pleased with this bequest, your Mriyán has certain concerns and unanswered questions. It is your responsibility to put his mind at ease. This calls for research! Travel! Unsupervised time away from constricting Temple routines! General Audience
6320 D&D 5e: DDEP07-01: Peril at the Port Adventurer’s League 42 No XP/Simple Saturday 8 PM 12 AM Pirates! Dastardly ne’er-do-wells have been spotted just outside of the harbor! Not content with scratching a living off of the rich port city’s scraps, pirates are making for the city by land and sea., But Port Nyanzaru is far from defenseless pick up a yklwah, climb aboard a dinosaur, or man the wall but whatever you do, don’t let those rapscallions into the city! For 1st-10th level characters.
6332 Wasteland Express Delivery Service: Game with the Creator Jonathan Gilmour 5 No XP/Simple Saturday 8 PM 11 PM Take on the role of the half-insane drivers for the last delivery company left on earth: the Wasteland Express Delivery Service. In order to scratch out a living in this deranged universe, drivers will deliver goods and guns between the handful of settlements pockmarked throughout the hellscape that they call home and take on missions from the handful of factions still trying to hold onto the last dregs of civilization. General Audience
6389 Swords & Wizardry Light: The Lighthouse of Anan Marath James Stanton 12 No XP/Simple Saturday 8 PM 12 AM For generations the Lighthouse of Anan Marath has remained unlit, and the once bustling port of Saemish has returned to it’s roots as a small fishing village. Now the town council wants to once again reopen the Lighthouse – ravaged in the past by cultists of the demon of the sea, Dagon. A group of hearty adventurers is assembled in town to traverse the ancient bridge to the Lighthouse and once again bring light and commerce to the beleaguered town. General Audience
6447 Captain Sonar Bryan Snell 8 No XP/Simple Saturday 8 PM 9 PM In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer. General Audience
6463 Dungeon Crawl Classics/Hubris: Xordial The Prime Hymenoptera Wants You Donn Stroud 6 No XP/Simple Saturday 8 PM 12 AM The beehives stand empty, crops are not getting pollinated, farm animals are disappearing, and some of the villagers are walking around listless and confused. This adventure is set in Hubris and uses DCC RPG rules. General Audience
6472 NOVA6: Charlie’s Chocolate Factory Ryan O’Grady 5 No XP/Simple Saturday 8 PM 12 AM It has been 50 years since Charlie Bucket inherited Willy Wonka’s Chocolate Factory, and he has invited back all of the children for a reunion. How sweet. Right? Come experience a new twisted on this classic story with NOVA6. (http://www.legendsmiths.com/nova6) Adults Only
6484 Game of Thrones: Winter is Here Dave Morris 5 Some XP/Complex Saturday 8 PM 12 AM Try your hand at intrigue and war! Can you unite the realm before the Night King breaches the Wall? 2nd edition board game, using the Targaryen expansion house cards. Adults Only
6489 Pathfinder RPG: The Orphan’s Hand Pt. 2 Landon Bellavia 6 Some XP/Average Saturday 8 PM 12 AM This Pathfinder RPG scenario is the second of two parts in The Orphan’s Hand adventure. See the description for Part 1. Priority seating for those continuing from Part 1. New players may join as space permits. Having uncovered the secret of the orphan’s hand and the reason for recent grave desecrations in the city, the heroes seek to purge a growing evil from a nearby monastery, and root out the filth that festers within the city itself. This event is sponsored by the Open Gaming Store. Players will receive discount coupons good at the Open Gaming Store, which has a booth in the exhibitor hall and online. General Audience
6491 Gamma World: Mutant Moonfall John Jamieson 6 No XP/Simple Saturday 8 PM 12 AM The Moon, 24th Century, after the apocalypse that destroyed a transhuman civilization and threw the world into chaos. Civilization survived here, and your journey here is only part of the story. You still need to make a living, and in this case it means buying oxygen. So when a job to explore an Ancient science outpost rumored to by haunted is offered, well, it’s a living. Can your mutants, sentient beasts, smart plants, humans, and synthetics survive? Adults Only
6497 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Saturday 8 PM 12 AM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6515 Uncharted Worlds: Into the Black Angela Murray 6 No XP/Simple Saturday 8 PM 12 AM You’ve got your skills, your wit, and the ship you and your team fly through the empty darkness between planets. So what if the strange object you picked up on that last planet is humming with a weird energy and people are shooting at you to try and take it away. This is just any other Thursday, right? Uncharted Worlds is a Powered by the Apocalypse game of Space Opera., Bring your love of your favorite sci-fi epic and help bring the galaxy to life. General Audience
6545 FATE Core: The Han Cluster: The Rasitor Calamity Tracy Sizemore (ConTessa) 5 No XP/Simple Saturday 8 PM 12 AM The year is 2657. You are the crew of a trade ship in the Han Cluster. When you receive a distress signal from a storied earthen patchwork ship, it presents a unique opportunity for heroism, intrigue, and of course, reward! Or it might just be a fantastic way to get yourselves killed…. This is an original sci-fi setting and adventure using the FATE Core rules set. Pregens will be provided. No experience with FATE Care is required. Rules will be taught! General Audience
6556 The Cthulhu Hack: Thro’ Centuries Fixed Rom Elwell 6 No XP/Simple Saturday 8 PM 12 AM You wake groggy; your body stiff, your sight obscured. You stir; vigour oozing slowly back into your muscles like you’ve slept for an age. As your vision clears, you find your surroundings unfamiliar, the colours and light queer. You struggle to call out for help, but cannot find the words. You struggle to remember much of anything – were you drunk? Drugged? Sick? Perhaps, with hindsight, you were better not knowing… General Audience
6573 Inheritance Kristen Hendricks 7 Some XP/Average Saturday 8 PM 10 PM A tale of strange technologies, transhuman dreams, and property rights. In the far future, when immortal humans live side-by-side with mighty machine intelligences, an artist’s suicide leaves the world reeling — and scrambling to lay claim to his legacy. Inheritance tells the tale of seven individuals in the transhuman future, each of them hoping to change the shape of human society, each of them facing the unexpected prospect of human death. The conclusion of that tale is up to you. This is a two-hour mechanics-light theater LARp There are approximately fifteen pages of pregame reading. After registering, please fill out the casting survey here <https://docs.google.com/forms/d/e/1FAIpQLSdZPMmbq8d7-YNFc57sfvKB4502mDzDkaNG5gvKEu0ZheqGvA/viewform> in order to be cast in the game and receive your character materials. Written by Warren Tusk. Contains some mature content. Mature Content (18+)
6603 Dice City Steven Zalek 4 No XP/Average Saturday 8 PM 10 PM Roll, Build, Win! The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country’s influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia’s new capital. You must choose your city’s path in gaining the approval of all others in the kingdom. Dice City is a dice-crafting game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim! You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes. General Audience
6610 Kingdom Death: Monster Jason Sonk 4 No XP/Complex Saturday 8 PM 12 AM Kingdom Death: Monster is a fully cooperative tabletop game. Set in a unique nightmarish world devoid of most natural resources, you control a settlement at the dawn of its existence. Fight monsters, craft weapons and gear, and develop your settlement to ensure the survival of your settlement from generation to generation. This session is intended to teach the game to new players. This will be a short campaign of 2-3 encounters. Mature Content (18+)
6711 Pathfinder RPG: Pathfinder Society #9-00 Assault on Absalom Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM Glorious Absalom has stood strong against attackers for nearly 5,000 years, and the land around it remains littered with the siege castles of failed invaders. However, centuries have passed since Absalom last repelled a siege in earnest, and a new warlord has gathered a supernatural army and ghastly allies that will test the city—and perhaps be the first to conquer the so-called City at the Center of the World. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege. General Audience
6712 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6713 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6714 Starfinder RPG: Starfinder Society #1-01 The Commencement Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM All Starfinders complete their training by conferring with Guidance—a network of uploaded personalities embodying paragons from the Starfinder Society’s history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society’s leading factions. With the events of the Scoured Stars Incident still fresh in everyone’s memory, there’s plenty that needs doing to set the Society back on track. The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. General Audience
6715 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM General Audience
6716 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM General Audience
6717 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM Pathfinder Society Adventure Card Guild General Audience
6718 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 8 PM 1 AM Pathfinder Society Adventure Card Guild General Audience
6783 Zombicide: The never ending Zombicide Game Mini Team 24 No XP/Simple Saturday 8 PM 10 PM Zombies, zombies, and more zombies. This game will run in 2 hour flights from early Saturday, until the end of the day. Jump in for a couple of hours or play all day. The board will be large, the zombies without limit, and if you die, you can regenerate or join the zombies. Groups of 4 to 6 characters will join the game as either players need to regenerate or as people join. General Audience
6787 Warhammer 40K: Learn to Play Warhammer 40K Mini Team 8 No XP/Simple Saturday 8 PM 10 PM Games Workshop has released the 8th Edition of Warhammer 40K, the most played miniatures system in the world. We will provide all the material and teach you how to play. Once you know the rules, you will have a chance to play a short game. Picture a dark, grim universe 40000 years in the future. The imperium is slowly declining and only held together by the Space Marines and Imperial Guard. Orks, Elder, Tau, and other races work to end the imperium, while the Tyranids just want to eat everyone. General Audience
6788 Warhammer 40K: Learn to Play Warhammer 40K Mini Team 8 No XP/Simple Saturday 8 PM 10 PM Games Workshop has released the 8th Edition of Warhammer 40K, the most played miniatures system in the world. We will provide all the material and teach you how to play. Once you know the rules, you will have a chance to play a short game. Picture a dark, grim universe 40000 years in the future. The imperium is slowly declining and only held together by the Space Marines and Imperial Guard. Orks, Elder, Tau, and other races work to end the imperium, while the Tyranids just want to eat everyone. General Audience
6803 Rivets: Learn to play Rivets Mini Team 4 No XP/Simple Saturday 8 PM 10 PM Cool Mini or Not took a flyer into World War I crossed with Steam Punk and came up with Rivet Wars. This crazy cross between a board game and a miniatures game is a blast to play. Who does not like troops riding inside Unicycles or Crazy mortar troops firing from the trenches. General Audience
6958 Open gaming Will Niebling 16 No XP/Simple Saturday 8 PM 10 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6103 D&D 3.5: Speaker in Dreams Pt 1 Michael Nahas 4 No XP/Simple Saturday 9 AM 12 PM A city adventure in the large town of Brindinford where a hidden power seeks to bring about a new empire. Roleplay will be encouraged and at my discretion might grant bonuses to die rolls. Level 5 pre-gen will be provided. Adults Only
6110 Paragraph System: Merlinspawn David Vandenabeele 5 No XP/Average Saturday 9 AM 2 PM Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift – or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few mundane adventurers, a handful of magicians with various specialties, a pair of mediums – each with their own relationship with the spirits of the dead, and a few scientists – an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only
6124 D&D/Swords & Wizardry based RPG : To Answer the Call David Perrin 6 No XP/Average Saturday 9 AM 11 AM To Answer the Call (D&D/Swords & Wizardry based RPG) This champagne is designed for youth ages 6-11 yo, but all ages welcome. Parents/guardian encouraged to accompany youth. The adventuring party has been divinely chosen to respond to a Dwarven call for help, The prince has been taken and a peace-making-marriage may not occur. All materials & pre-gen’s provided. No experience needed. Rules modified for player’s experience and/or age. Family Friendly
6128 The Petal Hack: Beneath the Mound Brett Slocum 6 No XP/Simple Saturday 9 AM 1 PM A fresh underworld is known only to your clan. You have a map and notes, and priests to study a temple of Chiténg there. Your clan wants you to continue exploration. A sequel to Avanthe’s Ample Bosom. General Audience
6144 1E AD&D: D1 Descent into the Depths of the Earth Shawn Dry 6 No XP/Average Saturday 9 AM 1 PM Do you dare pursue retreating Dark Elves into a vast underworld? Experience the first module of a classic Gary Gygax series during this morning session playing in the later sessions is not required, but you are welcome to stay all day, and enjoy the entire series. Pregens provided. General Audience
6187 Delving Deeper: No Really It’s Me Larry Hamilton 8 No XP/Average Saturday 9 AM 1 PM A group of doppelgangers have replaced an entire party and been tasked with making their way out of the dungeon. The chief has directed you to find the source of all the adventurers who have been coming down here causing trouble. General Audience
6193 Savage Worlds: Dark Matter – A Matter of Honor Michael Whiteman (Amorphous Blob) 6 Some XP/Average Saturday 9 AM 1 PM Join the crew of the Raza as they attempt to deal with an old enemy of Ryo Ishida (aka Four). General Audience
6221 XCom: The Board Game: Defenders of Earth Scott Rutter 4 Some XP/Average Saturday 9 AM 1 PM Defend our homeworld from alien invaders in this board game adaptation of the computer game XCom: Enemy Unknown. Do you have what it takes to save the world? General Audience
6281 : 17th Annual Abstracts Tournament Clark Rodeffer 24 No XP/Simple Saturday 9 AM 1 PM Come match wits with your opponents in various combinatorial strategy games. Most of the games can be learned and played to completion within 30 minutes. General Audience
6309 D&D 5e: CCC-LINKS-01: Champion of the People Adventurer’s League 7 No XP/Simple Saturday 9 AM 1 PM A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League adventure set in the town of Phlan. Champion of the People explores Phlan after the events of DDEP4 and the election of Calypso (as happened at Winter Fantasy 2017). It sports some familiar faces, some new faces, and plenty of opportunity for characters to roleplay their way to crazy greatness – in fact, the adventure is deeply rooted in another piece of pop culture that should become apparent as the adventure unfolds! For 5th-10th level characters. General Audience
6310 D&D 5e: DDAL-01-T3: Window to the Past Adventurer’s League 7 No XP/Simple Saturday 9 AM 1 PM When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. Formerly DDAO1, an author only adventure from Alan Patrick. This has been converted to use by others, and can be run across multiple tiers. For 11th-16th level characters. General Audience
6311 D&D 5e: DDAL07-03/07-04: A Day at the Races/A Walk in the Park Adventurer’s League 7 No XP/Simple Saturday 9 AM 1 PM Two adventures in one slot: Day at the Races: The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. A Walk in the Park: A mysterious clue has led you outside of the safety of the city’s walls and into the jungle beyond. You have been asked to venture into the jungle and seek out the wisdom of some of the native humanoids in the area – perhaps they will be able to shed some light on the situation and provide some insight on who is behind it all. Part Two of The Jungle Has Fangs Trilogy. For 1st-4th level characters. General Audience
6312 D&D 5e: Double feature DDAL00-02A/DDAL00-02B Adventurer’s League 7 No XP/Simple Saturday 9 AM 1 PM Darkwood Webs and Weirding Vats. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! The Darkwood Webs: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. The Weirding Vats: Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! For 1st-4th level characters. General Audience
6313 D&D 5e: DDAL07-01: City on the Edge Adventurer’s League 7 No XP/Simple Saturday 9 AM 1 PM Often called the Gateway to Chult, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? For 1st-4th level characters. General Audience
6367 Harry Potter: Hogwarts Battle Trisha Kloha (Amorphous Blob) 4 No XP/Simple Saturday 9 AM 11 AM In this cooperative game, you will take on the heroic role of either Harry Potter, Ron Weasley, Hermione Granger or Neville Longbottom in order to defeat a series of evil threats. The Villains launch attacks against you in their attempts to conquer the wizarding world one Location at a time. This game is designed to be played over a series of seven increasingly difficult adventures, to defeat You-Know-Who once and for all. General Audience
6390 Swords and Wizardry: Rappan Athuk – Don’t Go Down the Well! James Stanton 8 Some XP/Average Saturday 9 AM 1 PM The fabled Dungeon of Graves. For generations rumors have swirled about this vile place and it’s darks secrets and hidden treasures. Brave bands of heroes and dark groups of villains have travelled here in search of glory and hard coin, only to find blood, darkness, and death. Recently, Sundar Lightspear – paladin champion of Muir – and his company took their chance to bring holy light to this darkened place. They entered the fabled Well and never returned. Rumors of Rappan Athuk are many – but Don’t go down the Well is the most prevalent. Now the church of Muir has asked that you find the wayward souls lost beneath the earth. Can you find them while braving the perils of… Rappan Athuk?! General Audience
6392 Gumeshoe: Moodyville Blues Greg Walters 6 No XP/Average Saturday 9 AM 1 PM In the sweltering heat of summer a group of teenagers discover the truth about the town they thought they knew, digging into deep secrets and finding out more than they bargained for about themselves in rural Tennessee. Using the Gumshoe system join me for a game inspired by the non-linear storytelling of Japanese visual novels, including player driven Twists and Turns. General Audience
6405 Puffing Billy: 1830 Puffing Billy Team 12 No XP/Simple Saturday 9 AM 12 PM Category 3. General Audience
6407 Puffing Billy: Express Puffing Billy Team 12 No XP/Simple Saturday 9 AM 12 PM Category 7. General Audience
6410 Puffing Billy: Empire Builder/Eurorails Puffing Billy Team 12 No XP/Simple Saturday 9 AM 12 PM Category 2. General Audience
6421 Puffing Billy: Union Pacific Puffing Billy Team 12 No XP/Simple Saturday 9 AM 12 PM Category 4. General Audience
6429 13th Age: Tales of the 13th Age — New Port Adventures (including premiere!) Pete Cooney 6 No XP/Average Saturday 9 AM 1 PM New Port is a place of hope–and surreal events of many kinds. You are heroes who find yourselves at the center of a very peculiar set of surreal events–ones with the potential to change the world! This is a unique 13th Age event ONLY AVAILABLE IN MICHIGAN developing a story-line in the 13th Age city of Newport. Based on who is at the table, we will run one of three scenarios: NP1 — The Thing (Character level 2). New Port is called by some the city of opportunity. Some opportunities simply wont’t pass you by–no matter how much you try. A one-part scenario for level 2 Tales of the 13th Age characters. NP2 — It Came from Outer Space (Character levels 2-3) When you have a reputation of doing quality work, people find you out. And you’ve been found to broker the deal of a lifetime… NP3 — Them! (Character levels 2-4) A collector of rare antiquities can expect to ruffle some feathers from time to time–but when people die for their mistakes, they apparently call you for help,.. Players may bring their own character, which they may build using any Pelgrane Press 13th Age source, or may play a pre-gen character provided at the table. For more information about the free New Port adventures for 13th Age, go to: https://southeastmi13thage.obsidianportal.com Adults Only
6461 Dungeon Crawl Classics: Cave of Vlinn Kevin Wojciechowski 8 No XP/Average Saturday 9 AM 1 PM You’ve survived the Cave of Glurg, you could flee, but know it won’t save your families and friends unless you stride forward with purpose. With fresh talents and the cache of goods that have fallen into your laps, you arm yourselves anew and prepare for death or glory. Your more sharp eared companions can hear bestial speech just on the other side of an underground waterfall from the cavern you all had taken rest in. Time to press the attack before the clumsiest of you borks up the tactical advantage… General Audience
6478 Terraforming Mars Dale Barnes 5 No XP/Average Saturday 9 AM 11 AM In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. General Audience
6486 Blades in the Dark: Hull on the Gaddoc Express Whitney Mattson 4 No XP/Average Saturday 9 AM 12 PM The Imperial Electro-Trains always run on time, but the Gaddoc Express hides a secret cargo… Play the Smugglers moving the sealed crate past the Rail Jacks, or the Strange Cult ready to reclaim their beloved relic. In John Harper’s Blades in the Dark, you play the scoundrels trying for desperate scours on the skin of their teeth on the streets of Duskvol. Adults Only
6490 Gangbusters: Morning Buzz John Jamieson 6 No XP/Simple Saturday 9 AM 12 PM The Roaring 20s and you’re on a ticket to Hicksville with a buncha mooks. Only thing in common? Arthur Wainscott, patron, friend, decent businessman. Destiny: nowhere Illinois. The job: Solve a murder. Gangbusters is an easy-to-learn, realistically gritty RPG of 1920s action with gangsters, Prohibition, tommy guns, Model Ts, daring dames, and strong-jawed heroes. Contact jamiesonmediaworks@gmail.com for more details. General Audience
6495 Games on Demand – GENERICS ONLY Games On Demand 0 No XP/Average Saturday 9 AM 1 PM Choose from a variety of games: Fate, Cortex Plus, Monster of the Week, Star Wars, Fiasco, Primetime Adventures, and more! Game selection priority is first-come-first-serve, regardless of the type of ticket you hold. RIBBONS AND GENERICS (2) ONLY! https://www.ucon-gaming.org/program/games-on-demand/ General Audience
6518 Star Trek Adventures: The Rescue at Xerxes IV Troy Mepyans 6 No XP/Average Saturday 9 AM 1 PM Your runabout trip to Narendrea Station to take your assignment on board the USS Venture has turned out to be more eventful than you anticipated. You have received a distress signal from Xerxes IV, an uninhabited Class M planet containing no sentient life except for a Federation science team. The distress signal offers no information except that the science team stationed there is in immediate danger. General Audience
6555 Call of Cthulhu 7e: The Star on the Shore Rom Elwell 6 No XP/Average Saturday 9 AM 3 PM It is the autumn of 1921 and a bizarre statue found in an old, unearthed chapel has vanished. What are the true aims of the shadowy organization desperate to find this nameless relic? Most importantly, what dark secret writhes at the heart of a small, picturesque town perched on the New England coast? The Star on the Shore is an adventure for new players and veterans alike. It is an excellent introduction to the dark machinations of the Cthulhu Mythos in those placid parts of the world least able to cope with the cosmic horror of the Old Ones. General Audience
6564 StarBlast!: Knife Fight Jon Pehrson 6 No XP/Average Saturday 9 AM 1 PM StarBlast! is a fun, engaging star ship miniatures game that puts you in the captains seat. Debuted several years ago at UCON 2013 the game system has evolved to be improved from player feedback. General Audience
6577 Call of Cthulhu 7th Edition: Bury Your Dead Arizona Mike Caldwell (We Hate Bards) 6 No XP/Simple Saturday 9 AM 1 PM Having gotten a large sum of money the player characters must wait in a small desserted town that faces mysterious problems. General Audience
6593 Tremulus: A Favor for Dr. Johnson Cris Frank (We Hate Bards) 4 No XP/Simple Saturday 9 AM 1 PM Your friend Dr. Johnson needs your help with a simple favor. He would do it himself but his age and frail body prevent him. All you need is to travel to a small town and get something for him. Just get it and bring it back, easy. Or is it…. General Audience
6605 Home Rules: Of No Known Kingdom Anne Moore 5 No XP/Simple Saturday 9 AM 1 PM Each of you dreamed of falling and woke in a strange place with people you didn’t recognize. You’re in a small, grassy area, encircled by a high wall with one open gate that glows with green light. A chill wind scented with steel blows through the gate. I tend to run rules-lite with less combat and more character interaction, but we will use dice occasionally, and I won’t try to stop the characters if they want to attack something. General Audience
6670 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM General Audience
6671 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Saturday 9 AM 2 PM General Audience
6672 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM General Audience
6673 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Saturday 9 AM 2 PM General Audience
6674 Pathfinder RPG: Pathfinder Society #8-10 Tyranny of Winds Part 2: Secrets of the Endless Sky Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM Recent discoveries suggest what was a simple theft is part of a grander plot that directs the PCs to floating metropolis of Armun Kelisk, capitol of the djinni empire. As the Pathfinders pursue the culprit and uncover the past that has brought them in conflict, they may find they have more in common than they had expected—including a shared enemy. Content in Secrets of the Endless Sky also contributes directly to the ongoing storyline of the Sovereign Court faction. Secrets of the Endless Sky is the second scenario in the three-part Tyranny of Winds campaign arc. It is preceded by Pathfinder Society Scenario #8-08: The Sandstorm Prophecy and followed by Pathfinder Society Scenario #8-12: Caught in the Eclipse. All three chapters are intended to be played in order. General Audience
6675 Pathfinder RPG: Pathfinder Society #7-19 Labyrinth of Hungry Ghosts Pathfinder Society 6 Some XP/Average Saturday 9 AM 2 PM Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters. General Audience
6676 Pathfinder RPG: Pathfinder Society #2-21 The Dalsine Affair Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM Your mission takes you to the Taldan capital city of Oppara where the intricate web of political intrigue and ages-old religious conflicts threaten the Pathfinder Society’s presence in the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent attack on Society allies, the situation becomes even tighter for the Pathfinders, and at the end of the day, some members of the Dalsine Family may not get out unscathed. General Audience
6677 Pathfinder RPG: Pathfinder Society #6-05 Slaves Ships of Absalom Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM The metropolis of Absalom promotes commerce in its many forms, and although slavery is legal, it is increasingly common for citizens to frown on the institution. The practice becomes more questionable when an ally of the Pathfinder Society traces an attempt at supernatural surveillance through a slave. Sent as independent sleuths, the PCs must track down the source of this espionage, which takes them deep into underbelly of one of Absalom’s darkest industries. Content in “Slave Ships of Absalom” also contributes directly to the ongoing storylines of the Liberty’s Edge and Sovereign Court factions. General Audience
6678 Pathfinder RPG: Pathfinder Society #0-01 Silent Tide Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night’s tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom’s utter oblivion. Levels 1-5 General Audience
6679 Pathfinder RPG: Pathfinder Society #8-17 Refugees of the Weary Sky Pathfinder Society 6 Lots XP/Complex Saturday 9 AM 2 PM As the Jistka Imperium decayed from within, its artificers and elementalists struggled to repel invaders from Osirion to the east. To channel their elemental power, the spellcasters constructed the mighty Citadel of the Weary Sky, but so much energy attracted a mighty fiend that crushed the tower. The Pathfinder Society knows that many of the mages escaped, but only recently and with the help of a new ally did it learn where they fled. Now the PCs set off for a forgotten Jistkan sanctuary where otherworldly forces now reign. General Audience
6680 Pathfinder RPG: Pathfinder Society #8-07 From the Tome of Rigtheous Repose Pathfinder Society 6 Some XP/Average Saturday 9 AM 2 PM When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the Family heirlooms they carried to battle. From the Tome of Righteous Repose is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history. General Audience
6681 Pathfinder RPG: Pathfinder Society #2-26 The Mantis’s Prey Pathfinder Society 6 Lots XP/Complex Saturday 9 AM 2 PM The Red Mantis have a contract to assassinate Grandmaster Torch, and the famed Absalom information broker calls in a favor from the Society to prevent his untimely demise. You must locate the Red Mantis assassins sent to kill him and eliminate the threat before they strike. General Audience
6682 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6683 Starfinder RPG: Starfinder Society #1-02 Fugitive on the Red Planet Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton’s wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town’s formerly defunct mining operations, be related to the wayward Starfinder? General Audience
6684 Starfinder RPG: Starfinder Society #1-03 Yesteryear’s Truth Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM A Starfinder expedition’s dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Content in Yesteryear’s Truth also contributes to the ongoing goals of the Wayfinders faction. General Audience
6685 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM General Audience
6686 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM General Audience
6687 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6688 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Saturday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6829 Junk Art Joseph Brown (Oakland County Gamers) 6 No XP/Simple Saturday 9 AM 10 AM Where some see junk, others see art! In Junk Art, let your creativity take over as everything you touch turns into magnificent structures and extraordinary creations! But you’re not the only talented artist in town… Family Friendly
6843 Machi Koro: Big Lights Big City Gary Loyola (Oakland County Gamers) 5 No XP/Simple Saturday 9 AM 10 AM Machi Koro: Bright Lights, Big City is a standalone, fast-paced game for 2-5 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your die (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of his city on future turns. The first player to construct all of their landmarks wins General Audience
6899 Flash Point: Fire Rescue Mark Kloha (Amorphous Blob) 6 No XP/Simple Saturday 9 AM 11 AM The call comes in: 911, what is your emergency? On the other end is a panicked response of FIRE! Moments late you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse and lives are in danger. General Audience
6912 Dungeon Crawl Classics : Village of Gillkas (Pt 2) Brendan LaSalle 7 No XP/Average Saturday 9 AM 1 PM Meet the residents of the Village of Gillkas and discover the perils and secrets that lie beneath. This three part adventure harkens back to the modules of old using DCC and introduces new players to the world of Narosia by Legendsmiths. No experience necessary, characters provided, and no need to play any of the other parts. http://www.legendsmiths.com/narosia General Audience
6937 NOVA6: Those Meddling Kids and the Sleepy Lake Monster Shane Harsch 5 No XP/Simple Saturday 9 AM 1 PM You come to Blyton Hills, located in the scenic Zoinx River Valley, every summer break and inevitably get involved with some kind of mystery—why should this summer be any different! Using the NOVA6 Accelerated rules, you will be a member of the Blyton Hills Summer Detective Club teenage investigator and dive into mystery. NOVA6: More Fun—Less Rules—Better Story. http://goo.gl/83hrXU General Audience
6098 Battlestar Galactica: The Board Game Tim Hamlin 6 No XP/Average Saturday 9 PM 12 AM Battlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours. Players choose from pilots, political leaders, military leaders, or engineers to crew Galactica., They are also dealt a loyalty card at the start of the game to determine if they are a human or Cylon along with an assortment of skill cards based on their characters abilities. Players then can move and take actions either on Galactica, on Colonial 1, or in a Viper. They need to collect skill cards, fend off Cylon ships, and keep Galactica and the fleet jumping. Each turn also brings a Crisis Card, various tasks that players must overcome. Players need to play matching skill cards to fend off the problems skill cards that don’t match hinder the players success. Fate could be working against the crew, or there could be a traitorous Cylon! As players get closer and closer towards reaching their Earth, another round of loyalty cards are passed out and more Cylons may turn up, If players can keep their up their food stores, fuel levels, ship morale, and population, and they can keep Galactica in one piece long enough to make it to Earth, the Humans win the game. Beware! If the Cylon players reveal themselves at the right moment and bring down Galactica, the Humans have lost. Adults Only
6139 Ladder 29 – Green Couch Games Paula Tuttle 5 No XP/Simple Saturday 9 PM 10 PM Ladder 29 is a hot game of ladder-climbing firefighters. As experts in the time-honored business of firefighting, players attempt to extinguish their hand of cards while facing difficult challenges that hinder their abilities and choices. Players must decide when to play it safe and when to put it all on the line in this easy-to-learn game that is sure to turn up the heat around the gaming table! Family Friendly
6399 Puffing Billy: Ticket to Ride Puffing Billy Team 12 No XP/Simple Saturday 9 PM 12 AM Category 1. General Audience
6408 Puffing Billy: Express Puffing Billy Team 12 No XP/Simple Saturday 9 PM 12 AM Category 7. General Audience
6411 Puffing Billy: Empire Builder/Eurorails Puffing Billy Team 12 No XP/Simple Saturday 9 PM 12 AM Category 2. General Audience
6424 Puffing Billy: Aussie Rails/China Rails Puffing Billy Team 12 No XP/Simple Saturday 9 PM 12 AM Category 2. General Audience
6432 Puffing Billy: On the Underground Puffing Billy Team 12 No XP/Simple Saturday 9 PM 12 AM Category 5. General Audience
6799 DropFleet Commander: Learn to Play DropFleet Commander Mini Team 8 No XP/Simple Saturday 9 PM 11 PM Four factions contest drop zones to take over worlds. The ships of the fleet need to secure the landing zone and get their drop ships on the ground. Ships of each faction are very different, offering a wide range of tactical challenges. We will provide all the materials you need to play and teach you the rules. Then you can fight a small fleet battle and see if you can secure the drop zone. General Audience
6823 Letters from Whitechapel Tim Ealy 5 No XP/Simple Saturday 9 PM 12 AM Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called the wretched – on every street corner. The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel’s streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles. General Audience
6970 Munchkin: Rick and Morty Jeff Beeler 6 No XP/Simple Saturday 9 PM 10 PM Munchkin: Rick and Morty, a standalone Munchkin game, fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular television series Rick And Morty. Play as Rick, Morty, Beth, Jerry, Summer, or Mr. Poopybutthole to defeat the greatest adversaries in the Rick and Morty universe and become the hero as you reach Level 10 for the win. Adults Only
6346 Libertalia TSA Games 6 No XP/Average Sunday 1 PM 3 PM In this simultaneous-action card game, you are a ruthless pirate competing to grab the richest, most valuable treasure from plundered ships. Each player will send out crew members to hoodwink, thieve or otherwise best each other in a squabble for booty. Full of player interaction, bluffing and cunning play, Libertalia was designed by Paolo Mori (Ethnos). General Audience
6358 Sagrada TSA Games 4 No XP/Average Sunday 1 PM 2 PM In Sagrada, you play as a stained-glass artisan, drafting colorful dice and using tools of the trade to build your stained-glass window masterpiece. Each window design is a puzzle of interwoven colors and dice values, and each player has hidden goals to fulfill. The player who most skillfully solves the puzzle and meets their goals wins! General Audience
6602 Dice City Steven Zalek 4 No XP/Average Sunday 1 PM 3 PM Roll, Build, Win! The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country’s influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia’s new capital. You must choose your city’s path in gaining the approval of all others in the kingdom. Dice City is a dice-crafting game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim! You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes. General Audience
6792 Warhammer 40K: Hunt for Red-Ork-Tober Mini Team 8 No XP/Simple Sunday 1 PM 4 PM Games Workshop’s Warhammer 40K 8th Edition. An Oak Submarine is in dry dock. The Space Marines have one mission: capture or destroy this Ork monstrosity to make final victory on this world possible. General Audience
6819 Unlock! Nick Huston (Oakland County Gamers) 6 No XP/Simple Sunday 1 PM 3 PM Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Will start with the tutorial, then a shorter intro scenario, then one of the 6 full scenarios. General Audience
6826 Raxxon Tim Ealy 4 No XP/Simple Sunday 1 PM 3 PM Raxxon is a 1-4 player cooperative card game set in the Dead of Winter universe at the start of the zombie apocalypse. Players each choose one of six different specialists assisting Raxxon with the evacuation of healthy citizens from among the sick. Citizens take the form of face-down square cards in a grid. Through game actions, these can be flipped to reveal whether they are sick or healthy. There are various types of sick and healthy cards, each triggering different effects when flipped or killed. Flip too many Chaotic sick and you’ll add more citizens to the crowd, or even end the round prematurely. Killing off the healthy can have similar negative effects. General Audience
6830 Junk Art Joseph Brown (Oakland County Gamers) 6 No XP/Simple Sunday 1 PM 2 PM Where some see junk, others see art! In Junk Art, let your creativity take over as everything you touch turns into magnificent structures and extraordinary creations! But you’re not the only talented artist in town… Family Friendly
6850 Stockpile Gary Loyola (Oakland County Gamers) 5 No XP/Simple Sunday 1 PM 3 PM Players act as stock market investors at the end of the 20th century hoping to strike it rich. Stockpile centers on the idea that nobody knows everything about the stock market, but everyone does know something. General Audience
6864 Adventurer’s League: Trading Post Adventurer’s League 6 Some XP/Average Sunday 1 PM 2 PM Fai Chen’s Fantastical Faire has made its way to UCon, and rumors abound of the wonders he has for trade in his mysterious cart! Bring your items to trade or purchase one of the many exotic creatures or items that he has collected. General Audience
6157 Great Western Trail Zachary Weenig 4 No XP/Average Sunday 10 AM 1 PM Drive your cattle to Kansas City to get the best deal you can. Along the way build the town, as well as move your trains. Multiple paths to victory are available. Crush your competition. General Audience
6172 Flick ’em Up! Eric McGlohon 10 No XP/Simple Sunday 10 AM 11 AM he cities in the West are not the safest place to be. In the disc-flicking game Flick ’em Up!, you can become an outlaw and rob banks, free prisoners, attack innocent bystanders… or you could become the Sheriff and try to protect the people of your city from these bandits! Family Friendly
6219 Imperial Mark Brehob 4 No XP/Simple Sunday 10 AM 2 PM International investors try to achieve the greatest influence in Europe. With their bonds, they control the politics of Austria Hungary, Italy, France, Great Britain, the German Empire, and Russia., Adults Only
6222 Roll for the Galaxy Scott Rutter 4 No XP/Average Sunday 10 AM 12 PM Lead your faction wisely (and with a bit of luck) and you may dominate the galaxy! General Audience
6234 Villainy: All Part of My Plan … Stewart Tame 3 No XP/Average Sunday 10 AM 12 PM Hire minions, plot schemes (and scheme plots), and acquire resources towards your ultimate goal: to defeat that sickening do-gooder, Fantastiman. Best be quick about it, as your fellow villains are working towards that goal as well. Card-driven gameplay. Rules will be taught. General Audience
6259 Various: Fast and Simple Card Games! Paul Johnson 8 No XP/Simple Sunday 10 AM 11 AM Family Friendly
6292 StarBlast! (custom): King of the Hulk Rick Coen 4 No XP/Complex Sunday 10 AM 2 PM A survey team has found an alien warship of immense size, floating out in an asteroid field. Unfortunately for them, their call for reinforcements was intercepted by a number of hostile parties, all of whom routed their closest ships to the area as fast as possible… While your fleet battles for the stars, your marines will struggle for control of the hulk’s unusual – and powerful – weapons. StarBlast! is a custom rule system developed over the last 4 years, using the CritMatch (TM) dice engine. It has been playtested at UCON and GENCON for the last three years. We will teach the rules, and provide playtest credits when the game comes out! General Audience
6333 Dinosaur Island: Game with the Creator Jonathan Gilmour 5 No XP/Simple Sunday 10 AM 1 PM One of the biggest hits of 2017. Here’s your chance to play with one of the designers and show him that you can be more vicious than a velociraptor. General Audience
6341 Tikal TSA Games 4 No XP/Average Sunday 10 AM 12 PM In this game, you send your team of explorers deep into the jungles of Central America in search of lost treasures and ancient temples. Excavating and gaining control of temples, and hording your treasures against your rivals, will lead to victory. This classic by designers Kramer and Kiesling has won numerous prestigious awards including the Spiel des Jahres and the International Gamers Award for strategy games. General Audience
6352 Scythe: Invaders from Afar TSA Games 5 No XP/Average Sunday 10 AM 1 PM Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. General Audience
6386 Concordia: Salsa Jason Miller 5 No XP/Average Sunday 10 AM 1 PM Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea., With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up, Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent’s moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game. General Audience
6443 Kingdomino Nikki Carr 4 No XP/Average Sunday 10 AM 11 AM you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands… General Audience
6568 Goa: Goa James H Richards 7 No XP/Average Sunday 10 AM 1 PM Be a 1400’s entrepreneur in Portugal. The hot commodity was Portugal’s monopoly on spices. Players have 6 forms of resources and use those to increase their value inside their own company. There is an input of resources from a bidding board. General Audience
6945 878 Vikings Tony Armada (Oakland County Gamers) 4 No XP/Simple Sunday 10 AM 12 PM The year is 878. For the past 75 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with ‘hit and run’ attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming! Family Friendly
6959 Open gaming Will Niebling 16 No XP/Simple Sunday 10 AM 12 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6342 Clank! Sunken Treasure TSA Games 4 No XP/Average Sunday 11 AM 1 PM This expansion to Clank! adds new maps, treasures, companions and monsters. You’ll have to become a great swimmer to explore the underwater caverns! A press-your-luck deckbuilding game where the race is on to plunder the depths and get above ground before the dragon makes you her snack. General Audience
6480 Overlords of Infamy Dale Barnes 5 No XP/Average Sunday 11 AM 1 PM In Overlords of Infamy, you take on the role of an Evil Overlord with a personal goal of making your subjects as miserable as possible, while other overlords are doing the same to their subjects. You accomplish this by harvesting a variety of materials to complete myriad Nefarious Plots ranging from Steal Candy from Babies and Make Everyone’s Socks Slightly Damp to Blow up the Moon! and Divide By Zero. All the while, an annoyingly righteous Adventuring Hero from the Kingdom of Good crusades around trying to thwart each Overlord’s plan. You’ll find that your actions have consequences as the World’s tension builds up and culminates in a random global event that can either be catastrophic or beneficial. And if that isn’t crazy enough, the other Overlords will be committing acts of espionage against you! Complete your plots, stave off the competition, and repel the Adventuring Hero and you just might be denounced the Overlord of Infamy! General Audience
6485 Ping Pong Balls and Jenga Blocks: Castle Assault! Dave Morris 8 No XP/Simple Sunday 11 AM 1 PM Come defend your kingdom and destroy your enemies! Use Jenga blocks to build a castle to defend your (Lego) people. Assault your opponents castle with ping pong catapults. Last one standing wins! Family Friendly
6558 Fiasco: Dysfunctions and Dragons Alan Terlep 5 No XP/Simple Sunday 11 AM 1 PM Game night gets…complicated. Before the players are done, there will be heartbreak, bloodshed, and pillaging, and not just in the game! Adults Only
6797 DropZone Commander: Learn to Play DropZone Commander Mini Team 8 No XP/Simple Sunday 11 AM 1 PM In the urban areas in the near future, an invasion is happening. Landers, tanks, ATV, and aliens mix it up, destroying the buildings and trying to take complete control of the city. We will provide all the materials and teach you to play, then you can play a small game. General Audience
6818 Watson and Holmes Nick Huston (Oakland County Gamers) 7 No XP/Simple Sunday 11 AM 1 PM Watson & Holmes is a game of deduction set within the magnificent works of Arthur Conan Doyle. Two to seven aspiring detectives step into the shoes of Doctor Watson, working alongside the detective Sherlock Holmes to try to solve a series of so far unpublished cases directly extracted from Doctor John H. Watson’s diaries. Those who accept the challenge relive the adventures of the crime-solving duo, visiting each of the locations where the inquiries were made. Following the trail, each clue brings players closer to solving the case. The objective of the game is to immerse yourself in the Victorian world depicted in each story. Visit the right places, decipher the clues, and above all find the path that leads you to solve the mystery before anybody else. Victory goes to the player who accurately uses the deductive reasoning so famously and ingeniously implemented by the hero of 221B Baker Street. General Audience
6825 Plague Inc Tim Ealy 4 No XP/Simple Sunday 11 AM 1 PM Plague Inc: The Board Game is a strategic game of infection, evolution and extinction for 1-4 people – based on the smash-hit digital game with over 85 million players. Can you infect the world? Each player is a deadly disease and they must battle against each other to spread their plagues, develop new symptoms and ultimately wipe out humanity. Starting with Patient Zero, you spread your infection across the world by placing tokens in cities – earning DNA points and preventing other players from becoming dominant. Players choose which countries are placed on the board but you must be both climate resistant and connected to a country before you can infect it. Eventually, as countries become fully infected – you try to kill them using the Death Dice. Each player’s unique pathogen can be upgraded by evolving trait cards onto an evolution slide (with DNA points). At the start, your disease is weak and unspecialised, so you will need to add new symptoms to make it stronger. Choose carefully and plan ahead in order to react to the changing world and exploit opportunities created by other player’s actions. General Audience
6831 Hive Mind Joseph Brown (Oakland County Gamers) 12 No XP/Simple Sunday 11 AM 1 PM Up in the hive, the bees are trying to prove to the Queen Bee that they deserve to stay! During the game, the players must be harmonious in answering intriguing questions based on their experience and opinions. The more answers they have in common with other players, the more points they get! Represented by bee pawns called Beeples, players move through the hive; those who score the fewest points each round must move closer to the hive exit. As soon as one or more bees exit the hive, the game ends. All the remaining bees win and survive the winter! Family Friendly
6849 Smash Up Gary Loyola (Oakland County Gamers) 4 No XP/Simple Sunday 11 AM 12 PM This shufflebuilding game starts with a simple premise: Take the twenty-card decks of two factions, shuffle them together, and then smash more Bases than your opponents! Each faction brings a different game mechanism into play, and every combination brings a different play experience. General Audience
6969 Star Fluxx Jeff Beeler 6 No XP/Simple Sunday 11 AM 12 PM Fluxx gets the Science Fiction treatment. From the publisher: Just when you thought that Fluxx had gone as far as it could go – it blasts off for the Stars! Explore the vastness of space-themed humor with your valiant Captain, Engineer, and, of course, your Expendable Crewman. Go check out that Small Moon – or is it really a Space Station? You may be swayed by Unseen Forces, held hostage by Evil Computers, or find your ship infested with Cute Fuzzy Aliens. Like its brethren, Star Fluxx is the game of ever changing rules. It starts out as Draw 1, Play 1, but even that can change. When a Goal card is played, you can win by meeting the Goal, usually by having the correct Keeper cards in front of you. Action and Surprise cards help you to meet the Goal, or stop your opponent. Creeper cards usually prevent you from winning, but are sometimes necessary to meet the Goal. Family Friendly
6265 Battlestar Galactica Vic Lesperance 5 No XP/Average Sunday 12 PM 5 PM The last human warship leads a rag tag fleet of survivors to find a new home amongst the stars. But the Cylon battle fleet is in hot pursuit. Worse, some Cylons are already hidden amongst us, sabotaging from within. Large customized set with scale miniatures. Adults Only
6268 Terraforming Mars: Hellas & Elysium Joseph Orosz 4 Some XP/Complex Sunday 12 PM 4 PM Play Terraforming Mars, an engine building game about who can do contribute the most to a joint effort of converting Mars into a new Earth, using one of the variant new variant map boards.
6271 Overworld Matthew Arnold 4 No XP/Simple Sunday 12 PM 1 PM In every classic JRPG, the heroes encountered a mysterious stranger, who gave them a map to a dungeon, and stocked them with potions, keys, and other provisions. But how was the map drawn? How did the wise stranger learn of all these dire warnings? In Overworld, you are the hero’s mysterious mentor. All those years before you sent the hero to the underworld, you mapped the Overworld! By laying tiles, you will seek to claim regions of Forests or Mountains with your Bird meeples, and regions of Reefs or Whirlpools with your Ship meeples. When the tiles form a hole in the world, the player who explored the most tiles there will place a Dungeon Door meeple into the hole. Can you foresee uncertain spots in the geography, indeterminate in the distance? Will you uncover a dungeon… or wander the repeating pixel textures forever? Family Friendly
6437 Puffing Billy: Express Finals Puffing Billy Team 0 No XP/Simple Sunday 12 PM 3 PM Category 7. By invitation only. General Audience
6438 Puffing Billy: Ticket to Ride Finals Puffing Billy Team 0 No XP/Simple Sunday 12 PM 3 PM Category 1. By invitation only. General Audience
6439 Puffing Billy: Trains Puffing Billy Team 12 No XP/Simple Sunday 12 PM 3 PM Category 7. General Audience
6440 Puffing Billy: PotLuck PBT Puffing Billy Team 12 No XP/Simple Sunday 12 PM 3 PM Category 6. General Audience
6777 Paint and Take Linda and Dean Martelle 12 No XP/Simple Sunday 12 PM 5 PM Join us to spend quiet time painting some of the best miniatures in the world, with some of the best paint in the world. We will assist you as needed with selection of colors and techniques. Miniatures will run between $3.00 and $10.00 for the special dragons. Please pay the person running the paint and take for the miniatures. Family Friendly
6802 Boxed Battles: Learn to Play Boxed Battles Mini Team 4 No XP/Simple Sunday 12 PM 2 PM In the 1970s and 80s the US forces faced off against the Russians in Europe. Vast armies of tanks waited to go to battle. Boxed Battles uses 1/285 (micro armor) at the company level simulate what might have happened. We will provide all of the materials, and teach you how to play this detailed simulation. US vs. Russia., General Audience
6852 Cthulu Wars Ariel Celeste (ConTessa) 4 No XP/Average Sunday 12 PM 2 PM The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror, with the bonus of high-quality monster figures to make the end of the world even more fun. Cthulhu Wars is a fast-moving strategy game about the end of the world. You take part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of the other factions, such as the slither hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Earn and cast spells and summon monsters unique to your own Faction. Each Faction is strikingly different in tactics and techniques. A strategy that works for the Black Goat will be ineffective for the Crawling Chaos. The game is for 2-4 players, and up to 8 with the expansions. Each Faction has multiple unique strategies for winning, so Cthulhu Wars has incredible depth and replay value. General Audience
6950 The Godfather: Corelone’s Empire Tony Armada (Oakland County Gamers) 5 No XP/Simple Sunday 12 PM 2 PM Money, rackets, contracts, and special advantages (such as the union boss) are represented by cards in your hand, and your hand size is limited, with you choosing which extra cards to pay tribute to the don at the end of each of the five rounds. At the end of the game, though, cash is all that matters, and whoever has the most money wins Family Friendly
6162 Academy Games: Mare Nostrum – expansion Mark Haynes 5 Some XP/Average Sunday 2 PM 5 PM In the Ancient World, civilizations are built upon 3 foundations: Commerce, Construction, and Expansion. As a leader of an ancient Mediterranean Power, each player will need to master all 3 roads to power in order to lead their civilization to dominance and victory. Mare Nostrum is all about the expansion of one’s lands, the construction of new cities, and the dispatching of caravans to take advantage of rare commodities that can either be traded or exploited to build constructions and eventually wonders of the world. But diplomacy and trade are but one path to greatness. The expansion of your navy and armies can take what should be rightfully yours. Hiring great leaders will further expand your boundaries in quick time General Audience
6174 Rampage! Eric McGlohon 4 No XP/Simple Sunday 2 PM 3 PM In Terror in Meeple City (formerly known as Rampage), you arrive in Meeple City as a gigantic, famished, scaly-skinned monster! Your goal: Dig your claws and dirty paws into the asphalt, destroy buildings, and devour innocent meeples – in short: sow terror while having fun. The monster who has caused the most damage after the carnage finally ends wins the game. The buildings in Meeple City are comprised of floor tiles and meeples, with the meeples serving as pillars that support the floors. Four wooden vehicles are on the ground in the eight neighborhoods in the city. Each monster, which consists of a wooden paws disc and a wooden body, starts in one corner of the game board. On a turn you take two actions from four possibilities, repeating an action if desired: Move: Pick up your monster body, flick the paws disc, then place the body back on the disc. Demolish: If your paws are on the sidewalk surrounding a building, you can pick up your monster body, drop it onto a building, then collect any floors that have no meeples on them. Toss a vehicle: If you’re in a neighborhood with a vehicle, you can pick up the vehicle, place it on your body, then flick the vehicle at a building or another monster. Breathe: Even while away from sidewalks with no vehicles, you can cause destruction by placing your chin on your monster’s body and blowing across the board. Monsters tend to be messy when obtaining meals, but if you knock meeples off the city board, you might be punished for letting food go to waste, costing you a tooth or letting other players take an additional action. After your two actions, you can eat unprotected meeples on the ground in your neighborhood, but you can eat only as many as the number of teeth you have. If you knock another monster to the ground, you break off one of its teeth, thereby keeping it from stealing your food! Meeples come in six colors, with the colors representing different types of inhabitants: blue (journalists), green (military), yellow (blondes), grey (old people), red (heroes), and black (businessmen). For each set of six you collect in your stomach, you score 10 points at game’s end. You score points for collecting floors and teeth, too, and you can also score for achieving the goal on your character card. In addition to the character card, each player has a power card and a superpower card unique to his monster, with the former lasting the entire game and the latter being a one-shot effect that’s revealed only upon use. Terror in Meeple City includes rules for monsters that evolve over the course of the game, that lose points for meeples not in sets, and that want to combine two game boards to allow for play with up to eight players.
6195 FITS William Frisk 4 No XP/Simple Sunday 2 PM 3 PM FITS is the board game version of Tetris. Pieces are randomly chosen for the players to slide down their inclined board in order to fill in the spaces. Each round a different board is played, with different rules on how to score points. Sometimes you will need as few gaps open as possible, and other times you will need to leave gaps to score points. After four rounds, the player with the best score is the winner. General Audience
6206 7 Wonders Game- Mega Mega Mega Bob Mariotti 6 Some XP/Average Sunday 2 PM 4 PM There are many paths to victory in this all expansions 7 Wonders game. Cities, Leaders, and Babel (The Tower of Babel and Great Projects) will all be used. Get ready for some mind twisting fun! Build science, build the tower, build military, or defy everyone and find a brand new path to victory. General Audience
6223 Star Trek Panic!: There’s Klingons on the Starboard Bow! Scott Rutter 4 No XP/Simple Sunday 2 PM 4 PM Will the Enterprise survive? Not without your help in this Star Trek adaptation of Castle Panic! A Co-Op game. General Audience
6244 T.I.M.E. Stories: The Marcy Case Kelly Laughter 4 No XP/Average Sunday 2 PM 5 PM A little girl has gone missing and a sleepy American town is struggling to deal with the loss. It’s up to you and your team of Temporal Agents to not only find the girl, but also combat a strange plague sweeping the countryside. The Marcy Case is the first expansion to the revolutionary, T.I.M.E. Stories system. Players will travel back to 1992 in an attempt to avert a crisis. Every move costs you time and time is in short supply. If you can’t solve this case before the clock ticks down to zero you’ll have to return to your starting point for another attempt. The Marcy Case is a completely immersive adventure, where every decision you make can be the difference between life or death! General Audience
6256 Fortress America Christopher Ings 5 No XP/Average Sunday 2 PM 6 PM General Audience
6272 Engine Room: Unpublished Prototype: Engine Room Matthew Arnold 4 No XP/Average Sunday 2 PM 4 PM Co-op deck-building, designing cards by sleeving stacks of transparencies. Players are engineers in the engine room of a Steampunk vehicle, flying, digging, swimming, and rolling across Junkyard World. The journey is represented by drawing slide transparencies (slides) off a deck (the Origin deck), onto a track, and discarding them onto another deck (the Destination deck). Each slide which the ship encounters on the track is a machine part laying around in Junkyard World, which the crew could weld onto their vessel by sleeving it into a card in their hand. This gives the card additional instructions or victory points. It might also cover up blemishes which, if left uncovered, reduce the crew’s collective score. General Audience
6286 Splendor Blair Reamy 4 No XP/Average Sunday 2 PM 3 PM The European Renaissance opened up more ways of becoming rich than the continent had ever known before. Global trade routes became a reality. Nobles, once content with large castles and fur robes, now sought dark sapphires and glittering diamonds. Experience the riches of this era in Splendor, a fast, elegant, and intuitive game for two to four players. You begin by collecting raw gems – then you will need the means to transport them, artisans to shape them, and finally a storefront where you can sell your polished jewels. General Audience
6326 D&D 5e: CCC-LINKS-02: The Secrets We Keep Adventurer’s League 7 No XP/Simple Sunday 2 PM 6 PM As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp, Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? This adventure premiered at Links Con in Okemos, Michigan in June of 2017. The Secrets We Keep is a stand-alone adventure set in Phlan and Glumpen Swamp, and is best deployed after characters have played CCC-LINKS-01 Champion of the People (as some of those NPCs are used). There are loose hooks to CCC-UCON-01 Blood & Fog but playing that adventure is not necessary for full enjoyment here. This adventure strongly features theatre of mind-style play and a number of riddles & puzzles. For 11th-16th level characters. General Audience
6327 D&D 5e: DDAL07-02: Over the Edge Adventurer’s League 7 No XP/Simple Sunday 2 PM 6 PM In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong? For 5th-10th level characters. General Audience
6328 D&D 5e: Double feature DDAL00-02A/DDAL00-02B Adventurer’s League 7 No XP/Simple Sunday 2 PM 6 PM Darkwood Webs and Weirding Vats. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! The Darkwood Webs: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. The Weirding Vats: Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! For 1st-4th level characters. General Audience
6329 D&D 5e: DDAL07-05/CCC-PDXAGE-01-01: Whispers in the Dark/The White Well Adventurer’s League 7 No XP/Simple Sunday 2 PM 6 PM Two adventures in one slot: Whispers in the Dark: The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy. The White Well: The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. For 1st-4th level characters. General Audience
6334 Path of Light and Shadow: Game with the Creator Jonathan Gilmour 4 No XP/Simple Sunday 2 PM 5 PM One of the biggest hits of 2017. Here’s your chance to play with one of the designers and show him if you will rule with a gentle hand or an iron fist. General Audience
6344 Orleans TSA Games 4 No XP/Average Sunday 2 PM 4 PM In this game, you assemble a group of farmers, merchants, knights, monks and other workers that will allow you to take actions in the medieval town of Orleans. You compete for supremacy in trade, construction, science and technology, and in doing good deeds for the city and its peoples. Each turn, you’ll select workers blindly (from a bag)
6522 Urbania Rhonda Berg 5 No XP/Average Sunday 2 PM 4 PM Urbania is a game of urban renewal. You are a lauded urban planner. The city is horribly run-down and needs re-development. Your success relies on renewing buildings — you must hire the best specialists and designers. Design blueprints for dynamic neighborhoods that bring the city back to its former glory! General Audience
6541 The Quiet Year: A Post-Apocalyptic Map Game Bardaree Bryant (ConTessa) 4 No XP/Simple Sunday 2 PM 6 PM For a long time, we were at war with The Jackals. But now, we’ve driven them off, and we have this – a year of relative peace. One quiet year, with which to build our community up and learn once again how to work together. Come Winter, the Frost Shepherds will arrive and we might not survive beyond that. But we don’t know about that yet. What we know is that right now, in this moment, there is an opportunity to build something. The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. Mature Content (18+)
6738 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM General Audience
6739 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Sunday 2 PM 7 PM General Audience
6740 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM General Audience
6741 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Sunday 2 PM 7 PM General Audience
6742 Pathfinder RPG: Pathfinder Society #5-16 Destiny of Sands Part 3: Sanctum of the Sages Pathfinder Society 6 Some XP/Average Sunday 2 PM 7 PM Uncovering the secrets of a Jeweled Sage reveals that the others are in grave danger, and the PCs set off after notorious jewel thieves before the criminals can disappear with another priceless treasure. When the trail leads to the sages’ hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians’ power if they are to preserve a millennia old organization and Osirion’s past. “Sanctum of the Sages” is the final scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5–12: Destiny of the Sands—Part 1: A Bitter Bargain and Pathfinder Society Scenario #5–15: Destiny of the Sands—Part 2: Race to Seeker’s Folly. All three chapters are intended to be played in order. Content in “Sanctum of the Sages” also contributes directly to the ongoing storyline of the Osirion faction. General Audience
6743 Pathfinder RPG: Pathfinder Society #8-13 What Sleeps in Stone Pathfinder Society 6 Lots XP/Complex Sunday 2 PM 7 PM The snowcapped summits and volcanic peaks of the Kullan Dei range cuts across Tian Xia, yet there is more to these mountains than ice and wind; the Pathfinder Society has learned of a priceless artifact hidden within a dormant volcano long ago. As the PCs retrace the path of an ancient hero, will they conquer the mountains or perish as have so many who came before? General Audience
6744 Pathfinder RPG: Pathfinder Society #9-01 The Cost of Enlightenment Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult’s discovery. General Audience
6745 Pathfinder RPG: Pathfinder Society #9-02 A Case of Missing Persons Pathfinder Society 6 Some XP/Average Sunday 2 PM 7 PM When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It’s since become apparent that the officials didn’t leave; they were abducted, and the captors’ trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they’ll uncover a secret that has long plagued the town. Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty’s Edge faction. General Audience
6746 Pathfinder RPG: Pathfinder Society #9-03 On the Border of War Pathfinder Society 6 Some XP/Average Sunday 2 PM 7 PM Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township’s baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of peacekeeping, the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators. General Audience
6747 Pathfinder RPG: Pathfinder Society #8-16 House of Harmonious Wisdom Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa’s glory. In the shadow of these mighty nations, the humble land of Shokuro has sought the means to discourage its neighbors’ territorial ambitions and earn their respect. When a retired hero learns of a lost, legendary palace that might protect relics of the old empire, she calls on the Pathfinder Society for assistance finding the fabled site. The PCs must travel to each of the Successor States in search of clues to uncover the palace and the treasures within. House of Harmonious Wisdom includes five 1-hour adventures that take the PCs across central Tian Xia in search of imperial treasures and forgotten secrets. The series includes a beginning adventure and a finale, but players can experience the other parts in any order. General Audience
6748 Pathfinder RPG: Pathfinder Society #8-19 Treacherous Waves Pathfinder Society 6 Some XP/Average Sunday 2 PM 7 PM The Society believes that a powerful relic lies in the depths of the Plane of Water, yet the most recent expedition to retrieve it failed for mysteriously tragic reasons. It’s up to the PCs to travel to the aquatic metropolis of Vialesk to investigate that ill-fated mission and overcome the forces determined to keep the truth from coming to light. General Audience
6749 Pathfinder RPG: Pathfinder Society #8-25 Unleashing the Untouchable Pathfinder Society 6 Lots XP/Complex Sunday 2 PM 7 PM The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving. General Audience
6750 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6751 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6752 Starfinder RPG: Starfinder Society #1-03 Yesteryear’s Truth Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM A Starfinder expedition’s dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Content in Yesteryear’s Truth also contributes to the ongoing goals of the Wayfinders faction. General Audience
6753 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM General Audience
6754 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM General Audience
6755 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6756 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Sunday 2 PM 7 PM Pathfinder Society Adventure Card Guild General Audience
6758 Dixit : Dixit Meri Orosz 6 No XP/Simple Sunday 2 PM 4 PM Players choose cards that match the title given by the storyteller. Players then go on to try to guess which card the storyteller’ played. Family Friendly
6800 DropFleet Commander: Learn to Play DropFleet Commander Mini Team 8 No XP/Simple Sunday 2 PM 4 PM Four factions contest drop zones to take over worlds. The ships of the fleet need to secure the landing zone and get their drop ships on the ground. Ships of each faction are very different, offering a wide range of tactical challenges. We will provide all the materials you need to play and teach you the rules. Then you can fight a small fleet battle and see if you can secure the drop zone. General Audience
6833 Celestia Joseph Brown (Oakland County Gamers) 6 No XP/Simple Sunday 2 PM 3 PM In Celestia, a revamped version of Cloud 9, you board an aircraft with a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures. Your journey will not be safe, but you will attempt to be the richest adventurer by collecting the most precious treasures! At the beginning of a journey, all players place their pawns within the aircraft; the players start the game with six cards in hand (or eight depending on the number of players). At the beginning of each round, one player is chosen to be the captain of the trip and he rolls 2-4 dice to discover the challenges that they will face: fog, lightning bolts, killer birds, or pirates. He must then play the appropriate cards — a compass, a lightning arrester, a foghorn, or even cannons — to continue on the journey and reach the next city. But before the captain plays the appropriate cards, each player must decide whether to stay within the aircraft: If you exit, you’re guaranteed the victory points that come from exploring the current city. If you stay on board, you hope to make it to the next city in order to catch more precious treasures. If the captain can’t overcome the challenge, though, everyone comes crashing down empty-handed and you’ll need to begin a new trip with all passengers on board. Family Friendly
6960 Open gaming Will Niebling 16 No XP/Simple Sunday 2 PM 4 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6140 Munchkin X-Men Walter Schirmacher 4 No XP/Simple Sunday 3 PM 5 PM Join the X-Men on a thrilling adventure to defend mankind from renegade mutants. Munchkin: X-Men Edition combines Marvel’s beloved collection of X-Men comics with the roleplaying fun of Munchkin. Players take on the role of students attending Xavier’s School for Gifted Youngsters and team up with Professor X, Wolverine, and more super-charged mutants to take down the likes of Sabretooth, Juggernaut, and the almighty Magneto. An SJ Games MIB Event. General Audience
6284 Cheapass Games: Stuff & Nonsense John Patrick 6 No XP/Simple Sunday 3 PM 4 PM You are a member of the illustrious London Adventures club. And while you enjoy regaling your fellow adventures with tales of expeditions to far off, exotic locals it is rather tedious to leave the charming confines of jolly old London. So instead just make up a story! You and your fellow adventures travel around the city collecting artifacts, photos, anecdotes, companions and such of expeditions you never went on then return to the adventures club to tell the tail. However, watch out for that rogue Professor Elemental, he invented this scheme and will try to take what you find so he can tell his own stories. General Audience
6345 Ethnos TSA Games 6 No XP/Average Sunday 3 PM 5 PM Ethnos is a land of fantasy creatures, each with unique abilities. You’ll collect bands of these creatures, either by tribe or regional color, and send them off into the countryside to help you gain control of the six regions of Ethnos. Designed by Paolo Mori (Libertalia), Ethnos is easy to learn, fast-playing, and above all, fun! General Audience
6470 Century: Spice Road Marcia Pettit 5 No XP/Simple Sunday 3 PM 4 PM Introducing Century: Spice Road, the first in a series of exciting and wonderfully addictive stand-alone, mixable games. This title is set in the 15th century and depicts the major trading systems and routes of the era., While quick and easy to learn, the century trilogy will fully engage even the most strategic players. Discover the beauties of the spice trading road and its colorful markets with the amazing artwork by international renowned artist Fernanda Suárez. Wrap your mind around simple and pure game mechanics combined with a touch of deck-building system that lead to endless strategies and decisions. Century Spice road is truly an outstanding game. One you will play over and over and…over again! General Audience
6820 Yokohama Nick Huston (Oakland County Gamers) 4 No XP/Average Sunday 3 PM 6 PM Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it’s becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development is the presence of many Yokohama merchants. In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad. General Audience
6827 Dead of Winter Tim Ealy 5 No XP/Simple Sunday 3 PM 6 PM Dead of Winter is a meta cooperative psychological survival game. This means players are working together toward one common victory condition – but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that’s fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group’s goal, but don’t get walked all over by a loudmouth who’s looking out only for his own interests! General Audience
6832 Celestia Joseph Brown (Oakland County Gamers) 6 No XP/Simple Sunday 3 PM 4 PM In Celestia, a revamped version of Cloud 9, you board an aircraft with a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures. Your journey will not be safe, but you will attempt to be the richest adventurer by collecting the most precious treasures! At the beginning of a journey, all players place their pawns within the aircraft; the players start the game with six cards in hand (or eight depending on the number of players). At the beginning of each round, one player is chosen to be the captain of the trip and he rolls 2-4 dice to discover the challenges that they will face: fog, lightning bolts, killer birds, or pirates. He must then play the appropriate cards — a compass, a lightning arrester, a foghorn, or even cannons — to continue on the journey and reach the next city. But before the captain plays the appropriate cards, each player must decide whether to stay within the aircraft: If you exit, you’re guaranteed the victory points that come from exploring the current city. If you stay on board, you hope to make it to the next city in order to catch more precious treasures. If the captain can’t overcome the challenge, though, everyone comes crashing down empty-handed and you’ll need to begin a new trip with all passengers on board. Family Friendly
6927 Dominion: Dominion Individual Strategy Coaching Adam Horton 3 Some XP/Average Sunday 3 PM 4 PM Get personalized tips on how to improve your Dominion game from World Champion Adam Horton. Talk strategy and tactics, theoretical and hands-on. Come with specific questions or have Adam watch you play and see what he picks up, General Audience
6153 Sentinels of the Multiverse Evans Collins 5 No XP/Average Sunday 4 PM 6 PM Sentinels of the Multiverse is a card game where players assume the role of a superhero and must work together in order to defeat a supervillain. With a large selection of superheroes to choose from and supervillains to fight, no two games are ever the same! General Audience
6189 Wizard Cheryl Orosz 12 No XP/Simple Sunday 4 PM 6 PM Classic trick-taking game. Bid wisely and play well, as it’s every player for themselves. General Audience
6198 Priests of Ra William Frisk 5 No XP/Simple Sunday 4 PM 6 PM Priests of Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the round. The various tiles either give points at the end of the round based on sets or majorities, or will give points at the end of the game. Sometimes bad tiles will show up for bid as well, and their effects must be weighed against the other tiles available. The game lasts for three rounds. General Audience
6207 Pandemic: On the Brink Bob Mariotti 4 No XP/Simple Sunday 4 PM 6 PM Save the world from 4 diseases, all at once! Come play one of the best (and most evil) cooperative games. Level of difficulty will be decided on the experience of the players. The bio-terrorist will not be used. General Audience
6835 Camel Up Joseph Brown (Oakland County Gamers) 8 No XP/Simple Sunday 4 PM 5 PM OCG-OAKLAND COUNTY GAMERS teaches Camel Up, Up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win-should you guess correctly, of course. Camels don’t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who’s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who’s actually moving! Family Friendly
6851 Steampunk Rally Gary Loyola (Oakland County Gamers) 6 No XP/Simple Sunday 4 PM 6 PM Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps. General Audience
6857 Sub Terra: Print & Play Version Randolph Williams 6 No XP/Simple Sunday 4 PM 6 PM Sub Terra is a 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels. You’ll need to work together to overcome deadly hazards– stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily. New cave tiles are placed from a randomized stack, which determines whether you’ll be hit with a dead end or a range of new options. At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below. These cards are finite, and when they run out, your torches flicker, the air feels tight, and your chance of survival diminishes quickly. Light and hope are scarce. And worst of all, you don’t think you’re alone down here… Can you survive Sub Terra? General Audience
6940 Flamme Rouge: Tour de Ypsi Matthew Quirk 4 No XP/Simple Sunday 4 PM 6 PM Up to four players race their two-cycle teams. We’ll be trying a multi-stage race: a combination of level ground and hills. No experience necessary. General Audience
6961 Open gaming Will Niebling 16 No XP/Simple Sunday 4 PM 6 PM Come and join us for some of our Favorites! ( get list from Will) Family Friendly
6836 Spoils of War Joseph Brown (Oakland County Gamers) 5 No XP/Simple Sunday 5 PM 6 PM The raid is over, and the victorious Vikings gather in the chieftain’s tent to divide the spoils of war! Piled high on a massive oak table are the best treasures taken during the raid: gleaming gems, shiny swords, fine armor, and magical artifacts! Once strong allies, the Vikings are taken by greed, and soon a heated debate ensues – who will get which spoils? Fists pound the table, insults are made, and tempers rise! Spoils of War is a fast-paced and exciting game of bidding and wagering for 3-5 players. Each round, players roll their dice, then cleverly bluff and bet to outwit their fellow Vikings. The winners of each round get to claim fantastic treasures to add to their collection! With lots of twists and surprises, no one knows who will win until the last treasure is claimed and the spoils are counted! Family Friendly
6194 DC Comics Deck-Building Game (Cryptozoic Entertainment): Crisis Mode Michael Whiteman (Amorphous Blob) 4 No XP/Simple Sunday 9 AM 11 AM A cooperative deck building game where the players attempt to prevent the end of the Earth. General Audience
6287 Elder Sign Blair Reamy 8 No XP/Average Sunday 9 AM 11 AM Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. General Audience
6321 D&D 5e: DDAL-01-T3: Window to the Past Adventurer’s League 7 No XP/Simple Sunday 9 AM 1 PM When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. Formerly DDAO1, an author only adventure from Alan Patrick. This has been converted to use by others, and can be run across multiple tiers. For 11th-16th level characters. General Audience
6322 D&D 5e: DDAL07-01: City on the Edge Adventurer’s League 7 No XP/Simple Sunday 9 AM 1 PM Often called the Gateway to Chult, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? For 1st-4th level characters. General Audience
6323 D&D 5e: DDAL07-03/07-04: A Day at the Races/A Walk in the Park Adventurer’s League 7 No XP/Simple Sunday 9 AM 1 PM Two adventures in one slot: Day at the Races: The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. A Walk in the Park: A mysterious clue has led you outside of the safety of the city’s walls and into the jungle beyond. You have been asked to venture into the jungle and seek out the wisdom of some of the native humanoids in the area – perhaps they will be able to shed some light on the situation and provide some insight on who is behind it all. Part Two of The Jungle Has Fangs Trilogy. For 1st-4th level characters. General Audience
6324 D&D 5e: CCC-LINKS-01: Champion of the People Adventurer’s League 7 No XP/Simple Sunday 9 AM 1 PM A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League adventure set in the town of Phlan. Champion of the People explores Phlan after the events of DDEP4 and the election of Calypso (as happened at Winter Fantasy 2017). It sports some familiar faces, some new faces, and plenty of opportunity for characters to roleplay their way to crazy greatness – in fact, the adventure is deeply rooted in another piece of pop culture that should become apparent as the adventure unfolds! For 5th-10th level characters. General Audience
6325 D&D 5e: Double feature: DDAL00-02C/DDAL00-02D Adventurer’s League 7 No XP/Simple Sunday 9 AM 1 PM Spawn of Maimed Virulence and Echos of Weeping War. Two adventures in one slot, from the hard to find Lost Tales of Myth Drannor! Spawn of Maimed Virulence: Before his death, the green dragon The Maimed Virulence, Vorgansharax, had many mates across Faerun. The forest of Cormanthor and surrounding areas have become a battleground between sibling dragons, all vying for the choicest territory. Can a band of adventurers protect Hillsfar by either defeating or negotiating with the spawn of the Maimed Virulence? Echoes of the Weeping War: Over 700 years ago the Army of Darkness raged through Cormanthor before breaking the proud city of Myth Drannor. Rumors tell of powerful magic lost deep in the Darkwood, now supposedly found, that harkens back to that terrible war. For 5th-10th level characters. General Audience
6388 Cosmic Encounter (Eon) Norm Meluch 6 No XP/Average Sunday 9 AM 11 AM CE players each represent an alien race that is seeking to spread themselves from their home system of planets onto five foreign worlds. To accomplish the goal, each race makes challenges against other players’ worlds, and often enlist the aid of other interested players to attack or defend. The challenge is that each alien race has a special power giving them a unique way to bend or outright break some rule in the game. Using strategy, alliance building, brute force, and some luck, each alien race works to achieve the elusive five foreign bases. Shared victories are possible. This event will use the 1978 version of the game published by Eon. General Audience
6433 Puffing Billy: Eurorails Finals Puffing Billy Team 0 No XP/Simple Sunday 9 AM 12 PM Category 2. By invitation only. General Audience
6434 Puffing Billy: International Rails Finals Puffing Billy Team 0 No XP/Simple Sunday 9 AM 12 PM Category 2. By invitation only. General Audience
6435 Puffing Billy: Ticket to Ride Puffing Billy Team 12 No XP/Simple Sunday 9 AM 12 PM Category 1. General Audience
6436 Puffing Billy: 18XX PotLuck Puffing Billy Team 12 No XP/Simple Sunday 9 AM 12 PM Category 3. General Audience
6479 Robinson Crusoe: Adventures on the Cursed Island Dale Barnes 5 No XP/Average Sunday 9 AM 11 AM Robinson Crusoe: Adventures on the Cursed Island takes players to a deserted island, where they’ll play the parts of shipwreck survivors confronted by an extraordinary adventure. They’ll be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. Building walls around their homes, animal domestication, constructing weapons and tools from what they find and much more awaits them on the island. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game… General Audience
6719 Pathfinder RPG: Pathfinder Society #9-04 The Unseen Inclusion Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM General Audience
6720 Pathfinder RPG: Pathfinder Society #9-05 Call of the Copper Gate Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM General Audience
6721 Pathfinder RPG: Pathfinder Society #9-06 The Shores of Heaven Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM General Audience
6722 Pathfinder RPG: Pathfinder Society #9-07 Salvation of the Sages Pathfinder Society 6 Lots XP/Complex Sunday 9 AM 2 PM General Audience
6723 Pathfinder RPG: Pathfinder Society #8-12 Tyranny of Winds Part 3: Caught in the Eclipse Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM The Society’s investigations have borne fruit, but they’ve also awakened a terrible foe. To avert disaster, the PCs embark for the lawless frontier harbor of Port Eclipse, where one of the Society’s allies disappeared while seeking a powerful weapon. In this shadowy urban landscape, it’s up to the PCs to find the lost operative, track down this relic, and bring it to bear against the ancient evil that now threatens them all. Content in Caught in the Eclipse also contributes directly to the ongoing storyline of the Grand Lodge faction. Caught in the Eclipse is the final scenario in the three-part Tyranny of Winds campaign arc. It is preceded by Pathfinder Society Scenario #8-08: The Sandstorm Prophecy and Pathfinder Society Scenario #8-10: Secrets of the Endless Sky. All three chapters are intended to be played in order. General Audience
6724 Pathfinder RPG: Pathfinder Society #8-15 Hrethnar’s Throne Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM The mist-shrouded Gloomspires have defied local seafarers and treasure hunters for centuries, but Venture-Captain Calisro Benarry has nearly unlocked the secrets of the spire where the dread pirate Sevenfingers hid his treasure. Great prizes beget jealous rivals, though, and the PCs must be prepared to fend off all others who desire Sevenfingers’s riches—rivals both past and present. General Audience
6725 Pathfinder RPG: Pathfinder Society #9-01 The Cost of Enlightenment Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult’s discovery. General Audience
6726 Pathfinder RPG: Pathfinder Society #9-02 A Case of Missing Persons Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It’s since become apparent that the officials didn’t leave; they were abducted, and the captors’ trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they’ll uncover a secret that has long plagued the town. Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty’s Edge faction. General Audience
6727 Pathfinder RPG: Pathfinder Society #9-03 On the Border of War Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township’s baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of peacekeeping, the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators. General Audience
6728 Pathfinder RPG: Pathfinder Society #8-14 To Seal the Shadow Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM To most, Mount Shibotai’s devastating eruption was a footnote in Tian history. To the shadow-bound wayangs who settled the jagged crater in Minata, the volcano was the reason they inhabited Golarion at all. In their de facto capitol Inahiyi, the wayangs host an annual festival to commemorate the catastrophe that brought them into this world and forced them to ally with their neighbors against a common threat. On especially auspicious anniversaries, the wayangs invite foreigners to contribute to the ceremony, and the Pathfinder Society has negotiated the privilege of having its agents observe the sacred ceremonies as these outside participants. This is no mere anthropological opportunity, though, and the PCs may be all that stands between their world and an unspeakable evil. General Audience
6729 Pathfinder RPG: Pathfinder Society #8-23 Graves of Crystalmaw Pass Pathfinder Society 6 Some XP/Average Sunday 9 AM 2 PM One of Master of Spells Sorrina Westyr’s former adventuring companions vanished to the Plane of Earth and was presumed dead. She has recently resurfaced along an old road between the Plane of Earth and the Plane of Fire—one that even the warring forces of the planes’ greatest cities had abandoned—and has shown little interest in discussing her circumstances with the Pathfinder Society. Can the PCs uncover why she disappeared and enlist her help in reaching a site on the war-torn and volcanic borderlands? General Audience
6730 Pathfinder RPG: Pathfinder Society #8-25 Unleashing the Untouchable Pathfinder Society 6 Lots XP/Complex Sunday 9 AM 2 PM The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society’s best bet is Kandirion’s Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving. General Audience
6731 Starfinder RPG: Starfinder Society #QUST Into the Unknown Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. Into the Unknown includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship, General Audience
6732 Starfinder RPG: Starfinder Society #1-00 Claim to Salvation Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM Following the disastrous Scoured Stars Incident, the Starfinder Society fights to remain relevant as the rest of the galaxy moves on. With surviving agents stretched to their limits, the First Seeker launches a desperate bid to search the false moon of Salvation’s End. Will the mission reveal a discovery that can stabilize the Society long enough for a new generation of Starfinders to come to the fore? Players use 4th-level versions of the Starfinder iconic characters in this debut special event of the Starfinder Society Roleplaying Guild. General Audience
6733 Starfinder RPG: Starfinder Society #1-02 Fugitive on the Red Planet Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton’s wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town’s formerly defunct mining operations, be related to the wayward Starfinder? General Audience
6734 Starfinder RPG: Starfinder Society #1-04 Cries From the Drift Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM General Audience
6735 Starfinder RPG: Starfinder Society #1-05 The First Mandate Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM General Audience
6736 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6737 Pathfinder Adventure Card Game: Adventure Card Game TBD Pathfinder Society 6 No XP/Average Sunday 9 AM 2 PM Pathfinder Society Adventure Card Guild General Audience
6809 Tokaido w/ expansions Nick Huston (Oakland County Gamers) 5 No XP/Simple Sunday 9 AM 11 AM After waiting two years, this event will be run as it was meant to be the last two U-Cons. That means more characters with fully painted minis, a larger board, and upgraded components. You are a traveler along the East Sea Road in Japan. You will meet various people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and hot springs. You’ll have to be the one who discovered the most interesting and varied things to win. General Audience
6811 Ethnos Joseph Brown (Oakland County Gamers) 6 No XP/Simple Sunday 9 AM 11 AM In Ethnos, players call upon the support of giants, merfolk, halfings, minotaurs, and other fantasy tribes to help them gain control of the land. After three ages of play, whoever has collected the most glory wins! General Audience
6824 Deadline Tim Ealy 4 No XP/Simple Sunday 9 AM 11 AM New York, the city that never sleeps. According to the high and mighty, things were supposed to be different in the Big Apple in 1938. No more poverty. Medicine that works. Shining skyscrapers and subway cars, the new age upon us. Sure. So why am I in the same dingy office, with a cheap desk and a cheaper secretary, paid to find a missing husband somewhere out in the mean streets? Simple job, except my wealthy socialite employer was hiding something. She was a good looker but a bad liar. I grabbed my hat and gun. I slipped a flask into the pocket of my overcoat. I was ready to wade into the cesspool. Deadline is a film noir co-operative card game for 2-4 players from the team behind Galactic Emperor, Ninjato and Wizards of the Wild in which players as detectives use special abilities and hand management to follow clever clues to solve an original mystery. General Audience
6866 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Saturday 1 AM 2 AM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience
6867 Parliament and Pride: Deviants David Thomas 10 No XP/Simple Sunday 1 AM 2 AM Deviants is a very funny Clue, but on crack! You can be a good guy or bad guy, and you can take out other players. It’s all in the setting an English boarding school. Cheers. General Audience